Player Matchup

Ymir
Ymir
JarK0h
Ymir
Level 25
God Stats
23W - 3L
2,022 SR
Queue Stats
81W - 21L
1,860 Elo+
Party 2
Danzaburou
Danzaburou
MissaChow
Danzaburou
Level 32
God Stats
35W - 24L
1,585 SR
Queue Stats
222W - 155L
1,769 Elo+
Party 2
Merlin
Merlin
TwomoreCanssir
Merlin
Level 87
God Stats
36W - 18L
1,862 SR
Queue Stats
321W - 246L
1,807 Elo+
Party 2
Team Averages
Level 48
1,823 SR
1,812 Elo+

VS

Team Averages
Level 94
1,637 SR
1,657 Elo+
Ullr
Ullr
JCNG2
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
JPTellez
Ganesha
Level 27
God Stats
1W - 1L
1,920 SR
Queue Stats
28W - 8L
1,870 Elo+
Party 1
Fenrir
Fenrir
hectots25
Fenrir
Level 127
God Stats
1W - 2L
1,492 SR
Queue Stats
54W - 44L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JarK0h
Ymir
15
6 / 0 / 9
12,132
809
10,330
14,203
17,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MissaChow
Danzaburou
13
3 / 4 / 6
10,176
678
5,651
9,009
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 10
10,841
723
14,233
6,515
2,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JCNG2
Ullr
13
3 / 4 / 1
9,516
634
7,216
13,240
4,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
JPTellez
Ganesha
12
0 / 4 / 4
8,525
568
7,240
10,821
4,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
hectots25
Fenrir
12
1 / 7 / 3
9,052
603
5,483
15,564
8,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
4
4
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
JCNG2
Ullr
3
4
1
0.88
L
Ganesha
JPTellez
Ganesha
0
4
4
0.5
W
Ymir
JarK0h
Ymir
6
0
9
10.5
W
Danzaburou
MissaChow
Danzaburou
3
4
6
1.5
W
5
0
10
10
L
Fenrir
hectots25
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
19,939
29,727
Taken
39,625
22,681
Mitigated
17,320
10,141
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
JCNG2
Ullr
7,216
2,719
0
709
13,240
4,912
128
8,776
4,464
0
57,678
L
Ganesha
JPTellez
Ganesha
7,240
293
0
1,664
10,821
4,408
0
6,920
3,901
23,375
0
W
Ymir
JarK0h
Ymir
10,330
2,187
0
3,976
14,203
17,108
298
2,649
11,554
29,469
0
W
Danzaburou
MissaChow
Danzaburou
5,651
2,501
0
2,903
9,009
3,355
1,457
2,398
6,611
0
30,994
W
14,233
579
178
3,084
6,515
2,218
781
2,265
4,250
75,877
0
L
Fenrir
hectots25
Fenrir
5,483
1,048
0
3,794
15,564
8,000
0
8,918
6,646
0
35,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
27,093
186
Minions Killed
179
0
Camps Cleared
0
885,798
Distance Traveled
855,072
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,516
634
116
8
0
285,850
3
L
Ganesha
8,525
568
2
0
0
271,294
5
W
Ymir
12,132
809
34
2
0
307,566
5
W
Danzaburou
10,176
678
63
4
0
268,970
3
W
Merlin
10,841
723
89
6
0
309,262
7
L
Fenrir
9,052
603
61
4
0
297,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role