Player Matchup

Sobek
Sobek
BBW Gray Fox
Sobek
Level 97
God Stats
3W - 3L
1,354 SR
Queue Stats
146W - 161L
1,432 Elo+
Solo
Jing Wei
Jing Wei
Evil76dark
Jing Wei
Level 132
God Stats
4W - 2L
1,317 SR
Queue Stats
160W - 176L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
FlonnBon10
Baron Samedi
Level 99
God Stats
14W - 9L
1,642 SR
Queue Stats
100W - 107L
1,511 Elo+
Solo
Team Averages
Level 109
1,438 SR
1,497 Elo+

VS

Team Averages
Level 15
1,627 SR
1,500 Elo+
Ra
Ra
CHEEPEE2022
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LilXeno_Insanity
Gilgamesh
Level 22
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDarkOmega502
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 19
10,312
737
7,036
11,903
13,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Evil76dark
Jing Wei
15
13 / 2 / 17
11,990
856
16,615
10,720
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
FlonnBon10
Baron Samedi
14
14 / 4 / 15
11,434
817
18,311
13,601
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 3
8,341
596
3,420
13,978
3,800
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
14
5 / 10 / 4
11,367
812
9,624
19,350
9,356
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
TheDarkOmega502
Ah Muzen Cab
11
3 / 10 / 2
9,123
652
11,766
17,103
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
32
Kills
9
9
Deaths
32
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
19
4.83
L
1
12
3
0.21
W
Jing Wei
Evil76dark
Jing Wei
13
2
17
10.75
W
Baron Samedi
FlonnBon10
Baron Samedi
14
4
15
5.38
L
Gilgamesh
5
10
4
0.7
L
Ah Muzen Cab
TheDarkOmega502
Ah Muzen Cab
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,962
Damage
24,810
36,224
Taken
50,431
23,649
Mitigated
18,825
15,511
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,036
216
435
2,620
11,903
13,195
269
1,613
10,290
18,196
0
L
3,420
1,079
117
199
13,978
3,800
0
6,989
6,989
9,530
0
W
Jing Wei
Evil76dark
Jing Wei
16,615
14,708
282
5,042
10,720
4,053
1,171
1,510
9,210
0
52,560
W
Baron Samedi
FlonnBon10
Baron Samedi
18,311
1,643
2,165
4,967
13,601
6,401
902
566
13,035
39,982
0
L
Gilgamesh
9,624
3,222
0
200
19,350
9,356
0
10,238
9,112
209
23,816
L
Ah Muzen Cab
TheDarkOmega502
Ah Muzen Cab
11,766
6,812
0
3,574
17,103
5,669
0
8,120
8,983
0
28,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
28,831
135
Minions Killed
62
0
Camps Cleared
0
711,569
Distance Traveled
606,810
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,312
737
29
2
0
258,370
0
L
Ra
8,341
596
7
1
0
217,615
0
W
Jing Wei
11,990
856
61
4
0
237,004
2
W
Baron Samedi
11,434
817
45
3
0
216,195
1
L
Gilgamesh
11,367
812
32
2
0
178,200
0
L
Ah Muzen Cab
9,123
652
23
2
0
210,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role