Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KillMySupport
Sun Wukong
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
99W - 40L
1,737 Elo+
Party 1
Sobek
Sobek
Trinidy407
Sobek
Level 62
God Stats
12W - 11L
1,593 SR
Queue Stats
360W - 328L
1,568 Elo+
Party 1
Thor
Thor
blazeiii-
Thor
Level 18
God Stats
6W - 1L
1,696 SR
Queue Stats
101W - 49L
1,557 Elo+
Party 1
Tiamat
Tiamat
dinokeats111-din
Tiamat
Level 93
God Stats
94W - 68L
1,661 SR
Queue Stats
854W - 732L
1,645 Elo+
Party 1
Team Averages
Level 65
1,546 SR
1,601 Elo+

VS

Team Averages
Level 83
1,382 SR
1,500 Elo+
Pele
Pele
Gyboon
Pele
Level 46
God Stats
4W - 2L
1,529 SR
Queue Stats
171W - 210L
1,541 Elo+
Party 2
Odin
Odin
Juankacerero
Odin
Level 145
God Stats
3W - 5L
1,145 SR
Queue Stats
487W - 542L
1,500 Elo+
Party 2
Ymir
Ymir
Reckless S3
Ymir
Level 28
God Stats
52W - 52L
1,588 SR
Queue Stats
152W - 181L
1,495 Elo+
Party 2
Eset
Eset
marcial687
Eset
Level 69
God Stats
0W - 2L
1,143 SR
Queue Stats
334W - 388L
1,474 Elo+
Party 2
Medusa
Medusa
zWhisperwind
Medusa
Level 128
God Stats
15W - 7L
1,504 SR
Queue Stats
209W - 224L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 0 / 5
7,465
533
6,259
5,191
1,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
KillMySupport
Sun Wukong
15
5 / 0 / 1
8,922
637
7,202
8,863
4,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
9
0 / 3 / 3
6,090
435
3,613
7,387
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
12
3 / 1 / 6
7,195
514
3,619
7,536
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
11 / 0 / 1
8,721
623
11,876
6,187
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Gyboon
Pele
9
3 / 4 / 0
6,026
430
3,223
9,743
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 6 / 0
6,586
470
4,413
11,787
8,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 1
5,931
424
1,872
9,092
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 6 / 0
6,060
433
1,532
9,015
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
10
0 / 1 / 2
5,695
407
3,620
6,051
1,617
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
4
4
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
Pele
Gyboon
Pele
3
4
0
0.75
L
0
6
0
0
W
Sun Wukong
KillMySupport
Sun Wukong
5
0
1
5.5
L
1
3
1
0.5
W
Sobek
0
3
3
0.5
W
Thor
3
1
6
6
W
11
0
1
11.5
L
0
6
0
0
L
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,569
Damage
14,660
35,164
Taken
45,688
17,864
Mitigated
19,218
12,678
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,259
1,337
0
1,495
5,191
1,585
1,182
539
4,652
0
48,979
L
Pele
Gyboon
Pele
3,223
904
0
2,029
9,743
2,832
0
3,502
5,959
0
22,407
L
4,413
998
0
1,250
11,787
8,236
0
1,717
10,030
0
39,473
W
Sun Wukong
KillMySupport
Sun Wukong
7,202
2,147
0
2,727
8,863
4,092
0
0
8,863
0
57,427
L
1,872
280
172
3,202
9,092
3,583
0
2,817
6,239
15,725
0
W
Sobek
3,613
275
0
2,542
7,387
4,451
0
1,310
6,077
9,884
0
W
Thor
3,619
540
0
2,782
7,536
2,515
770
532
7,004
0
39,216
W
11,876
1,084
0
3,132
6,187
5,221
342
1,023
5,164
47,954
0
L
1,532
211
99
2,221
9,015
2,950
0
5,450
3,181
31,933
0
L
Medusa
3,620
1,965
0
2,565
6,051
1,617
0
1,231
4,790
0
31,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,393
Gold Earned
30,298
387
Minions Killed
308
0
Camps Cleared
0
1,307,584
Distance Traveled
1,235,854
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,465
533
99
7
0
220,203
6
L
Pele
6,026
430
58
4
0
280,668
4
L
Odin
6,586
470
83
6
0
231,510
0
W
Sun Wukong
8,922
637
117
8
0
277,154
3
L
Ymir
5,931
424
25
2
0
258,545
1
W
Sobek
6,090
435
6
0
0
259,447
2
W
Thor
7,195
514
69
5
0
273,480
6
W
Tiamat
8,721
623
96
7
0
277,300
1
L
Eset
6,060
433
75
5
0
222,006
1
L
Medusa
5,695
407
67
5
0
243,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role