Player Matchup

Chiron
Chiron
Darckexellag
Chiron
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 183L
1,331 Elo+
Solo
Tiamat
Tiamat
Dragoboy_Doom
Tiamat
Level 148
God Stats
21W - 33L
1,392 SR
Queue Stats
207W - 224L
1,428 Elo+
Solo
Cupid
Cupid
ShotgunLou
Cupid
Level 126
God Stats
3W - 2L
1,819 SR
Queue Stats
63W - 76L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
mierjunior9387
Gilgamesh
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,243 Elo+
Solo
Sylvanus
Sylvanus
zWillZin
Sylvanus
Level 64
God Stats
3W - 7L
1,112 SR
Queue Stats
51W - 51L
1,487 Elo+
Solo
Team Averages
Level 98
1,465 SR
1,413 Elo+

VS

Team Averages
Level 102
1,564 SR
1,495 Elo+
Hades
Hades
BruisedBabi
Hades
Level 51
God Stats
4W - 2L
1,647 SR
Queue Stats
8W - 10L
1,403 Elo+
Solo
Merlin
Merlin
DabinChurch
Merlin
Level 60
God Stats
178W - 195L
1,462 SR
Queue Stats
189W - 213L
1,412 Elo+
Solo
Geb
Geb
King Nogitsune
Geb
Level 138
God Stats
16W - 15L
1,500 SR
Queue Stats
816W - 831L
1,492 Elo+
Solo
Chang'e
Chang'e
mzaquine
Chang'e
Level 160
God Stats
40W - 43L
1,463 SR
Queue Stats
291W - 306L
1,425 Elo+
Solo
Danzaburou
Danzaburou
sorensherwood
Danzaburou
Level 99
God Stats
5W - 2L
1,745 SR
Queue Stats
82W - 54L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
1 / 11 / 6
11,069
851
15,605
28,153
11,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 7 / 6
11,662
897
11,617
18,677
12,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
17
2 / 4 / 6
11,405
877
17,079
14,790
5,882
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
mierjunior9387
Gilgamesh
17
1 / 7 / 7
10,943
842
11,336
22,102
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
zWillZin
Sylvanus
17
2 / 6 / 5
11,326
871
11,897
23,675
23,464
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 16
12,750
981
20,118
16,800
10,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
3 / 0 / 21
12,598
969
24,350
10,658
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 4 / 27
13,022
1,002
10,771
18,025
18,287
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
mzaquine
Chang'e
19
1 / 2 / 22
12,231
941
13,208
15,003
5,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
sorensherwood
Danzaburou
20
21 / 0 / 8
17,047
1,311
32,998
13,013
5,607
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
8
Kills
35
35
Deaths
8
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
W
Merlin
3
0
21
13.5
L
Chiron
1
11
6
0.36
L
2
7
6
0.71
W
3
4
27
4.13
L
Cupid
2
4
6
1.25
L
Gilgamesh
mierjunior9387
Gilgamesh
1
7
7
0.64
W
Chang'e
mzaquine
Chang'e
1
2
22
6
W
Danzaburou
sorensherwood
Danzaburou
21
0
8
25
L
Sylvanus
zWillZin
Sylvanus
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,534
Damage
101,445
107,397
Taken
73,499
68,834
Mitigated
44,146
12,791
Healing
29,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,118
1,427
77
4,290
16,800
10,331
0
5,302
11,402
30,770
0
W
Merlin
24,350
378
0
0
10,658
4,433
0
3,231
7,397
54,064
0
L
Chiron
15,605
7,449
849
1,729
28,153
11,406
0
20,094
8,059
0
35,353
L
11,617
416
0
3,239
18,677
12,010
0
11,124
7,553
41,183
0
W
10,771
652
2,377
2,366
18,025
18,287
0
3,439
14,411
17,150
0
L
Cupid
17,079
10,126
0
179
14,790
5,882
0
9,428
5,362
0
37,341
L
Gilgamesh
mierjunior9387
Gilgamesh
11,336
1,725
377
1,031
22,102
16,072
0
13,423
8,679
0
28,117
W
Chang'e
mzaquine
Chang'e
13,208
619
8,941
7,482
15,003
5,488
0
6,046
8,857
44,023
0
W
Danzaburou
sorensherwood
Danzaburou
32,998
24,405
0
3,734
13,013
5,607
0
5,496
7,442
0
61,365
L
Sylvanus
zWillZin
Sylvanus
11,897
1,234
1,935
3,452
23,675
23,464
0
14,378
9,297
27,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,405
Gold Earned
67,648
232
Minions Killed
274
5
Camps Cleared
9
1,056,846
Distance Traveled
1,203,237
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,750
981
25
2
0
210,733
0
W
Merlin
12,598
969
80
6
1
258,773
4
L
Chiron
11,069
851
43
3
0
198,419
0
L
Tiamat
11,662
897
88
7
1
207,424
0
W
Geb
13,022
1,002
17
1
0
220,967
1
L
Cupid
11,405
877
56
4
3
194,531
0
L
Gilgamesh
10,943
842
21
2
0
227,802
1
W
Chang'e
12,231
941
81
6
2
260,068
0
W
Danzaburou
17,047
1,311
71
5
6
252,696
0
L
Sylvanus
11,326
871
24
2
1
228,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role