Player Matchup

Ymir
Ymir
BaltinhaRTX
Ymir
Level 17
God Stats
4W - 4L
1,455 SR
Queue Stats
27W - 36L
1,458 Elo+
Party 1
Neith
Neith
Ráfaam
Neith
Level 80
God Stats
3W - 5L
1,766 SR
Queue Stats
27W - 29L
1,595 Elo+
Party 1
Sol
Sol
Vaughnslayer
Sol
Level 89
God Stats
4W - 4L
1,476 SR
Queue Stats
34W - 42L
1,458 Elo+
Party 1
Team Averages
Level 62
1,566 SR
1,504 Elo+

VS

Team Averages
Level 58
1,570 SR
1,447 Elo+
Bacchus
Bacchus
LITINIUSFLEX
Bacchus
Level 65
God Stats
6W - 7L
1,634 SR
Queue Stats
82W - 106L
1,515 Elo+
Solo
He Bo
He Bo
ReccaMcJohnson
He Bo
Level 25
God Stats
18W - 21L
1,558 SR
Queue Stats
101W - 174L
1,326 Elo+
Solo
Jing Wei
Jing Wei
ZaZa_zazi45
Jing Wei
Level 83
God Stats
20W - 24L
1,518 SR
Queue Stats
115W - 158L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 12
9,568
638
3,738
7,585
6,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Ráfaam
Neith
16
14 / 0 / 6
12,125
808
21,664
9,023
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 0 / 11
10,743
716
8,317
4,749
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LITINIUSFLEX
Bacchus
10
0 / 6 / 1
7,954
530
4,103
12,843
15,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 9 / 0
8,460
564
5,328
13,275
3,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
ZaZa_zazi45
Jing Wei
12
0 / 5 / 1
8,673
578
6,102
14,343
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
20
Kills
1
1
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
L
Bacchus
LITINIUSFLEX
Bacchus
0
6
1
0.08
L
1
9
0
0.11
W
Neith
Ráfaam
Neith
14
0
6
17
W
5
0
11
10.5
L
Jing Wei
ZaZa_zazi45
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
15,533
21,357
Taken
40,461
12,038
Mitigated
24,201
6,703
Healing
5,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,738
475
0
466
7,585
6,934
303
4,361
3,224
11,324
0
L
Bacchus
LITINIUSFLEX
Bacchus
4,103
50
1,012
663
12,843
15,706
0
4,290
8,205
16,301
0
L
5,328
422
354
907
13,275
3,705
0
3,177
9,956
35,501
0
W
Neith
Ráfaam
Neith
21,664
5,780
0
4,010
9,023
3,588
2,799
3,965
5,058
0
64,202
W
8,317
1,321
0
2,227
4,749
1,516
448
1,209
3,540
41,941
0
L
Jing Wei
ZaZa_zazi45
Jing Wei
6,102
4,175
0
2,306
14,343
4,790
0
3,844
10,181
0
47,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
25,087
165
Minions Killed
160
0
Camps Cleared
0
790,541
Distance Traveled
668,466
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,568
638
13
1
0
256,366
4
L
Bacchus
7,954
530
15
1
0
219,705
0
L
He Bo
8,460
564
68
5
0
195,001
2
W
Neith
12,125
808
105
7
0
256,908
0
W
Sol
10,743
716
47
3
0
277,267
2
L
Jing Wei
8,673
578
77
5
0
253,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role