Player Matchup

Bellona
Bellona
Doslle
Bellona
Level 8
God Stats
6W - 3L
1,643 SR
Queue Stats
30W - 25L
1,493 Elo+
Solo
Kukulkan
Kukulkan
DrTreelo
Kukulkan
Level 25
God Stats
8W - 4L
1,597 SR
Queue Stats
143W - 149L
1,430 Elo+
Solo
Loki
Loki
Umanitty
Loki
Level 22
God Stats
11W - 8L
1,563 SR
Queue Stats
39W - 47L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Zeshantae
Danzaburou
Level 28
God Stats
13W - 13L
1,474 SR
Queue Stats
117W - 113L
1,463 Elo+
Solo
Khepri
Khepri
dertharkham
Khepri
Level 26
God Stats
20W - 9L
1,665 SR
Queue Stats
369W - 362L
1,475 Elo+
Solo
Team Averages
Level 22
1,588 SR
1,465 Elo+

VS

Team Averages
Level 21
1,545 SR
1,444 Elo+
Anubis
Anubis
ChizU8899
Anubis
Level 28
God Stats
22W - 19L
1,428 SR
Queue Stats
95W - 95L
1,418 Elo+
Solo
Mercury
Mercury
Lonewolf955
Mercury
Level 27
God Stats
4W - 8L
1,547 SR
Queue Stats
170W - 153L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
Namifan2004
Tsukuyomi
Level 8
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 1
Geb
Geb
Puppydonkey
Geb
Level 26
God Stats
1W - 2L
1,505 SR
Queue Stats
76W - 70L
1,525 Elo+
Solo
Bellona
Bellona
killerofthedeep
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doslle
Bellona
17
7 / 4 / 7
11,273
564
15,328
16,846
13,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
DrTreelo
Kukulkan
19
7 / 3 / 1
11,487
574
13,358
8,648
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
19
5 / 5 / 10
11,495
575
11,474
14,868
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Zeshantae
Danzaburou
15
7 / 5 / 8
10,742
537
15,568
14,291
7,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
15
6 / 0 / 9
10,573
529
6,792
13,948
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChizU8899
Anubis
16
5 / 8 / 2
10,075
504
14,287
18,603
9,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Lonewolf955
Mercury
17
10 / 3 / 0
10,938
547
14,446
17,450
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Namifan2004
Tsukuyomi
11
0 / 7 / 1
6,698
335
5,873
10,361
3,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 9 / 3
7,544
377
6,578
19,915
14,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 3
8,247
412
5,972
17,295
11,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
32
Kills
16
17
Deaths
32
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChizU8899
Anubis
5
8
2
0.75
W
Bellona
Doslle
Bellona
7
4
7
2.63
W
Kukulkan
DrTreelo
Kukulkan
7
3
1
2.5
L
Mercury
Lonewolf955
Mercury
10
3
0
3.33
L
Tsukuyomi
Namifan2004
Tsukuyomi
0
7
1
0.07
L
0
9
3
0.17
W
Loki
5
5
10
2
W
Danzaburou
Zeshantae
Danzaburou
7
5
8
2.2
W
Khepri
6
0
9
10.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,520
Damage
47,156
68,601
Taken
83,624
43,640
Mitigated
46,124
15,927
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChizU8899
Anubis
14,287
592
0
7,176
18,603
9,706
147
8,252
9,927
69,708
0
W
Bellona
Doslle
Bellona
15,328
6,248
0
4,468
16,846
13,906
762
2,377
14,469
0
59,968
W
Kukulkan
DrTreelo
Kukulkan
13,358
1,599
0
0
8,648
3,441
1,384
3,791
4,857
81,772
0
L
Mercury
Lonewolf955
Mercury
14,446
10,049
0
4,831
17,450
6,967
0
1,274
16,176
0
55,330
L
Tsukuyomi
Namifan2004
Tsukuyomi
5,873
2,052
0
1,267
10,361
3,585
0
2,471
7,890
0
34,852
L
6,578
952
0
2,547
19,915
14,640
0
5,443
14,318
28,967
0
W
Loki
11,474
3,456
0
5,723
14,868
5,634
0
6,345
8,523
0
78,533
W
Danzaburou
Zeshantae
Danzaburou
15,568
9,064
0
3,006
14,291
7,294
3,939
4,243
10,048
0
60,912
W
Khepri
6,792
1,561
0
2,730
13,948
13,365
990
4,109
9,839
34,528
0
L
5,972
1,851
0
604
17,295
11,226
272
2,076
15,163
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
43,502
542
Minions Killed
373
0
Camps Cleared
0
1,830,854
Distance Traveled
1,826,537
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,075
504
122
6
0
274,575
1
W
Bellona
11,273
564
115
6
0
394,039
0
W
Kukulkan
11,487
574
159
8
0
357,781
2
L
Mercury
10,938
547
99
5
0
399,297
1
L
Tsukuyomi
6,698
335
47
2
0
392,189
0
L
Geb
7,544
377
34
2
0
365,939
4
W
Loki
11,495
575
128
6
0
378,129
2
W
Danzaburou
10,742
537
99
5
0
296,904
4
W
Khepri
10,573
529
41
2
0
404,001
3
L
Bellona
8,247
412
71
4
0
394,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role