Player Matchup

Cu Chulainn
Cu Chulainn
Psyco Suede
Cu Chulainn
Level 21
God Stats
16W - 11L
1,757 SR
Queue Stats
205W - 217L
1,575 Elo+
Party 2
Cthulhu
Cthulhu
RonRon0900
Cthulhu
Level 100
God Stats
33W - 11L
1,998 SR
Queue Stats
173W - 168L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
TrueNorm98
Danzaburou
Level 146
God Stats
28W - 30L
1,613 SR
Queue Stats
512W - 508L
1,482 Elo+
Party 2
Arachne
Arachne
XxIcyEOnxX
Arachne
Level 102
God Stats
4W - 1L
1,670 SR
Queue Stats
313W - 315L
1,505 Elo+
Party 2
The Morrigan
The Morrigan
eL CHaPos DANK
The Morrigan
Level 159
God Stats
8W - 10L
1,391 SR
Queue Stats
507W - 511L
1,490 Elo+
Party 2
Team Averages
Level 106
1,686 SR
1,523 Elo+

VS

Team Averages
Level 46
1,564 SR
1,470 Elo+
Mulan
Mulan
Cloudisking
Mulan
Level 20
God Stats
15W - 14L
1,587 SR
Queue Stats
97W - 94L
1,463 Elo+
Party 1
Pele
Pele
IGoBazooka
Pele
Level 34
God Stats
16W - 15L
1,491 SR
Queue Stats
285W - 273L
1,493 Elo+
Party 1
Persephone
Persephone
Jorncho
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 322L
1,462 Elo+
Party 1
Athena
Athena
Thiivdan
Athena
Level 81
God Stats
7W - 3L
1,700 SR
Queue Stats
51W - 42L
1,426 Elo+
Party 3
Danzaburou
Danzaburou
TopDiesel1
Danzaburou
Level 29
God Stats
31W - 23L
1,542 SR
Queue Stats
152W - 157L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Psyco Suede
Cu Chulainn
20
11 / 4 / 13
14,765
591
26,341
32,443
28,636
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
RonRon0900
Cthulhu
19
6 / 2 / 18
13,359
534
14,655
19,917
17,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TrueNorm98
Danzaburou
20
11 / 3 / 6
16,298
652
21,847
23,044
9,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
XxIcyEOnxX
Arachne
20
4 / 4 / 8
14,991
600
8,526
22,043
9,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
eL CHaPos DANK
The Morrigan
20
13 / 3 / 11
15,741
630
20,504
16,556
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 2
10,946
438
12,936
19,672
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
5 / 6 / 4
11,436
457
17,012
24,337
11,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Jorncho
Persephone
18
5 / 10 / 5
11,675
467
14,187
23,435
10,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Thiivdan
Athena
17
2 / 9 / 7
11,252
450
10,596
25,455
22,830
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TopDiesel1
Danzaburou
17
2 / 10 / 4
11,638
466
9,674
20,529
8,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
45
Kills
15
16
Deaths
45
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
5
6
4
1.17
L
Persephone
Jorncho
Persephone
5
10
5
0.75
W
Cu Chulainn
Psyco Suede
Cu Chulainn
11
4
13
4.38
W
Cthulhu
RonRon0900
Cthulhu
6
2
18
7.5
L
Athena
Thiivdan
Athena
2
9
7
0.61
L
Danzaburou
TopDiesel1
Danzaburou
2
10
4
0.4
W
Danzaburou
TrueNorm98
Danzaburou
11
3
6
4.67
W
Arachne
XxIcyEOnxX
Arachne
4
4
8
2
W
The Morrigan
eL CHaPos DANK
The Morrigan
13
3
11
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,873
Damage
64,405
114,003
Taken
113,428
71,802
Mitigated
68,174
49,640
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,936
2,558
0
2,328
19,672
14,952
514
4,641
14,991
0
62,428
L
17,012
4,944
0
4,602
24,337
11,631
0
6,650
17,583
0
79,505
L
Persephone
Jorncho
Persephone
14,187
1,929
0
4,693
23,435
10,557
43
9,597
13,356
64,595
0
W
Cu Chulainn
Psyco Suede
Cu Chulainn
26,341
6,286
0
11,433
32,443
28,636
1,456
4,194
26,706
17,455
69,512
W
Cthulhu
RonRon0900
Cthulhu
14,655
1,067
1,349
8,757
19,917
17,012
1,629
6,642
12,888
54,704
0
L
Athena
Thiivdan
Athena
10,596
2,682
0
2,293
25,455
22,830
175
11,784
13,501
36,200
0
L
Danzaburou
TopDiesel1
Danzaburou
9,674
4,258
0
4,958
20,529
8,204
0
6,217
14,236
0
73,306
W
Danzaburou
TrueNorm98
Danzaburou
21,847
15,747
0
11,376
23,044
9,213
5,533
5,912
17,132
0
135,055
W
Arachne
XxIcyEOnxX
Arachne
8,526
6,744
0
10,875
22,043
9,719
3,752
3,262
18,647
0
122,473
W
The Morrigan
eL CHaPos DANK
The Morrigan
20,504
2,340
0
5,850
16,556
7,222
2,874
4,692
11,783
114,234
4,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,154
Gold Earned
56,947
745
Minions Killed
519
0
Camps Cleared
0
2,357,229
Distance Traveled
2,247,880
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,946
438
126
5
0
373,421
0
L
Pele
11,436
457
112
4
0
515,473
0
L
Persephone
11,675
467
111
4
0
432,855
0
W
Cu Chulainn
14,765
591
129
5
0
444,746
2
W
Cthulhu
13,359
534
79
3
0
548,343
2
L
Athena
11,252
450
58
2
0
501,241
5
L
Danzaburou
11,638
466
112
4
0
424,890
2
W
Danzaburou
16,298
652
167
7
0
416,465
4
W
Arachne
14,991
600
196
8
0
489,037
3
W
The Morrigan
15,741
630
174
7
0
458,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role