Player Matchup

Thanatos
Thanatos
Caroor
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 52L
1,531 Elo+
Solo
Artemis
Artemis
DefinitelyJesus
Artemis
Level 156
God Stats
9W - 7L
1,559 SR
Queue Stats
315W - 272L
1,604 Elo+
Party 1
Mulan
Mulan
SetaSpartan12
Mulan
Level 68
God Stats
7W - 17L
1,246 SR
Queue Stats
259W - 246L
1,536 Elo+
Party 1
Ymir
Ymir
hawkeye975
Ymir
Level 141
God Stats
17W - 9L
1,757 SR
Queue Stats
316W - 277L
1,577 Elo+
Party 1
Medusa
Medusa
lWiLDiaZl
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,512 SR
1,550 Elo+

VS

Team Averages
Level 147
1,636 SR
1,651 Elo+
Danzaburou
Danzaburou
ARottenMuffin
Danzaburou
Level 160
God Stats
1W - 0L
1,403 SR
Queue Stats
47W - 24L
1,687 Elo+
Party 3
Sobek
Sobek
GlowFires
Sobek
Level 142
God Stats
3W - 1L
1,916 SR
Queue Stats
167W - 169L
1,560 Elo+
Party 2
Vamana
Vamana
InaneSoldier145
Vamana
Level 146
God Stats
4W - 2L
1,793 SR
Queue Stats
186W - 185L
1,588 Elo+
Party 2
Chaac
Chaac
TheDarack
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 118L
1,594 Elo+
Solo
Ares
Ares
popkarn
Ares
Level 126
God Stats
1W - 0L
1,570 SR
Queue Stats
7W - 2L
1,825 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caroor
Thanatos
18
5 / 12 / 10
11,271
626
15,341
21,326
11,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 8 / 16
11,823
657
25,924
20,994
11,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 7 / 14
13,410
745
13,119
22,121
23,538
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 6 / 15
13,114
729
16,870
31,230
37,910
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
lWiLDiaZl
Medusa
18
5 / 11 / 11
12,080
671
21,617
21,432
11,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARottenMuffin
Danzaburou
20
7 / 7 / 22
14,014
779
27,594
22,940
13,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
GlowFires
Sobek
20
10 / 5 / 18
13,686
760
15,021
21,341
25,647
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 5 / 13
14,756
820
23,661
31,347
35,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
TheDarack
Chaac
20
6 / 2 / 29
13,725
763
18,904
29,399
36,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
popkarn
Ares
19
8 / 6 / 22
12,758
709
22,447
28,114
35,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
148
25
Kills
44
44
Deaths
25
66
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARottenMuffin
Danzaburou
7
7
22
2.57
L
Thanatos
Caroor
Thanatos
5
12
10
0.83
L
2
8
16
1.25
W
Sobek
GlowFires
Sobek
10
5
18
3.8
W
13
5
13
3.9
L
6
7
14
1.86
W
Chaac
TheDarack
Chaac
6
2
29
10.25
L
7
6
15
2.42
L
Medusa
lWiLDiaZl
Medusa
5
11
11
0.95
W
Ares
popkarn
Ares
8
6
22
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,871
Damage
107,627
117,103
Taken
133,141
96,028
Mitigated
145,728
27,008
Healing
57,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARottenMuffin
Danzaburou
27,594
13,915
2,002
6,498
22,940
13,106
2,297
3,774
18,991
0
50,387
L
Thanatos
Caroor
Thanatos
15,341
3,755
672
6,746
21,326
11,643
0
6,100
15,226
0
25,878
L
25,924
15,009
682
4,901
20,994
11,354
0
6,353
14,641
0
41,188
W
Sobek
GlowFires
Sobek
15,021
703
3,085
4,591
21,341
25,647
1,385
1,668
19,648
25,216
0
W
23,661
7,754
5,040
13,884
31,347
35,480
1,407
3,995
27,234
14,562
28,540
L
13,119
2,752
379
4,282
22,121
23,538
0
9,925
12,196
0
29,565
W
Chaac
TheDarack
Chaac
18,904
3,147
3,127
15,037
29,399
36,121
1,836
2,559
26,692
0
52,511
L
16,870
949
691
5,327
31,230
37,910
0
13,090
18,113
30,868
0
L
Medusa
lWiLDiaZl
Medusa
21,617
11,006
1,734
1,594
21,432
11,583
0
8,046
13,386
0
42,434
W
Ares
popkarn
Ares
22,447
2,085
2,225
1,736
28,114
35,374
261
4,208
23,706
28,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,698
Gold Earned
68,939
173
Minions Killed
173
0
Camps Cleared
0
1,282,981
Distance Traveled
1,538,792
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,014
779
54
3
0
281,059
0
L
Thanatos
11,271
626
29
2
0
247,441
0
L
Artemis
11,823
657
45
3
0
246,487
3
W
Sobek
13,686
760
14
1
0
318,810
2
W
Vamana
14,756
820
45
3
0
300,309
3
L
Mulan
13,410
745
28
2
0
310,066
0
W
Chaac
13,725
763
41
2
0
330,886
5
L
Ymir
13,114
729
27
2
0
259,494
1
L
Medusa
12,080
671
44
2
0
219,493
3
W
Ares
12,758
709
19
1
0
307,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role