Player Matchup

Arachne
Arachne
Cutting_Edge_07_
Arachne
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 184L
1,449 Elo+
Party 3
Anhur
Anhur
FrickThorns
Anhur
Level 28
God Stats
3W - 7L
1,205 SR
Queue Stats
91W - 84L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
Lloyd_H10
Danzaburou
Level 21
God Stats
23W - 24L
1,568 SR
Queue Stats
97W - 84L
1,459 Elo+
Party 1
Bellona
Bellona
LuckyDuckalu
Bellona
Level 15
God Stats
5W - 1L
1,884 SR
Queue Stats
15W - 14L
1,505 Elo+
Party 3
Hera
Hera
TMA0822
Hera
Level 14
God Stats
8W - 6L
1,479 SR
Queue Stats
15W - 14L
1,505 Elo+
Party 3
Team Averages
Level 29
1,527 SR
1,474 Elo+

VS

Team Averages
Level 30
1,495 SR
1,497 Elo+
Heimdallr
Heimdallr
Darth-_-Ice
Heimdallr
Level 26
God Stats
2W - 8L
1,318 SR
Queue Stats
136W - 133L
1,511 Elo+
Solo
Osiris
Osiris
Kesegsa_24
Osiris
Level 7
God Stats
2W - 3L
1,527 SR
Queue Stats
240W - 259L
1,634 Elo+
Party 2
Set
Set
anthvarela
Set
Level 24
God Stats
26W - 26L
1,439 SR
Queue Stats
415W - 409L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
jeas2014
Cthulhu
Level 25
God Stats
31W - 27L
1,637 SR
Queue Stats
148W - 153L
1,498 Elo+
Party 2
Eset
Eset
noammii
Eset
Level 67
God Stats
18W - 17L
1,555 SR
Queue Stats
571W - 562L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 10
13,669
594
23,323
15,303
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
8 / 3 / 14
12,741
554
16,362
15,599
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Lloyd_H10
Danzaburou
20
6 / 2 / 10
12,957
563
6,028
9,476
4,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
LuckyDuckalu
Bellona
18
4 / 2 / 2
12,166
529
7,426
14,145
12,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
TMA0822
Hera
18
0 / 3 / 12
11,395
495
11,845
11,294
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darth-_-Ice
Heimdallr
13
0 / 10 / 2
8,633
375
7,906
17,138
4,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Kesegsa_24
Osiris
16
1 / 3 / 3
9,667
420
6,764
10,929
10,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
9 / 8 / 2
11,879
516
12,252
21,702
12,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
jeas2014
Cthulhu
13
1 / 8 / 6
8,852
385
6,797
25,425
26,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eset
noammii
Eset
17
1 / 4 / 9
10,423
453
7,974
14,550
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
33
Kills
12
12
Deaths
33
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
15
2
10
10
L
Heimdallr
Darth-_-Ice
Heimdallr
0
10
2
0.1
W
8
3
14
5
L
Osiris
Kesegsa_24
Osiris
1
3
3
0.83
W
Danzaburou
Lloyd_H10
Danzaburou
6
2
10
5.5
W
Bellona
LuckyDuckalu
Bellona
4
2
2
2.5
W
Hera
TMA0822
Hera
0
3
12
2
L
9
8
2
1.25
L
Cthulhu
jeas2014
Cthulhu
1
8
6
0.5
L
Eset
noammii
Eset
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,984
Damage
41,693
65,817
Taken
89,744
43,620
Mitigated
59,907
16,327
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,323
16,506
0
5,135
15,303
7,868
3,395
4,678
10,503
0
85,757
L
Heimdallr
Darth-_-Ice
Heimdallr
7,906
4,373
0
4,144
17,138
4,855
920
1,450
15,610
0
57,524
W
16,362
7,797
0
2,328
15,599
14,263
992
4,376
11,004
97
49,838
L
Osiris
Kesegsa_24
Osiris
6,764
1,460
0
1,823
10,929
10,585
360
1,334
9,515
690
46,300
W
Danzaburou
Lloyd_H10
Danzaburou
6,028
2,738
0
5,020
9,476
4,420
2,321
1,048
8,388
0
90,028
W
Bellona
LuckyDuckalu
Bellona
7,426
3,762
0
774
14,145
12,574
2,305
1,439
12,560
0
59,522
W
Hera
TMA0822
Hera
11,845
3,072
318
2,752
11,294
4,495
2,795
2,899
7,991
74,226
0
L
12,252
5,838
0
6,215
21,702
12,378
0
651
21,051
0
75,965
L
Cthulhu
jeas2014
Cthulhu
6,797
576
240
1,734
25,425
26,324
124
4,498
20,732
29,412
0
L
Eset
noammii
Eset
7,974
276
1,102
4,355
14,550
5,765
230
3,522
10,894
61,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,928
Gold Earned
49,454
580
Minions Killed
476
0
Camps Cleared
0
2,241,654
Distance Traveled
1,954,163
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,669
594
99
4
0
517,105
4
L
Heimdallr
8,633
375
89
4
0
333,306
0
W
Anhur
12,741
554
60
3
0
412,602
2
L
Osiris
9,667
420
98
4
0
443,321
0
W
Danzaburou
12,957
563
166
7
0
432,502
0
W
Bellona
12,166
529
128
6
0
463,272
2
W
Hera
11,395
495
127
6
0
416,173
5
L
Set
11,879
516
126
5
0
406,305
3
L
Cthulhu
8,852
385
50
2
0
383,983
5
L
Eset
10,423
453
113
5
0
387,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role