Player Matchup

Mulan
Mulan
GODSKILLERPASS
Mulan
Level 128
God Stats
8W - 11L
1,511 SR
Queue Stats
89W - 82L
1,560 Elo+
Party 1
Hades
Hades
MooshiWooshi
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Solo
Scylla
Scylla
MurkMaestro
Scylla
Level 16
God Stats
5W - 6L
1,647 SR
Queue Stats
9W - 8L
1,616 Elo+
Solo
Susano
Susano
ticonderoga95
Susano
Level 6
God Stats
9W - 11L
1,500 SR
Queue Stats
11W - 18L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
trimpler47
Danzaburou
Level 28
God Stats
5W - 5L
1,712 SR
Queue Stats
11W - 13L
1,456 Elo+
Solo
Team Averages
Level 37
1,574 SR
1,461 Elo+

VS

Team Averages
Level 24
1,591 SR
1,393 Elo+
Olorun
Olorun
ExtirpatorB2
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Sol
Sol
Naturesux99
Sol
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
215W - 173L
1,167 Elo+
Party 2
Ra
Ra
Raylaus
Ra
Level 11
God Stats
5W - 5L
1,500 SR
Queue Stats
397W - 321L
1,167 Elo+
Party 2
Janus
Janus
murkysturgeon88
Janus
Level 63
God Stats
11W - 9L
1,707 SR
Queue Stats
90W - 70L
1,588 Elo+
Party 2
Nu Wa
Nu Wa
shadow7004
Nu Wa
Level 18
God Stats
57W - 42L
1,747 SR
Queue Stats
771W - 812L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 5
15,119
1,080
28,162
32,014
50,802
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 0 / 0
8,790
628
0
1,153
343
Scylla
18
5 / 7 / 4
13,323
952
13,623
18,512
5,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 15 / 10
13,536
967
14,263
25,703
6,732
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
trimpler47
Danzaburou
18
1 / 12 / 5
11,960
854
3,547
21,035
6,994
Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
1 / 8 / 24
14,699
1,050
5,764
17,900
7,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
12 / 3 / 20
14,837
1,060
21,455
13,487
5,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 6 / 21
14,193
1,014
16,379
15,970
6,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 14
15,304
1,093
16,631
5,978
2,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
20
10 / 0 / 22
15,681
1,120
24,591
9,564
3,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
142
17
Kills
41
41
Deaths
17
24
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
8
24
1.63
L
10
7
5
1.79
L
0
0
0
0
L
Scylla
5
7
4
1
W
12
3
20
7.33
W
7
6
21
2.92
W
11
0
14
18
W
Nu Wa
10
0
22
21
L
1
15
10
0.4
L
Danzaburou
trimpler47
Danzaburou
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,595
Damage
84,820
98,417
Taken
62,899
70,014
Mitigated
25,777
4,952
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,764
3,488
346
1,844
17,900
7,778
0
4,078
13,822
9,732
0
L
28,162
6,705
0
4,284
32,014
50,802
0
28,181
3,833
0
65,673
L
0
0
0
0
1,153
343
0
1,153
0
0
0
L
Scylla
13,623
498
0
0
18,512
5,143
0
15,882
2,630
41,365
0
W
21,455
3,212
0
3,383
13,487
5,442
0
3,547
9,940
29,922
0
W
16,379
2,290
1,807
2,793
15,970
6,664
0
1,708
14,262
35,068
0
W
16,631
666
0
460
5,978
2,147
0
1,987
3,991
44,138
0
W
Nu Wa
24,591
6,927
11
2,155
9,564
3,746
0
2,303
7,261
61,250
0
L
14,263
2,689
0
0
25,703
6,732
0
23,956
1,747
0
40,345
L
Danzaburou
trimpler47
Danzaburou
3,547
1,331
0
668
21,035
6,994
0
15,648
5,387
0
24,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,728
Gold Earned
74,714
191
Minions Killed
229
3
Camps Cleared
8
889,775
Distance Traveled
1,262,585
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,699
1,050
6
0
0
191,088
3
L
Mulan
15,119
1,080
76
5
1
269,278
0
L
Hades
8,790
628
0
0
0
0
0
L
Scylla
13,323
952
63
5
1
195,382
0
W
Sol
14,837
1,060
25
2
2
292,263
0
W
Ra
14,193
1,014
43
3
1
234,026
0
W
Janus
15,304
1,093
88
6
1
277,634
0
W
Nu Wa
15,681
1,120
67
5
4
267,574
0
L
Susano
13,536
967
33
2
0
262,282
1
L
Danzaburou
11,960
854
19
1
1
162,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role