Player Matchup

Scylla
Scylla
Silver IV
GloccxSlixx
Scylla
Silver IV
Level 69
God Stats
33W - 34L
1,494 SR
Queue Stats
271W - 316L
1,042 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
MR BUZZ KI113R
Danzaburou
Bronze III
Level 55
God Stats
1W - 0L
1,636 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
bagiggy
Cabrakan
Bronze III
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,522 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,543 SR
1,355 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,460 SR
1,347 MMR
King Arthur
King Arthur
Silver II
CholoPapi
King Arthur
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,261 MMR
Solo
Skadi
Skadi
Bronze IV
Rodgerwxh
Skadi
Bronze IV
Level 108
God Stats
0W - 2L
1,379 SR
Queue Stats
1W - 8L
1,280 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
xHarckx
Zhong Kui
Bronze III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 0 / 11
11,242
749
11,239
5,016
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
MR BUZZ KI113R
Danzaburou
14
3 / 3 / 13
10,545
703
9,262
9,604
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
bagiggy
Cabrakan
15
9 / 2 / 10
11,732
782
14,645
18,437
16,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ThothBacchusAphroditeTiamat

VS

Bans
SobekHou YiHe BoGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CholoPapi
King Arthur
12
2 / 7 / 3
9,310
621
6,047
19,429
16,416
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Rodgerwxh
Skadi
11
0 / 5 / 2
8,417
561
7,975
8,398
2,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
xHarckx
Zhong Kui
13
2 / 7 / 1
9,217
614
7,864
11,828
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
5
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CholoPapi
King Arthur
2
7
3
0.5
W
Scylla
7
0
11
12.5
W
Danzaburou
MR BUZZ KI113R
Danzaburou
3
3
13
3.17
L
Skadi
Rodgerwxh
Skadi
0
5
2
0.2
W
Cabrakan
bagiggy
Cabrakan
9
2
10
7
L
Zhong Kui
xHarckx
Zhong Kui
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
21,886
33,057
Taken
39,655
22,488
Mitigated
27,502
11,270
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CholoPapi
King Arthur
6,047
547
0
1,946
19,429
16,416
0
9,890
9,218
0
32,056
W
Scylla
11,239
1,555
0
1,802
5,016
1,788
778
1,073
3,943
47,867
0
W
Danzaburou
MR BUZZ KI113R
Danzaburou
9,262
3,941
0
4,087
9,604
4,048
1,844
1,679
7,925
0
43,619
L
Skadi
Rodgerwxh
Skadi
7,975
2,396
0
29
8,398
2,804
0
6,926
1,306
0
29,303
W
Cabrakan
bagiggy
Cabrakan
14,645
1,207
0
5,381
18,437
16,652
411
4,711
13,726
60,279
0
L
Zhong Kui
xHarckx
Zhong Kui
7,864
2,610
0
2,146
11,828
8,282
0
8,349
3,177
41,947
2,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
26,944
187
Minions Killed
186
0
Camps Cleared
0
788,207
Distance Traveled
698,320
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,310
621
44
3
0
238,920
3
W
Scylla
11,242
749
64
4
0
270,860
2
W
Danzaburou
10,545
703
67
4
0
239,436
3
L
Skadi
8,417
561
41
3
0
239,675
1
W
Cabrakan
11,732
782
56
4
0
277,911
5
L
Zhong Kui
9,217
614
101
7
0
219,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role