Player Matchup

Raijin
Raijin
Alatuor
Raijin
Level 114
God Stats
1W - 0L
1,923 SR
Queue Stats
9W - 5L
1,609 Elo+
Party 1
Athena
Athena
BigBudstin
Athena
Level 77
God Stats
1W - 0L
1,404 SR
Queue Stats
11W - 4L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
FatSackAirick
Gilgamesh
Level 61
God Stats
12W - 6L
1,463 SR
Queue Stats
20W - 18L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
KidBeans
Danzaburou
Level 41
God Stats
2W - 4L
1,692 SR
Queue Stats
84W - 77L
1,430 Elo+
Solo
Ymir
Ymir
ZombieSlaughtr8
Ymir
Level 29
God Stats
2W - 2L
1,378 SR
Queue Stats
7W - 4L
1,576 Elo+
Party 1
Team Averages
Level 64
1,572 SR
1,550 Elo+

VS

Team Averages
Level 68
1,672 SR
1,452 Elo+
Hou Yi
Hou Yi
Aza80
Hou Yi
Level 105
God Stats
5W - 7L
1,740 SR
Queue Stats
632W - 678L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
ElecTricksCity
Gilgamesh
Level 48
God Stats
2W - 3L
1,544 SR
Queue Stats
71W - 69L
1,376 Elo+
Party 2
Thor
Thor
Hero098
Thor
Level 15
God Stats
2W - 3L
1,889 SR
Queue Stats
24W - 29L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Maleficaris
Nu Wa
Level 16
God Stats
17W - 18L
1,426 SR
Queue Stats
35W - 47L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
Skapoozle
Kuzenbo
Level 157
God Stats
15W - 5L
1,759 SR
Queue Stats
201W - 206L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alatuor
Raijin
20
5 / 2 / 10
14,648
698
25,826
17,665
7,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
BigBudstin
Athena
20
3 / 3 / 14
15,240
726
11,029
28,398
29,047
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
FatSackAirick
Gilgamesh
20
6 / 2 / 9
15,536
740
26,495
25,185
17,015
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
KidBeans
Danzaburou
20
6 / 4 / 7
17,306
824
23,298
25,058
12,260
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 2 / 10
13,481
642
6,595
18,973
25,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aza80
Hou Yi
20
2 / 2 / 5
13,217
629
15,190
12,354
5,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ElecTricksCity
Gilgamesh
20
3 / 5 / 7
13,742
654
10,556
29,042
26,603
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
Hero098
Thor
20
5 / 7 / 5
13,573
646
13,843
22,963
15,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
0 / 1 / 10
12,397
590
29,757
12,700
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Skapoozle
Kuzenbo
20
3 / 7 / 6
14,103
672
25,963
34,902
57,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
22
Kills
13
13
Deaths
22
50
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alatuor
Raijin
5
2
10
5
L
Hou Yi
Aza80
Hou Yi
2
2
5
2.25
W
Athena
BigBudstin
Athena
3
3
14
3.33
L
Gilgamesh
ElecTricksCity
Gilgamesh
3
5
7
1.3
W
Gilgamesh
FatSackAirick
Gilgamesh
6
2
9
5.25
L
Thor
Hero098
Thor
5
7
5
1.07
W
Danzaburou
KidBeans
Danzaburou
6
4
7
2.38
L
0
1
10
5
L
Kuzenbo
Skapoozle
Kuzenbo
3
7
6
0.86
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,243
Damage
95,309
115,279
Taken
111,961
91,239
Mitigated
109,459
30,504
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alatuor
Raijin
25,826
1,154
0
1,783
17,665
7,454
1,445
10,848
6,817
73,329
0
L
Hou Yi
Aza80
Hou Yi
15,190
7,069
0
1,194
12,354
5,296
960
5,860
6,030
0
62,564
W
Athena
BigBudstin
Athena
11,029
2,140
1,485
4,616
28,398
29,047
670
10,715
15,569
46,350
0
L
Gilgamesh
ElecTricksCity
Gilgamesh
10,556
3,137
0
392
29,042
26,603
0
6,470
21,677
0
40,409
W
Gilgamesh
FatSackAirick
Gilgamesh
26,495
6,231
2,054
6,339
25,185
17,015
799
13,996
11,079
0
78,241
L
Thor
Hero098
Thor
13,843
1,712
0
250
22,963
15,033
1
11,234
11,013
0
50,059
W
Danzaburou
KidBeans
Danzaburou
23,298
13,948
0
10,864
25,058
12,260
5,264
12,327
12,731
0
113,844
L
29,757
8,415
373
3,876
12,700
5,258
237
6,001
6,146
73,917
0
L
Kuzenbo
Skapoozle
Kuzenbo
25,963
4,739
0
3,028
34,902
57,269
52
11,372
22,007
63,524
0
W
6,595
588
909
2,454
18,973
25,463
304
7,510
11,334
26,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,211
Gold Earned
67,032
527
Minions Killed
446
5
Camps Cleared
9
1,956,202
Distance Traveled
1,738,185
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,648
698
108
5
0
355,083
1
L
Hou Yi
13,217
629
121
6
0
313,022
1
W
Athena
15,240
726
84
4
1
433,617
0
L
Gilgamesh
13,742
654
78
4
2
360,894
3
W
Gilgamesh
15,536
740
104
5
1
407,018
1
L
Thor
13,573
646
86
4
5
340,244
0
W
Danzaburou
17,306
824
187
9
3
357,875
3
L
Nu Wa
12,397
590
93
4
0
378,305
8
L
Kuzenbo
14,103
672
68
3
2
345,720
2
W
Ymir
13,481
642
44
2
0
402,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role