Player Matchup

Pele
Pele
Daytrip3611
Pele
Level 36
God Stats
15W - 6L
1,611 SR
Queue Stats
45W - 44L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
FlashOfTheLeaf
Sun Wukong
Level 70
God Stats
109W - 92L
1,588 SR
Queue Stats
510W - 516L
1,573 Elo+
Party 2
Anubis
Anubis
MC SpicyBite
Anubis
Level 85
God Stats
112W - 85L
1,666 SR
Queue Stats
257W - 227L
1,617 Elo+
Party 1
Danzaburou
Danzaburou
NasirJWilson
Danzaburou
Level 27
God Stats
28W - 24L
1,185 SR
Queue Stats
254W - 279L
1,587 Elo+
Party 2
Ymir
Ymir
PiraRekts
Ymir
Level 67
God Stats
78W - 85L
1,346 SR
Queue Stats
78W - 85L
1,380 Elo+
Party 1
Team Averages
Level 57
1,479 SR
1,510 Elo+

VS

Team Averages
Level 74
1,534 SR
1,510 Elo+
Skadi
Skadi
Adultlink210
Skadi
Level 107
God Stats
5W - 4L
1,625 SR
Queue Stats
30W - 25L
1,563 Elo+
Party 3
Nox
Nox
BellaDoesStuffYT
Nox
Level 56
God Stats
213W - 262L
1,333 SR
Queue Stats
967W - 1,143L
1,303 Elo+
Solo
Hercules
Hercules
DrKarma503
Hercules
Level 48
God Stats
1W - 1L
1,713 SR
Queue Stats
15W - 7L
1,679 Elo+
Party 3
Serqet
Serqet
Kristand
Serqet
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Typewryter
Khepri
Level 95
God Stats
8W - 8L
1,498 SR
Queue Stats
168W - 142L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,882
544
6,779
14,609
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
FlashOfTheLeaf
Sun Wukong
18
5 / 1 / 10
11,343
567
17,605
18,479
12,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
20
12 / 1 / 7
12,290
615
21,453
12,314
7,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
NasirJWilson
Danzaburou
16
3 / 2 / 11
10,468
523
10,371
12,032
4,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
6 / 2 / 11
10,218
511
6,143
15,395
16,682
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,979
499
9,667
12,932
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 3
8,089
404
4,274
12,758
5,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
DrKarma503
Hercules
16
3 / 3 / 0
9,759
488
11,343
19,701
21,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Kristand
Serqet
12
0 / 10 / 3
7,918
396
4,997
18,539
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Khepri
Typewryter
Khepri
13
3 / 6 / 3
9,942
497
9,673
18,534
18,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
29
Kills
11
12
Deaths
29
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
2
5
3
0.7
W
3
6
9
1.25
L
Hercules
DrKarma503
Hercules
3
3
0
1
W
Sun Wukong
FlashOfTheLeaf
Sun Wukong
5
1
10
10
L
Serqet
Kristand
Serqet
0
10
3
0.15
W
Anubis
12
1
7
15.5
W
Danzaburou
NasirJWilson
Danzaburou
3
2
11
4.25
W
Ymir
6
2
11
5.75
L
Khepri
Typewryter
Khepri
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,351
Damage
39,954
72,829
Taken
82,464
47,574
Mitigated
54,572
32,046
Healing
18,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,667
4,182
0
2,118
12,932
3,550
927
5,017
7,915
0
58,442
L
4,274
612
0
1,912
12,758
5,148
0
5,795
6,963
29,324
0
W
6,779
1,171
0
5,902
14,609
5,745
975
2,645
11,784
0
74,642
L
Hercules
DrKarma503
Hercules
11,343
2,695
0
7,381
19,701
21,317
0
5,143
14,558
12,676
53,283
W
Sun Wukong
FlashOfTheLeaf
Sun Wukong
17,605
3,956
0
7,156
18,479
12,826
834
4,916
12,768
0
76,976
L
Serqet
Kristand
Serqet
4,997
433
0
4,238
18,539
5,617
0
5,319
13,220
0
41,838
W
Anubis
21,453
829
1,159
8,631
12,314
7,795
1,883
3,849
8,291
98,196
0
W
Danzaburou
NasirJWilson
Danzaburou
10,371
5,401
0
3,223
12,032
4,526
1,356
2,927
9,105
0
61,487
W
Ymir
6,143
547
2,376
3,599
15,395
16,682
1,485
2,436
12,799
44,120
0
L
Khepri
Typewryter
Khepri
9,673
880
983
1,930
18,534
18,940
63
6,322
12,212
22,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,201
Gold Earned
45,687
573
Minions Killed
417
0
Camps Cleared
0
1,792,333
Distance Traveled
1,717,307
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,979
499
120
6
0
336,736
6
L
Nox
8,089
404
60
3
0
364,111
1
W
Pele
10,882
544
135
7
0
380,046
3
L
Hercules
9,759
488
142
7
0
328,961
5
W
Sun Wukong
11,343
567
136
7
0
392,931
3
L
Serqet
7,918
396
78
4
0
346,182
3
W
Anubis
12,290
615
134
7
0
317,868
6
W
Danzaburou
10,468
523
95
5
0
364,355
2
W
Ymir
10,218
511
73
4
0
337,133
4
L
Khepri
9,942
497
17
1
0
341,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role