Player Matchup

Kuzenbo
Kuzenbo
GreenFlagB
Kuzenbo
Level 91
God Stats
3W - 4L
1,606 SR
Queue Stats
606W - 571L
1,462 Elo+
Party 1
Hel
Hel
JingWa
Hel
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 63L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Plubye
Nu Wa
Level 17
God Stats
14W - 11L
1,756 SR
Queue Stats
41W - 32L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
Sou1Abismo
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
danideinogg
Medusa
Level 63
God Stats
30W - 13L
1,697 SR
Queue Stats
58W - 34L
1,525 Elo+
Party 1
Team Averages
Level 72
1,612 SR
1,504 Elo+

VS

Team Averages
Level 114
1,419 SR
1,538 Elo+
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Klaaüs
Anhur
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,737 Elo+
Solo
Gilgamesh
Gilgamesh
MagrBr
Gilgamesh
Level 46
God Stats
1W - 2L
1,302 SR
Queue Stats
10W - 11L
1,449 Elo+
Solo
Merlin
Merlin
Milongamer
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
vuevit0
Hel
Level 98
God Stats
1W - 2L
1,292 SR
Queue Stats
145W - 170L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GreenFlagB
Kuzenbo
17
5 / 3 / 14
11,747
1,175
14,438
17,701
23,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
JingWa
Hel
17
7 / 2 / 13
11,151
1,115
16,513
10,906
8,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Plubye
Nu Wa
17
2 / 1 / 16
10,167
1,017
15,429
6,294
2,283
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Sou1Abismo
The Morrigan
17
3 / 1 / 14
10,254
1,025
12,150
6,541
3,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
6 / 0 / 12
10,685
1,069
20,528
7,474
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

254

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
0 / 8 / 6
9,291
929
7,370
19,999
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Klaaüs
Anhur
15
3 / 5 / 2
9,960
996
10,190
16,144
6,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MagrBr
Gilgamesh
16
3 / 1 / 3
10,223
1,022
13,101
17,242
13,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Milongamer
Merlin
15
1 / 5 / 2
9,490
949
8,794
16,479
6,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
15
0 / 4 / 3
8,965
897
5,698
13,225
6,142
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
23
Kills
7
7
Deaths
23
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
8
6
0.38
W
Kuzenbo
GreenFlagB
Kuzenbo
5
3
14
4
W
Hel
JingWa
Hel
7
2
13
6.75
L
Anhur
Klaaüs
Anhur
3
5
2
0.8
L
Gilgamesh
MagrBr
Gilgamesh
3
1
3
4.5
L
Merlin
Milongamer
Merlin
1
5
2
0.4
W
Nu Wa
Plubye
Nu Wa
2
1
16
10
W
The Morrigan
Sou1Abismo
The Morrigan
3
1
14
10
W
Medusa
6
0
12
12
L
Hel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,058
Damage
45,153
48,916
Taken
83,089
40,460
Mitigated
40,323
18,787
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,370
2,607
0
624
19,999
8,437
0
12,336
7,663
0
20,414
W
Kuzenbo
GreenFlagB
Kuzenbo
14,438
4,006
0
1,328
17,701
23,689
0
5,053
12,648
27,145
0
W
Hel
JingWa
Hel
16,513
1,386
9,448
5,464
10,906
8,198
0
3,931
6,975
26,144
0
L
Anhur
Klaaüs
Anhur
10,190
3,750
0
1,111
16,144
6,034
0
10,970
5,174
0
41,474
L
Gilgamesh
MagrBr
Gilgamesh
13,101
2,771
0
564
17,242
13,401
0
11,787
5,455
0
38,096
L
Merlin
Milongamer
Merlin
8,794
387
0
19
16,479
6,309
0
11,549
4,930
42,449
0
W
Nu Wa
Plubye
Nu Wa
15,429
3,830
164
1,132
6,294
2,283
0
1,781
4,513
28,938
0
W
The Morrigan
Sou1Abismo
The Morrigan
12,150
1,217
0
0
6,541
3,202
0
2,106
4,435
26,501
0
W
Medusa
20,528
10,270
0
1,251
7,474
3,088
0
1,621
5,853
0
52,042
L
Hel
5,698
588
4,179
3,543
13,225
6,142
0
12,110
1,115
24,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
47,929
197
Minions Killed
255
4
Camps Cleared
4
1,071,952
Distance Traveled
956,641
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,291
929
30
3
1
211,726
2
W
Kuzenbo
11,747
1,175
17
2
1
226,990
3
W
Hel
11,151
1,115
21
2
0
228,282
1
L
Anhur
9,960
996
64
6
1
172,838
1
L
Gilgamesh
10,223
1,022
55
6
1
206,196
0
L
Merlin
9,490
949
67
7
1
179,976
0
W
Nu Wa
10,167
1,017
37
4
1
186,897
1
W
The Morrigan
10,254
1,025
32
3
1
218,402
0
W
Medusa
10,685
1,069
90
9
1
211,381
0
L
Hel
8,965
897
39
4
0
185,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role