Player Matchup

Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
EGricunasLX
Hera
Level 89
God Stats
25W - 21L
1,706 SR
Queue Stats
396W - 394L
1,446 Elo+
Party 3
Thanatos
Thanatos
SW Steak
Thanatos
Level 155
God Stats
4W - 14L
1,383 SR
Queue Stats
199W - 221L
1,441 Elo+
Party 1
Bellona
Bellona
Snordsman
Bellona
Level 95
God Stats
1W - 1L
1,766 SR
Queue Stats
38W - 41L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
jbbroncos24
Heimdallr
Level 80
God Stats
9W - 12L
1,376 SR
Queue Stats
153W - 160L
1,441 Elo+
Party 1
Team Averages
Level 113
1,546 SR
1,462 Elo+

VS

Team Averages
Level 131
1,586 SR
1,463 Elo+
Chiron
Chiron
EV4D
Chiron
Level 159
God Stats
37W - 35L
1,618 SR
Queue Stats
348W - 342L
1,466 Elo+
Solo
Cthulhu
Cthulhu
HereWeGo28
Cthulhu
Level 70
God Stats
4W - 1L
1,632 SR
Queue Stats
273W - 239L
1,464 Elo+
Solo
Nu Wa
Nu Wa
Ironhunter111
Nu Wa
Level 160
God Stats
44W - 25L
1,665 SR
Queue Stats
385W - 386L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
chelaxz
Ao Kuang
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 272L
1,456 Elo+
Solo
Apollo
Apollo
xBakurx
Apollo
Level 129
God Stats
42W - 43L
1,515 SR
Queue Stats
343W - 332L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
2 / 5 / 2
6,941
496
4,341
7,860
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 1
7,611
544
3,654
6,398
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
SW Steak
Thanatos
11
2 / 2 / 2
6,913
494
4,032
9,208
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Snordsman
Bellona
14
0 / 1 / 0
7,630
545
5,586
8,372
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
jbbroncos24
Heimdallr
10
2 / 6 / 0
6,376
455
4,185
11,465
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
EV4D
Chiron
14
0 / 0 / 0
7,923
566
4,470
8,149
2,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
HereWeGo28
Cthulhu
12
3 / 3 / 7
7,713
551
5,249
8,866
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 0 / 2
8,988
642
7,831
3,003
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
chelaxz
Ao Kuang
13
1 / 1 / 3
7,610
544
1,727
11,299
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Apollo
xBakurx
Apollo
12
7 / 3 / 4
8,095
578
6,797
7,636
2,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
15
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
2
0.6
L
1
2
1
0.75
W
Chiron
EV4D
Chiron
0
0
0
0
W
Cthulhu
HereWeGo28
Cthulhu
3
3
7
2.17
W
4
0
2
5
L
Thanatos
SW Steak
Thanatos
2
2
2
1.5
L
Bellona
Snordsman
Bellona
0
1
0
0
W
Ao Kuang
chelaxz
Ao Kuang
1
1
3
2.5
L
Heimdallr
jbbroncos24
Heimdallr
2
6
0
0.33
W
Apollo
xBakurx
Apollo
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
26,074
43,303
Taken
38,953
16,800
Mitigated
15,528
17,295
Healing
19,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,341
267
0
2,063
7,860
2,573
0
3,051
4,753
16,524
0
L
3,654
470
0
733
6,398
1,748
0
4,853
1,375
59,139
0
W
Chiron
EV4D
Chiron
4,470
1,975
194
6,442
8,149
2,543
784
495
7,129
0
48,245
W
Cthulhu
HereWeGo28
Cthulhu
5,249
237
64
1,483
8,866
6,031
64
2,239
6,615
19,717
0
W
7,831
2,285
0
1,593
3,003
957
1,435
1,445
1,462
59,735
0
L
Thanatos
SW Steak
Thanatos
4,032
1,129
0
9,549
9,208
2,805
0
1,827
7,279
0
39,433
L
Bellona
Snordsman
Bellona
5,586
780
0
2,249
8,372
5,874
0
870
7,456
0
48,593
W
Ao Kuang
chelaxz
Ao Kuang
1,727
512
0
7,357
11,299
3,455
0
1,524
9,690
34,251
0
L
Heimdallr
jbbroncos24
Heimdallr
4,185
2,570
0
2,701
11,465
3,800
0
3,800
7,633
0
35,345
W
Apollo
xBakurx
Apollo
6,797
4,588
0
2,338
7,636
2,542
2,296
2,044
5,512
0
33,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
40,329
416
Minions Killed
442
0
Camps Cleared
0
1,230,296
Distance Traveled
1,303,168
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,941
496
23
2
0
262,351
3
L
Hera
7,611
544
135
10
0
245,370
5
W
Chiron
7,923
566
114
8
0
260,538
2
W
Cthulhu
7,713
551
44
3
0
269,635
4
W
Nu Wa
8,988
642
124
9
0
236,330
4
L
Thanatos
6,913
494
80
6
0
240,515
0
L
Bellona
7,630
545
120
9
0
263,793
1
W
Ao Kuang
7,610
544
89
6
0
306,023
1
L
Heimdallr
6,376
455
58
4
0
218,267
1
W
Apollo
8,095
578
71
5
0
230,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role