Player Matchup

Janus
Janus
AviationStar
Janus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 1
Ra
Ra
Baltcrozt3
Ra
Level 16
God Stats
5W - 4L
1,578 SR
Queue Stats
31W - 35L
1,470 Elo+
Solo
Guan Yu
Guan Yu
ChiefSosaYeezus
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,231 Elo+
Solo
Neith
Neith
Mewchu
Neith
Level 5
God Stats
2W - 3L
1,696 SR
Queue Stats
3W - 4L
1,638 Elo+
Solo
Athena
Athena
echiisenpai210
Athena
Level 3
God Stats
0W - 2L
1,353 SR
Queue Stats
3W - 5L
1,303 Elo+
Party 1
Team Averages
Level 22
1,525 SR
1,381 Elo+

VS

Team Averages
Level 27
1,598 SR
1,611 Elo+
Ymir
Ymir
ManuelPat18
Ymir
Level 26
God Stats
10W - 7L
1,581 SR
Queue Stats
178W - 198L
1,503 Elo+
Solo
Vulcan
Vulcan
Nara64
Vulcan
Level 33
God Stats
7W - 5L
1,644 SR
Queue Stats
158W - 187L
1,564 Elo+
Party 2
Mercury
Mercury
Phadent
Mercury
Level 29
God Stats
1W - 0L
1,748 SR
Queue Stats
13W - 1L
1,980 Elo+
Solo
Odin
Odin
SaucyStream
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,511 Elo+
Party 2
Discordia
Discordia
Starrduxt
Discordia
Level 27
God Stats
6W - 1L
1,516 SR
Queue Stats
43W - 49L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
11,117
926
18,832
9,127
3,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 1
10,861
905
10,320
10,269
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 9 / 3
10,560
880
7,402
23,562
23,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Mewchu
Neith
16
0 / 11 / 2
9,904
825
6,026
20,333
9,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 7 / 3
9,801
817
3,996
18,019
16,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 21
11,886
991
7,190
18,098
19,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Nara64
Vulcan
19
6 / 0 / 16
12,098
1,008
19,177
5,995
2,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Phadent
Mercury
20
18 / 0 / 15
14,732
1,228
32,517
8,618
3,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 23
11,867
989
7,755
11,602
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Starrduxt
Discordia
19
5 / 0 / 19
12,176
1,015
11,645
6,082
2,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
130
5
Kills
36
36
Deaths
5
11
Assists
94
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
2
5
1
0.5
L
1
9
3
0.28
W
4
2
21
7.25
L
Neith
Mewchu
Neith
0
11
2
0.09
W
Vulcan
Nara64
Vulcan
6
0
16
14
W
Mercury
Phadent
Mercury
18
0
15
25.5
W
3
3
23
4.83
W
Discordia
Starrduxt
Discordia
5
0
19
14.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,576
Damage
78,284
81,310
Taken
50,395
57,687
Mitigated
36,683
9,779
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,832
655
0
766
9,127
3,029
0
2,900
6,177
66,177
0
L
10,320
122
2,520
857
10,269
4,281
0
5,544
4,725
43,394
0
L
7,402
881
746
2,922
23,562
23,714
0
12,857
10,555
465
24,141
W
7,190
740
0
215
18,098
19,125
0
11,297
6,801
22,848
0
L
Neith
Mewchu
Neith
6,026
2,027
0
1,198
20,333
9,686
0
6,985
13,323
0
18,328
W
Vulcan
Nara64
Vulcan
19,177
5,051
272
737
5,995
2,637
0
4,278
1,717
60,536
0
W
Mercury
Phadent
Mercury
32,517
14,779
0
1,046
8,618
3,237
0
5,597
3,021
0
58,299
W
7,755
1,700
609
1,046
11,602
8,991
0
8,623
2,979
0
12,450
W
Discordia
Starrduxt
Discordia
11,645
1,200
0
0
6,082
2,693
0
3,776
2,306
34,224
0
L
3,996
1,348
0
770
18,019
16,977
0
9,726
8,193
6,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,243
Gold Earned
62,759
263
Minions Killed
261
5
Camps Cleared
13
1,095,692
Distance Traveled
1,218,966
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,117
926
127
11
0
226,592
0
L
Ra
10,861
905
74
6
0
244,875
0
L
Guan Yu
10,560
880
26
2
1
230,849
0
W
Ymir
11,886
991
27
2
0
208,090
1
L
Neith
9,904
825
32
3
4
194,483
0
W
Vulcan
12,098
1,008
121
10
0
267,448
0
W
Mercury
14,732
1,228
48
4
12
302,938
0
W
Odin
11,867
989
13
1
0
222,274
0
W
Discordia
12,176
1,015
52
4
1
218,216
0
L
Athena
9,801
817
4
0
0
198,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role