Player Matchup

Khepri
Khepri
CosmicBrainPlays
Khepri
Level 111
God Stats
4W - 3L
1,433 SR
Queue Stats
55W - 47L
1,558 Elo+
Party 1
Medusa
Medusa
FlamingAnchor
Medusa
Level 29
God Stats
2W - 0L
1,591 SR
Queue Stats
84W - 79L
1,657 Elo+
Party 1
Izanami
Izanami
InCryptedS
Izanami
Level 37
God Stats
14W - 2L
1,771 SR
Queue Stats
96W - 37L
1,787 Elo+
Solo
Poseidon
Poseidon
Twiist3rr
Poseidon
Level 29
God Stats
37W - 32L
1,610 SR
Queue Stats
61W - 54L
1,604 Elo+
Party 2
Chaac
Chaac
xTheGoonPlatoonX
Chaac
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 48L
1,597 Elo+
Party 2
Team Averages
Level 70
1,581 SR
1,640 Elo+

VS

Team Averages
Level 59
1,610 SR
1,605 Elo+
Nike
Nike
Always2ThereAre
Nike
Level 96
God Stats
3W - 3L
1,792 SR
Queue Stats
26W - 20L
1,620 Elo+
Party 3
Tyr
Tyr
EdgyKai
Tyr
Level 55
God Stats
3W - 5L
1,714 SR
Queue Stats
81W - 80L
1,527 Elo+
Party 4
Xbalanque
Xbalanque
Kurtzy
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 3
Cthulhu
Cthulhu
altosaxsergio
Cthulhu
Level 22
God Stats
13W - 9L
1,542 SR
Queue Stats
23W - 18L
1,592 Elo+
Party 4
Hel
Hel
samwise8
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 23
13,960
997
10,327
9,132
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 0 / 19
14,490
1,035
32,633
13,090
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
InCryptedS
Izanami
20
13 / 2 / 13
15,440
1,103
35,907
11,423
7,145
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Twiist3rr
Poseidon
20
6 / 2 / 18
13,476
963
16,870
8,794
5,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 0 / 28
14,714
1,051
32,018
20,535
28,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 1
12,728
909
20,097
29,786
26,523
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
18
1 / 8 / 2
11,704
836
9,665
33,659
36,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Kurtzy
Xbalanque
16
0 / 6 / 0
10,606
758
4,033
13,971
6,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
18
0 / 12 / 3
11,719
837
14,432
35,570
44,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
0 / 6 / 0
11,132
795
11,808
22,637
9,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
10
38
Kills
4
4
Deaths
38
101
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
2
0
23
13.5
L
Tyr
1
8
2
0.25
W
11
0
19
20.5
W
Izanami
InCryptedS
Izanami
13
2
13
9.75
L
Xbalanque
Kurtzy
Xbalanque
0
6
0
0
W
Poseidon
Twiist3rr
Poseidon
6
2
18
7.5
L
Cthulhu
0
12
3
0.13
L
0
6
0
0
W
6
0
28
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,755
Damage
60,035
62,974
Taken
135,623
68,264
Mitigated
123,010
16,046
Healing
27,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,097
3,944
0
2,669
29,786
26,523
0
8,590
21,196
0
42,658
W
10,327
1,167
0
1,615
9,132
17,201
0
3,301
5,831
17,930
0
L
Tyr
9,665
432
0
963
33,659
36,070
0
7,072
26,587
0
23,080
W
32,633
19,944
0
1,555
13,090
9,269
0
4,866
8,224
0
61,420
W
Izanami
InCryptedS
Izanami
35,907
31,156
0
176
11,423
7,145
0
4,636
6,787
0
86,985
L
Xbalanque
Kurtzy
Xbalanque
4,033
2,196
0
0
13,971
6,003
0
1,049
12,922
0
17,344
W
Poseidon
Twiist3rr
Poseidon
16,870
1,619
0
0
8,794
5,750
0
1,948
6,846
32,103
0
L
Cthulhu
14,432
1,294
1,843
818
35,570
44,567
0
6,007
29,563
44,934
0
L
11,808
923
12,566
8,364
22,637
9,847
0
4,479
18,158
47,752
0
W
32,018
11,574
0
12,700
20,535
28,899
0
11,489
9,046
0
47,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,080
Gold Earned
57,889
290
Minions Killed
254
13
Camps Cleared
4
1,335,228
Distance Traveled
1,317,579
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,728
909
54
4
1
281,032
0
W
Khepri
13,960
997
13
1
1
282,189
0
L
Tyr
11,704
836
28
2
3
280,352
0
W
Medusa
14,490
1,035
69
5
1
275,820
0
W
Izanami
15,440
1,103
132
9
8
258,721
0
L
Xbalanque
10,606
758
17
1
0
205,797
0
W
Poseidon
13,476
963
33
2
3
231,111
1
L
Cthulhu
11,719
837
49
4
0
271,175
0
L
Hel
11,132
795
106
8
0
279,223
0
W
Chaac
14,714
1,051
43
3
0
287,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role