Player Matchup

Kuzenbo
Kuzenbo
Caio6900
Kuzenbo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,505 Elo+
Solo
Thoth
Thoth
Gorbim
Thoth
Level 76
God Stats
27W - 14L
1,532 SR
Queue Stats
221W - 198L
1,539 Elo+
Solo
Tyr
Tyr
HardFor
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
IMBAD2021
Hun Batz
Level 14
God Stats
6W - 2L
1,866 SR
Queue Stats
24W - 13L
1,530 Elo+
Party 1
Neith
Neith
llRedNinell
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,580 SR
1,515 Elo+

VS

Team Averages
Level 98
1,557 SR
1,542 Elo+
Ravana
Ravana
BjornIronside1
Ravana
Level 116
God Stats
13W - 6L
1,683 SR
Queue Stats
378W - 338L
1,615 Elo+
Party 2
Ymir
Ymir
KelpieDemon
Ymir
Level 114
God Stats
17W - 16L
1,565 SR
Queue Stats
877W - 922L
1,420 Elo+
Solo
Sobek
Sobek
Pipeeeeee
Sobek
Level 69
God Stats
2W - 6L
1,451 SR
Queue Stats
355W - 329L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
TäTö
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
znyckyj
Hera
Level 32
God Stats
7W - 7L
1,588 SR
Queue Stats
237W - 142L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Caio6900
Kuzenbo
12
0 / 4 / 11
7,836
461
6,423
11,895
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Gorbim
Thoth
14
6 / 6 / 4
9,204
541
6,639
7,588
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
16
5 / 2 / 7
9,947
585
8,985
16,142
11,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
IMBAD2021
Hun Batz
15
5 / 5 / 7
9,512
560
8,000
11,794
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 3 / 4
9,688
570
11,893
12,707
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 7
8,311
489
9,367
10,225
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
6 / 3 / 3
7,914
466
2,512
9,566
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Pipeeeeee
Sobek
14
1 / 5 / 2
8,292
488
7,279
13,937
10,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
TäTö
Xbalanque
15
2 / 5 / 8
9,206
542
12,117
13,592
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
znyckyj
Hera
15
6 / 4 / 6
9,676
569
9,503
9,409
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
22
Kills
20
20
Deaths
22
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Kuzenbo
Caio6900
Kuzenbo
0
4
11
1.38
W
Thoth
Gorbim
Thoth
6
6
4
1.33
W
Tyr
5
2
7
4.25
W
Hun Batz
IMBAD2021
Hun Batz
5
5
7
1.7
L
6
3
3
2.5
L
Sobek
Pipeeeeee
Sobek
1
5
2
0.4
L
Xbalanque
TäTö
Xbalanque
2
5
8
1.2
W
6
3
4
2.67
L
Hera
znyckyj
Hera
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,940
Damage
40,778
60,126
Taken
56,729
33,045
Mitigated
28,464
15,869
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,367
1,968
0
2,092
10,225
3,719
828
3,350
6,875
0
41,266
W
Kuzenbo
Caio6900
Kuzenbo
6,423
2,646
0
1,194
11,895
9,584
15
3,772
7,923
21,238
0
W
Thoth
Gorbim
Thoth
6,639
129
0
610
7,588
2,312
412
2,566
4,834
41,838
0
W
Tyr
8,985
1,007
0
6,778
16,142
11,350
750
7,400
8,134
0
55,101
W
Hun Batz
IMBAD2021
Hun Batz
8,000
2,081
0
2,798
11,794
5,080
1,699
2,452
9,174
0
60,745
L
2,512
758
0
834
9,566
6,532
0
3,243
6,323
16,597
0
L
Sobek
Pipeeeeee
Sobek
7,279
756
0
6,258
13,937
10,925
0
2,723
11,214
45,067
0
L
Xbalanque
TäTö
Xbalanque
12,117
4,209
0
2,508
13,592
4,417
0
1,140
12,452
0
66,483
W
11,893
6,221
0
4,489
12,707
4,719
1,197
1,912
10,767
0
61,063
L
Hera
znyckyj
Hera
9,503
1,892
176
2,680
9,409
2,871
504
2,606
6,803
55,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,187
Gold Earned
43,399
437
Minions Killed
424
0
Camps Cleared
0
1,622,700
Distance Traveled
1,517,738
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,311
489
63
4
0
324,597
5
W
Kuzenbo
7,836
461
24
1
0
334,451
7
W
Thoth
9,204
541
60
4
0
280,668
6
W
Tyr
9,947
585
111
7
0
385,000
4
W
Hun Batz
9,512
560
128
8
0
326,306
3
L
Ymir
7,914
466
22
1
0
260,960
4
L
Sobek
8,292
488
95
6
0
338,432
3
L
Xbalanque
9,206
542
121
7
0
291,166
2
W
Neith
9,688
570
114
7
0
296,275
5
L
Hera
9,676
569
123
7
0
302,583
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role