Player Matchup

Janus
Janus
CamOrCameron
Janus
Level 105
God Stats
9W - 9L
1,519 SR
Queue Stats
330W - 348L
1,548 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
DaKlitcommander
Ah Muzen Cab
Level 23
God Stats
3W - 2L
1,463 SR
Queue Stats
215W - 178L
1,587 Elo+
Party 2
Arachne
Arachne
MaRtYrOfNuT
Arachne
Level 13
God Stats
2W - 0L
1,742 SR
Queue Stats
14W - 8L
1,722 Elo+
Party 4
Tyr
Tyr
SpenceSolo
Tyr
Level 151
God Stats
1W - 1L
1,422 SR
Queue Stats
54W - 66L
1,572 Elo+
Party 2
Nu Wa
Nu Wa
TheGooonie
Nu Wa
Level 104
God Stats
31W - 22L
1,734 SR
Queue Stats
258W - 231L
1,498 Elo+
Party 2
Team Averages
Level 79
1,576 SR
1,585 Elo+

VS

Team Averages
Level 59
1,629 SR
1,557 Elo+
Cthulhu
Cthulhu
AJ_DJ9000
Cthulhu
Level 28
God Stats
21W - 15L
1,570 SR
Queue Stats
29W - 20L
1,579 Elo+
Party 1
Ne Zha
Ne Zha
BulletGG21
Ne Zha
Level 27
God Stats
3W - 2L
1,734 SR
Queue Stats
46W - 23L
1,666 Elo+
Party 3
Neith
Neith
Gordinon
Neith
Level 43
God Stats
5W - 9L
1,550 SR
Queue Stats
156W - 165L
1,443 Elo+
Party 1
Chang'e
Chang'e
PepperSenpai
Chang'e
Level 39
God Stats
5W - 6L
1,570 SR
Queue Stats
87W - 95L
1,462 Elo+
Party 1
Scylla
Scylla
breezms14
Scylla
Level 157
God Stats
7W - 6L
1,720 SR
Queue Stats
118W - 98L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 7
9,740
573
11,901
12,976
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DaKlitcommander
Ah Muzen Cab
15
8 / 2 / 14
10,096
594
15,103
13,273
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
MaRtYrOfNuT
Arachne
16
7 / 5 / 3
9,751
574
9,667
16,198
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
12 / 1 / 8
10,123
595
12,398
16,084
10,256
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
16
4 / 0 / 14
10,270
604
9,503
6,748
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJ_DJ9000
Cthulhu
12
0 / 10 / 4
7,081
417
8,151
19,685
6,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
BulletGG21
Ne Zha
15
6 / 6 / 0
9,404
553
10,890
15,217
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Gordinon
Neith
10
1 / 12 / 1
7,011
412
4,844
15,072
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
PepperSenpai
Chang'e
13
5 / 8 / 2
9,015
530
6,960
15,421
5,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
breezms14
Scylla
14
1 / 4 / 5
8,393
494
7,321
8,082
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
40
Kills
13
13
Deaths
40
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AJ_DJ9000
Cthulhu
0
10
4
0.2
L
Ne Zha
BulletGG21
Ne Zha
6
6
0
1
W
9
5
7
2.5
W
Ah Muzen Cab
DaKlitcommander
Ah Muzen Cab
8
2
14
7.5
L
Neith
Gordinon
Neith
1
12
1
0.13
W
Arachne
MaRtYrOfNuT
Arachne
7
5
3
1.7
L
Chang'e
PepperSenpai
Chang'e
5
8
2
0.75
W
12
1
8
16
W
Nu Wa
4
0
14
11
L
Scylla
breezms14
Scylla
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,572
Damage
38,166
65,279
Taken
73,477
28,950
Mitigated
24,890
21,516
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AJ_DJ9000
Cthulhu
8,151
576
226
3,181
19,685
6,570
0
5,808
13,609
32,532
0
L
Ne Zha
BulletGG21
Ne Zha
10,890
2,590
0
4,246
15,217
5,977
1,180
3,094
11,951
0
60,584
W
11,901
548
198
2,990
12,976
5,300
762
5,835
6,799
46,405
0
W
Ah Muzen Cab
DaKlitcommander
Ah Muzen Cab
15,103
8,808
0
5,966
13,273
4,787
1,445
3,259
10,014
0
62,973
L
Neith
Gordinon
Neith
4,844
3,163
0
1,045
15,072
4,499
0
3,216
11,792
0
30,266
W
Arachne
MaRtYrOfNuT
Arachne
9,667
6,456
0
5,274
16,198
6,352
0
3,838
12,230
0
71,888
L
Chang'e
PepperSenpai
Chang'e
6,960
606
295
3,756
15,421
5,142
615
7,252
8,037
29,078
0
W
12,398
2,135
0
6,581
16,084
10,256
723
7,025
8,919
0
43,709
W
Nu Wa
9,503
1,672
0
507
6,748
2,255
1,148
1,863
4,885
64,211
0
L
Scylla
breezms14
Scylla
7,321
1,638
0
620
8,082
2,702
405
1,212
6,684
53,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
40,904
456
Minions Killed
373
0
Camps Cleared
0
1,678,508
Distance Traveled
1,437,724
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,081
417
58
3
0
301,780
4
L
Ne Zha
9,404
553
102
6
0
312,001
2
W
Janus
9,740
573
78
5
0
304,486
0
W
Ah Muzen Cab
10,096
594
84
5
0
279,682
3
L
Neith
7,011
412
57
3
0
247,409
3
W
Arachne
9,751
574
111
7
0
386,559
2
L
Chang'e
9,015
530
58
3
0
271,486
0
W
Tyr
10,123
595
52
3
0
371,397
1
W
Nu Wa
10,270
604
131
8
0
336,384
2
L
Scylla
8,393
494
98
6
0
305,048
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role