Player Matchup

Izanami
Izanami
AgUaccaTeASesino
Izanami
Level 18
God Stats
7W - 12L
1,317 SR
Queue Stats
30W - 30L
1,450 Elo+
Solo
Ra
Ra
Lyd369
Ra
Level 6
God Stats
8W - 26L
1,275 SR
Queue Stats
285W - 272L
1,462 Elo+
Party 2
Da Ji
Da Ji
OhBoyAllen
Da Ji
Level 7
God Stats
2W - 13L
1,500 SR
Queue Stats
174W - 198L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
SaIem Rose
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,320 Elo+
Party 2
Nemesis
Nemesis
Sirr Lantzalot
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 47L
1,193 Elo+
Party 2
Team Averages
Level 8
1,418 SR
1,368 Elo+

VS

Team Averages
Level 20
1,610 SR
1,575 Elo+
Neith
Neith
Coo_Kiki
Neith
Level 4
God Stats
23W - 13L
1,840 SR
Queue Stats
56W - 51L
1,787 Elo+
Party 1
Ah Puch
Ah Puch
OOSylvieOO
Ah Puch
Level 6
God Stats
14W - 7L
1,621 SR
Queue Stats
47W - 29L
1,787 Elo+
Party 1
Chernobog
Chernobog
Rudra44
Chernobog
Level 15
God Stats
3W - 2L
1,479 SR
Queue Stats
31W - 54L
1,357 Elo+
Solo
Cerberus
Cerberus
YourBigDaddy2303
Cerberus
Level 59
God Stats
6W - 3L
1,520 SR
Queue Stats
99W - 80L
1,600 Elo+
Party 1
Scylla
Scylla
zlMrOwl
Scylla
Level 15
God Stats
8W - 7L
1,592 SR
Queue Stats
50W - 82L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 8
12,885
991
19,349
12,754
3,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
18
2 / 7 / 6
12,140
934
13,455
16,326
6,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
18
7 / 6 / 4
13,100
1,008
11,854
22,710
7,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SaIem Rose
Sun Wukong
18
0 / 8 / 6
11,305
870
11,391
28,072
23,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
6 / 19 / 8
13,177
1,014
15,877
28,897
9,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coo_Kiki
Neith
20
11 / 3 / 22
14,783
1,137
20,984
11,517
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
OOSylvieOO
Ah Puch
20
10 / 5 / 17
14,084
1,083
26,275
13,658
6,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Rudra44
Chernobog
20
0 / 4 / 26
12,689
976
6,227
10,764
4,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 1 / 29
15,529
1,195
27,291
30,642
45,947
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
zlMrOwl
Scylla
20
12 / 4 / 22
14,869
1,144
18,944
11,024
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
159
17
Kills
43
43
Deaths
17
32
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
3
8
2
W
Neith
Coo_Kiki
Neith
11
3
22
7.33
L
Ra
2
7
6
0.71
W
Ah Puch
OOSylvieOO
Ah Puch
10
5
17
3.7
L
Da Ji
7
6
4
1.5
W
Chernobog
Rudra44
Chernobog
0
4
26
3.25
L
Sun Wukong
SaIem Rose
Sun Wukong
0
8
6
0.38
L
6
19
8
0.53
W
10
1
29
24.5
W
Scylla
zlMrOwl
Scylla
12
4
22
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,926
Damage
99,721
108,759
Taken
77,605
50,933
Mitigated
67,104
8,354
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,349
10,612
0
340
12,754
3,766
0
9,342
3,412
0
72,671
W
Neith
Coo_Kiki
Neith
20,984
10,781
0
2,842
11,517
5,452
0
1,273
10,244
0
42,656
L
Ra
13,455
1,615
1,532
3,018
16,326
6,470
0
8,953
7,142
33,767
0
W
Ah Puch
OOSylvieOO
Ah Puch
26,275
3,584
0
3,016
13,658
6,446
0
4,197
9,461
49,592
0
L
Da Ji
11,854
3,197
0
325
22,710
7,222
0
16,848
5,835
0
20,221
W
Chernobog
Rudra44
Chernobog
6,227
3,014
0
843
10,764
4,462
0
776
9,988
0
36,710
L
Sun Wukong
SaIem Rose
Sun Wukong
11,391
4,264
0
932
28,072
23,503
0
19,959
8,006
30
27,063
L
15,877
6,287
0
2,207
28,897
9,972
0
17,043
11,854
0
21,989
W
27,291
2,613
0
5,945
30,642
45,947
0
5,166
25,476
43,548
0
W
Scylla
zlMrOwl
Scylla
18,944
967
0
0
11,024
4,797
0
2,073
8,951
36,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,607
Gold Earned
71,954
224
Minions Killed
285
5
Camps Cleared
4
1,167,224
Distance Traveled
1,046,663
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,885
991
133
10
1
174,694
0
W
Neith
14,783
1,137
47
4
0
216,274
0
L
Ra
12,140
934
41
3
2
222,282
0
W
Ah Puch
14,084
1,083
70
5
1
168,723
0
L
Da Ji
13,100
1,008
12
1
1
284,731
0
W
Chernobog
12,689
976
77
6
1
186,653
0
L
Sun Wukong
11,305
870
28
2
0
241,745
0
L
Nemesis
13,177
1,014
10
1
1
243,772
1
W
Cerberus
15,529
1,195
42
3
2
259,049
0
W
Scylla
14,869
1,144
49
4
0
215,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role