Player Matchup

He Bo
He Bo
Quantumachinist
He Bo
Level 129
God Stats
2W - 3L
1,557 SR
Queue Stats
145W - 137L
1,515 Elo+
Solo
Hercules
Hercules
Ragnarōk
Hercules
Level 157
God Stats
161W - 190L
1,474 SR
Queue Stats
819W - 835L
1,535 Elo+
Solo
Heimdallr
Heimdallr
TrueDiabeticGod
Heimdallr
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 102L
1,362 Elo+
Solo
Arachne
Arachne
Wlcm2myNytmare
Arachne
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Yggdrasil13
Cthulhu
Level 145
God Stats
7W - 9L
1,575 SR
Queue Stats
15W - 16L
1,503 Elo+
Solo
Team Averages
Level 122
1,521 SR
1,491 Elo+

VS

Team Averages
Level 85
1,501 SR
1,618 Elo+
Pele
Pele
BlueFoxxo
Pele
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 35L
1,694 Elo+
Party 1
Hades
Hades
EighthWond3r
Hades
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 117L
1,609 Elo+
Solo
Neith
Neith
GodOfDergs
Neith
Level 55
God Stats
6W - 2L
1,620 SR
Queue Stats
61W - 58L
1,694 Elo+
Party 1
Tiamat
Tiamat
NPlayerOne
Tiamat
Level 90
God Stats
23W - 22L
1,386 SR
Queue Stats
404W - 383L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
gamerfreak126
Gilgamesh
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 70L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,839
903
7,463
12,791
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Ragnarōk
Hercules
16
0 / 2 / 4
10,100
842
2,990
10,842
6,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
TrueDiabeticGod
Heimdallr
18
1 / 12 / 10
11,730
978
15,951
22,207
9,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 11 / 6
12,757
1,063
10,750
24,465
12,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Yggdrasil13
Cthulhu
20
6 / 10 / 7
13,576
1,131
28,142
33,924
46,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
4 / 3 / 22
12,397
1,033
14,845
16,398
7,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 22
13,761
1,147
18,088
17,391
11,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
17 / 2 / 20
15,248
1,271
26,588
10,881
4,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
NPlayerOne
Tiamat
20
5 / 2 / 27
13,045
1,087
19,087
10,947
8,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
gamerfreak126
Gilgamesh
19
9 / 4 / 19
13,567
1,131
17,705
16,399
10,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
154
14
Kills
44
45
Deaths
14
30
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Pele
4
3
22
5
W
9
3
22
6.67
W
Neith
17
2
20
13.5
W
Tiamat
NPlayerOne
Tiamat
5
2
27
9.25
L
2
10
3
0.35
L
Hercules
Ragnarōk
Hercules
0
2
4
1
L
Heimdallr
TrueDiabeticGod
Heimdallr
1
12
10
0.5
L
5
11
6
0.73
L
Cthulhu
Yggdrasil13
Cthulhu
6
10
7
0.95
W
Gilgamesh
gamerfreak126
Gilgamesh
9
4
19
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,296
Damage
96,313
104,229
Taken
72,016
79,502
Mitigated
41,849
9,517
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
14,845
3,024
0
4,707
16,398
7,257
0
6,189
10,209
0
40,012
W
18,088
1,823
915
6,235
17,391
11,043
0
8,005
9,386
34,818
0
W
Neith
26,588
14,416
0
2,018
10,881
4,943
0
6,891
3,990
0
56,774
W
Tiamat
NPlayerOne
Tiamat
19,087
1,587
0
2,560
10,947
8,179
0
5,801
5,146
45,046
0
L
7,463
462
294
579
12,791
4,410
0
5,383
7,408
22,066
0
L
Hercules
Ragnarōk
Hercules
2,990
221
384
1,700
10,842
6,852
0
4,022
6,820
0
19,301
L
Heimdallr
TrueDiabeticGod
Heimdallr
15,951
7,278
0
1,277
22,207
9,565
0
8,428
13,779
0
48,633
L
10,750
7,178
0
3,089
24,465
12,473
0
6,990
17,475
0
17,555
L
Cthulhu
Yggdrasil13
Cthulhu
28,142
2,125
539
1,655
33,924
46,202
0
12,352
21,572
61,351
0
W
Gilgamesh
gamerfreak126
Gilgamesh
17,705
5,420
0
1,143
16,399
10,427
0
8,719
7,680
0
25,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,002
Gold Earned
68,018
221
Minions Killed
278
9
Camps Cleared
9
990,381
Distance Traveled
1,214,146
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,397
1,033
65
5
3
233,950
0
W
Hades
13,761
1,147
36
3
3
247,499
1
W
Neith
15,248
1,271
74
6
1
248,006
0
W
Tiamat
13,045
1,087
77
6
2
233,638
0
L
He Bo
10,839
903
25
2
1
106,825
0
L
Hercules
10,100
842
47
4
4
168,607
0
L
Heimdallr
11,730
978
59
5
0
197,197
1
L
Arachne
12,757
1,063
22
2
3
258,406
0
L
Cthulhu
13,576
1,131
68
6
1
259,346
0
W
Gilgamesh
13,567
1,131
26
2
0
251,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role