Player Matchup

Guan Yu
Guan Yu
Silver III
Eluat
Guan Yu
Silver III
Level 120
God Stats
1W - 4L
1,489 SR
Queue Stats
917W - 928L
811 MMR
Solo
Izanami
Izanami
Silver III
FrancuZOMG
Izanami
Silver III
Level 56
God Stats
7W - 14L
1,513 SR
Queue Stats
41W - 66L
1,073 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Skaechka
Nu Wa
Silver IV
Level 160
God Stats
19W - 14L
1,580 SR
Queue Stats
156W - 172L
773 MMR
Solo
Hel
Hel
Gold V
SmurfOfELOstreet
Hel
Gold V
Level 73
God Stats
0W - 2L
1,553 SR
Queue Stats
9W - 9L
1,624 MMR
Solo
Pele
Pele
Bronze III
gringoss
Pele
Bronze III
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 136L
274 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,527 SR
911 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,543 SR
1,244 MMR
Cupid
Cupid
Silver III
ICMoveMent
Cupid
Silver III
Level 66
God Stats
18W - 17L
1,525 SR
Queue Stats
153W - 154L
786 MMR
Party 1
Anubis
Anubis
Silver IV
Regigigas
Anubis
Silver IV
Level 102
God Stats
21W - 14L
1,597 SR
Queue Stats
148W - 177L
718 MMR
Party 1
Geb
Geb
Silver II
Scharizard1
Geb
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Waziox
Tsukuyomi
Gold IV
Level 126
God Stats
4W - 3L
1,592 SR
Queue Stats
107W - 97L
1,717 MMR
Solo
Bellona
Bellona
Silver V
great1man1
Bellona
Silver V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Eluat
Guan Yu
14
0 / 8 / 5
8,864
403
6,477
25,033
26,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
FrancuZOMG
Izanami
15
0 / 6 / 1
9,280
422
7,602
19,636
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Skaechka
Nu Wa
14
2 / 8 / 4
9,573
435
12,597
14,916
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 8 / 2
10,055
457
13,113
22,572
19,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
16
2 / 2 / 2
9,800
445
4,121
15,060
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AthenaApolloJanusTiamatSerqet

VS

Bans
YmirKumbhakarnaScyllaNemesisThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
8 / 0 / 5
12,966
589
15,140
12,151
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Regigigas
Anubis
18
9 / 4 / 7
12,525
569
16,632
14,000
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 15
11,740
534
9,125
14,435
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Waziox
Tsukuyomi
20
9 / 0 / 14
13,965
635
25,868
17,281
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
great1man1
Bellona
19
4 / 2 / 3
12,857
584
8,742
15,172
10,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
6
Kills
32
32
Deaths
6
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Eluat
Guan Yu
0
8
5
0.31
L
Izanami
FrancuZOMG
Izanami
0
6
1
0.08
W
Cupid
8
0
5
10.5
W
Anubis
Regigigas
Anubis
9
4
7
3.13
W
2
0
15
9.5
L
Nu Wa
Skaechka
Nu Wa
2
8
4
0.5
L
2
8
2
0.38
W
Tsukuyomi
Waziox
Tsukuyomi
9
0
14
16
W
Bellona
great1man1
Bellona
4
2
3
2.75
L
Pele
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,910
Damage
75,507
97,217
Taken
73,039
64,533
Mitigated
39,551
32,310
Healing
35,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Eluat
Guan Yu
6,477
580
1,156
4,871
25,033
26,693
0
5,842
19,191
0
38,915
L
Izanami
FrancuZOMG
Izanami
7,602
5,055
0
4,962
19,636
7,055
545
2,605
17,031
0
64,673
W
Cupid
15,140
8,844
1,610
8,709
12,151
4,138
6,797
3,645
8,404
0
101,714
W
Anubis
Regigigas
Anubis
16,632
653
0
4,279
14,000
5,775
2,708
7,165
6,513
73,902
0
W
9,125
346
0
3,501
14,435
12,207
792
5,316
8,818
40,057
0
L
Nu Wa
Skaechka
Nu Wa
12,597
2,398
0
1,238
14,916
5,282
367
5,621
9,295
47,288
0
L
13,113
1,036
5,709
7,934
22,572
19,833
78
7,521
15,051
54,586
0
W
Tsukuyomi
Waziox
Tsukuyomi
25,868
7,223
0
11,648
17,281
7,370
186
5,156
11,711
0
126,245
W
Bellona
great1man1
Bellona
8,742
3,644
0
5,600
15,172
10,061
2,622
3,430
11,358
0
86,343
L
Pele
4,121
280
0
6,440
15,060
5,670
0
4,168
10,892
0
65,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,572
Gold Earned
64,053
483
Minions Killed
646
0
Camps Cleared
0
2,008,099
Distance Traveled
2,234,060
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,864
403
72
3
0
408,037
5
L
Izanami
9,280
422
136
6
0
350,459
2
W
Cupid
12,966
589
164
7
0
420,318
2
W
Anubis
12,525
569
119
5
0
344,399
4
W
Geb
11,740
534
34
2
0
493,787
7
L
Nu Wa
9,573
435
82
4
0
344,818
8
L
Hel
10,055
457
66
3
0
408,846
4
W
Tsukuyomi
13,965
635
184
8
0
555,602
5
W
Bellona
12,857
584
145
7
0
419,954
6
L
Pele
9,800
445
127
6
0
495,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role