Player Matchup

Fenrir
Fenrir
AndroidWig
Fenrir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,447 Elo+
Party 2
Anubis
Anubis
DrkMagician
Anubis
Level 77
God Stats
5W - 5L
1,757 SR
Queue Stats
20W - 27L
1,447 Elo+
Party 2
King Arthur
King Arthur
LolAtDeserter
King Arthur
Level 17
God Stats
2W - 2L
1,878 SR
Queue Stats
29W - 7L
1,867 Elo+
Party 1
Neith
Neith
welcomemeback
Neith
Level 27
God Stats
19W - 3L
1,820 SR
Queue Stats
38W - 13L
1,728 Elo+
Party 1
Team Averages
Level 51
1,739 SR
1,622 Elo+

VS

Team Averages
Level 57
1,962 SR
1,977 Elo+
Discordia
Discordia
BowlandBaset
Discordia
Level 22
God Stats
12W - 0L
1,901 SR
Queue Stats
100W - 14L
2,039 Elo+
Party 3
Gilgamesh
Gilgamesh
Qore4
Gilgamesh
Level 128
God Stats
23W - 3L
2,133 SR
Queue Stats
115W - 33L
1,904 Elo+
Party 3
Geb
Geb
theloniousfunk
Geb
Level 49
God Stats
11W - 3L
1,959 SR
Queue Stats
119W - 31L
1,919 Elo+
Party 3
Medusa
Medusa
zipzappy
Medusa
Level 29
God Stats
2W - 0L
1,854 SR
Queue Stats
101W - 17L
2,046 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndroidWig
Fenrir
18
2 / 6 / 6
12,117
713
6,403
13,314
8,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
19
5 / 6 / 3
12,708
748
12,048
15,638
9,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
LolAtDeserter
King Arthur
18
3 / 3 / 5
11,841
697
12,379
25,455
22,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 4 / 3
12,477
734
12,946
13,949
6,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BowlandBaset
Discordia
20
6 / 2 / 7
13,834
814
16,426
9,403
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Qore4
Gilgamesh
19
4 / 3 / 10
12,956
762
15,716
15,046
15,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 15
12,164
716
10,743
17,148
16,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
zipzappy
Medusa
20
8 / 5 / 7
13,723
807
16,637
15,805
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
19
19
Deaths
12
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AndroidWig
Fenrir
2
6
6
0.83
W
Discordia
BowlandBaset
Discordia
6
2
7
4.75
L
Anubis
5
6
3
1.08
L
King Arthur
LolAtDeserter
King Arthur
3
3
5
1.83
W
Gilgamesh
Qore4
Gilgamesh
4
3
10
3
W
1
2
15
4.25
L
2
4
3
0.88
W
Medusa
zipzappy
Medusa
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
59,522
68,356
Taken
57,402
46,759
Mitigated
43,629
15,043
Healing
11,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AndroidWig
Fenrir
6,403
1,880
0
729
13,314
8,689
1,232
5,209
8,105
0
26,892
W
Discordia
BowlandBaset
Discordia
16,426
1,625
0
808
9,403
3,719
719
1,222
8,181
76,454
0
L
Anubis
12,048
360
0
5,082
15,638
9,146
901
5,557
10,081
48,097
0
L
King Arthur
LolAtDeserter
King Arthur
12,379
503
0
6,268
25,455
22,452
233
12,198
13,257
699
39,131
W
Gilgamesh
Qore4
Gilgamesh
15,716
4,241
0
4,167
15,046
15,912
23
2,283
12,763
460
39,149
W
10,743
772
676
1,822
17,148
16,304
72
5,207
11,941
21,921
0
L
12,946
5,832
0
2,964
13,949
6,472
2,309
5,376
8,573
0
57,886
W
Medusa
zipzappy
Medusa
16,637
6,856
0
3,807
15,805
7,694
2,373
4,743
11,062
0
70,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,143
Gold Earned
52,677
295
Minions Killed
285
14
Camps Cleared
13
1,189,735
Distance Traveled
1,373,570
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,117
713
45
3
3
307,439
1
W
Discordia
13,834
814
124
7
4
364,289
3
L
Anubis
12,708
748
82
5
5
257,746
3
L
King Arthur
11,841
697
39
2
4
339,913
2
W
Gilgamesh
12,956
762
48
3
5
331,776
4
W
Geb
12,164
716
19
1
0
377,464
1
L
Neith
12,477
734
129
8
2
284,637
3
W
Medusa
13,723
807
94
6
4
300,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role