Player Matchup

Izanami
Izanami
GrizwaldO3
Izanami
Level 60
God Stats
7W - 6L
1,560 SR
Queue Stats
471W - 456L
1,468 Elo+
Party 1
Fafnir
Fafnir
Jarrett13
Fafnir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 174L
1,480 Elo+
Party 1
Hercules
Hercules
Nuclearcarpet
Hercules
Level 85
God Stats
1W - 1L
1,342 SR
Queue Stats
476W - 465L
1,518 Elo+
Party 1
Zeus
Zeus
ThatOneCowboy
Zeus
Level 47
God Stats
4W - 2L
1,279 SR
Queue Stats
219W - 225L
1,473 Elo+
Party 1
Ravana
Ravana
TheRedBear11
Ravana
Level 65
God Stats
14W - 15L
1,521 SR
Queue Stats
200W - 201L
1,483 Elo+
Party 1
Team Averages
Level 56
1,440 SR
1,484 Elo+

VS

Team Averages
Level 64
1,628 SR
1,538 Elo+
Chang'e
Chang'e
KawaiiKris
Chang'e
Level 80
God Stats
70W - 51L
1,660 SR
Queue Stats
232W - 197L
1,576 Elo+
Party 2
Anhur
Anhur
Mangouwu
Anhur
Level 103
God Stats
17W - 16L
1,667 SR
Queue Stats
277W - 238L
1,628 Elo+
Party 2
Cerberus
Cerberus
N3g40P1ng0N
Cerberus
Level 41
God Stats
16W - 14L
1,472 SR
Queue Stats
169W - 211L
1,371 Elo+
Solo
Pele
Pele
PocketMidget
Pele
Level 27
God Stats
17W - 9L
1,805 SR
Queue Stats
48W - 47L
1,588 Elo+
Party 2
Chaac
Chaac
SparkleSenpai
Chaac
Level 68
God Stats
17W - 18L
1,538 SR
Queue Stats
106W - 100L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrizwaldO3
Izanami
19
3 / 5 / 3
12,241
556
11,953
13,725
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Jarrett13
Fafnir
14
0 / 3 / 7
9,750
443
2,619
10,578
10,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Nuclearcarpet
Hercules
19
4 / 4 / 2
12,022
546
13,136
20,904
26,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 8 / 3
10,027
456
11,591
12,021
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
17
5 / 5 / 7
11,229
510
14,345
15,279
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KawaiiKris
Chang'e
18
4 / 3 / 7
11,854
539
7,316
13,868
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Mangouwu
Anhur
20
8 / 1 / 8
13,294
604
16,357
15,109
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
N3g40P1ng0N
Cerberus
18
4 / 4 / 14
11,358
516
9,616
17,359
16,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 6 / 8
12,165
553
10,886
19,238
12,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 2 / 8
11,713
532
12,124
21,864
20,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
16
Kills
25
25
Deaths
16
22
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
GrizwaldO3
Izanami
3
5
3
0.9
L
Fafnir
Jarrett13
Fafnir
0
3
7
1.17
W
Chang'e
KawaiiKris
Chang'e
4
3
7
2.5
W
Anhur
Mangouwu
Anhur
8
1
8
12
W
Cerberus
N3g40P1ng0N
Cerberus
4
4
14
2.75
L
Hercules
Nuclearcarpet
Hercules
4
4
2
1.25
W
7
6
8
1.83
W
2
2
8
3
L
4
8
3
0.69
L
Ravana
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,644
Damage
56,299
72,507
Taken
87,438
51,500
Mitigated
59,741
16,937
Healing
43,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GrizwaldO3
Izanami
11,953
9,093
0
3,967
13,725
3,581
750
1,339
12,386
0
92,741
L
Fafnir
Jarrett13
Fafnir
2,619
463
0
1,859
10,578
10,822
0
1,817
8,711
22,717
0
W
Chang'e
KawaiiKris
Chang'e
7,316
342
3,010
5,286
13,868
4,665
662
3,098
10,770
76,663
0
W
Anhur
Mangouwu
Anhur
16,357
9,479
0
8,343
15,109
5,514
1,842
1,932
13,177
0
112,027
W
Cerberus
N3g40P1ng0N
Cerberus
9,616
488
743
5,969
17,359
16,644
62
3,235
14,124
51,488
0
L
Hercules
Nuclearcarpet
Hercules
13,136
5,072
0
5,933
20,904
26,678
0
3,336
16,943
607
79,161
W
10,886
2,364
0
7,374
19,238
12,074
850
3,731
15,507
0
82,527
W
12,124
2,423
0
12,534
21,864
20,844
42
2,821
19,043
0
70,840
L
11,591
1,238
0
1,071
12,021
3,586
0
6,049
5,947
55,341
0
L
Ravana
14,345
4,964
0
4,107
15,279
6,833
780
4,391
10,838
0
88,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,269
Gold Earned
60,384
606
Minions Killed
684
0
Camps Cleared
0
1,917,587
Distance Traveled
2,088,141
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,241
556
183
8
0
369,294
9
L
Fafnir
9,750
443
20
1
0
410,178
0
W
Chang'e
11,854
539
140
6
0
422,317
6
W
Anhur
13,294
604
176
8
0
393,393
10
W
Cerberus
11,358
516
103
5
0
411,463
1
L
Hercules
12,022
546
158
7
0
410,106
9
W
Pele
12,165
553
132
6
0
421,612
3
W
Chaac
11,713
532
133
6
0
439,356
9
L
Zeus
10,027
456
107
5
0
320,519
3
L
Ravana
11,229
510
138
6
0
407,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role