Player Matchup

King Arthur
King Arthur
Luxcet
King Arthur
Level 87
God Stats
2W - 1L
1,511 SR
Queue Stats
18W - 25L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
PandaMan69000
Cthulhu
Level 65
God Stats
18W - 16L
1,678 SR
Queue Stats
25W - 31L
1,313 Elo+
Party 1
Gilgamesh
Gilgamesh
Themilkman1826
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
crc101076
Cabrakan
Level 61
God Stats
2W - 2L
1,642 SR
Queue Stats
11W - 20L
1,223 Elo+
Party 1
Team Averages
Level 69
1,583 SR
1,320 Elo+

VS

Team Averages
Level 87
1,627 SR
1,462 Elo+
Gilgamesh
Gilgamesh
SonsOfDragoon
Gilgamesh
Level 157
God Stats
1W - 3L
1,511 SR
Queue Stats
10W - 18L
1,494 Elo+
Party 3
Tiamat
Tiamat
Wack_in_da_box_
Tiamat
Level 16
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
WeAreDeadYT
Izanami
Level 35
God Stats
0W - 1L
1,942 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
shadowartist04
Aphrodite
Level 138
God Stats
4W - 6L
1,579 SR
Queue Stats
6W - 16L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luxcet
King Arthur
16
3 / 3 / 12
10,334
795
7,999
14,884
10,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
17
7 / 1 / 10
11,153
858
11,983
14,778
10,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
Themilkman1826
Gilgamesh
16
5 / 0 / 11
11,383
876
10,292
10,703
8,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
crc101076
Cabrakan
18
11 / 1 / 8
11,814
909
13,446
12,467
10,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SonsOfDragoon
Gilgamesh
14
1 / 6 / 4
9,100
700
10,054
14,575
12,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 7 / 1
8,479
652
7,588
10,948
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
WeAreDeadYT
Izanami
16
4 / 7 / 0
10,371
798
5,214
9,926
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
shadowartist04
Aphrodite
14
0 / 6 / 2
8,866
682
8,292
14,662
6,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
26
Kills
5
5
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Luxcet
King Arthur
3
3
12
3
W
Cthulhu
7
1
10
12
L
Gilgamesh
SonsOfDragoon
Gilgamesh
1
6
4
0.5
W
Gilgamesh
Themilkman1826
Gilgamesh
5
0
11
10.5
L
0
7
1
0.07
L
Izanami
WeAreDeadYT
Izanami
4
7
0
0.57
W
Cabrakan
crc101076
Cabrakan
11
1
8
15
L
Aphrodite
shadowartist04
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,720
Damage
31,148
52,832
Taken
50,111
40,074
Mitigated
29,546
16,532
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Luxcet
King Arthur
7,999
813
0
3,302
14,884
10,961
899
5,019
9,793
0
32,320
W
Cthulhu
11,983
245
1,659
6,280
14,778
10,243
1,202
4,204
10,361
42,440
0
L
Gilgamesh
SonsOfDragoon
Gilgamesh
10,054
2,067
0
589
14,575
12,035
616
4,722
9,666
4,071
15,686
W
Gilgamesh
Themilkman1826
Gilgamesh
10,292
2,495
0
753
10,703
8,191
3,627
4,771
5,514
0
26,722
L
7,588
505
0
1,288
10,948
6,158
0
7,558
3,079
25,264
0
L
Izanami
WeAreDeadYT
Izanami
5,214
2,751
0
139
9,926
4,366
2,515
6,161
3,595
0
37,014
W
Cabrakan
crc101076
Cabrakan
13,446
1,771
353
4,185
12,467
10,679
1,657
3,951
8,303
40,866
0
L
Aphrodite
shadowartist04
Aphrodite
8,292
68
4,381
6,542
14,662
6,987
62
6,590
7,882
27,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
36,816
224
Minions Killed
198
12
Camps Cleared
6
1,011,049
Distance Traveled
811,690
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,334
795
38
3
4
244,851
0
W
Cthulhu
11,153
858
79
6
2
267,444
0
L
Gilgamesh
9,100
700
27
2
1
216,909
0
W
Gilgamesh
11,383
876
47
4
2
259,441
0
L
Tiamat
8,479
652
51
4
1
188,217
1
L
Izanami
10,371
798
67
5
1
206,980
0
W
Cabrakan
11,814
909
60
5
4
239,313
0
L
Aphrodite
8,866
682
53
4
3
199,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role