Player Matchup

Bellona
Bellona
Silver III
ManoloElCerdo
Bellona
Silver III
Level 117
God Stats
60W - 48L
1,441 SR
Queue Stats
95W - 103L
1,332 MMR
Solo
Chronos
Chronos
Gold IV
PepeHoyos88
Chronos
Gold IV
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 102L
1,397 MMR
Solo
Hun Batz
Hun Batz
Gold V
dííegóóó
Hun Batz
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold IV
rehuman
Ganesha
Gold IV
Level 67
God Stats
45W - 44L
1,477 SR
Queue Stats
513W - 513L
1,367 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
theriderthe
Ah Muzen Cab
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,484 SR
1,419 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,453 SR
1,359 MMR
Achilles
Achilles
Silver I
EMPSpotty
Achilles
Silver I
Level 64
God Stats
0W - 1L
1,603 SR
Queue Stats
61W - 62L
1,369 MMR
Solo
Athena
Athena
Gold IV
Jaosn17
Athena
Gold IV
Level 88
God Stats
2W - 11L
1,289 SR
Queue Stats
119W - 131L
1,321 MMR
Solo
Ymir
Ymir
Gold V
JimHalbert
Ymir
Gold V
Level 82
God Stats
2W - 7L
1,402 SR
Queue Stats
250W - 253L
1,371 MMR
Solo
Jing Wei
Jing Wei
Gold IV
STSDokeshi
Jing Wei
Gold IV
Level 125
God Stats
4W - 7L
1,411 SR
Queue Stats
564W - 579L
1,372 MMR
Solo
Chang'e
Chang'e
Gold V
adriansoo
Chang'e
Gold V
Level 126
God Stats
52W - 38L
1,562 SR
Queue Stats
411W - 438L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
4 / 2 / 2
9,109
607
8,153
11,939
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
PepeHoyos88
Chronos
15
2 / 0 / 6
8,651
577
7,101
5,947
2,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
dííegóóó
Hun Batz
14
3 / 2 / 5
8,549
570
6,558
8,503
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
rehuman
Ganesha
13
0 / 0 / 11
7,977
532
7,662
8,614
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
theriderthe
Ah Muzen Cab
15
9 / 0 / 4
9,248
617
14,498
12,431
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetPersephoneTiamatDanzaburouApollo

VS

Bans
Guan YuNemesisMerlinTsukuyomiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EMPSpotty
Achilles
13
2 / 3 / 1
7,656
510
7,097
9,999
5,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Jaosn17
Athena
11
0 / 4 / 0
7,230
482
4,401
17,982
8,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 2
6,718
448
4,310
12,145
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
STSDokeshi
Jing Wei
14
0 / 2 / 0
8,399
560
4,778
10,623
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
adriansoo
Chang'e
12
2 / 4 / 1
7,290
486
6,843
10,725
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
4
4
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
EMPSpotty
Achilles
2
3
1
0.83
L
Athena
Jaosn17
Athena
0
4
0
0
L
0
5
2
0.2
W
Bellona
4
2
2
2.5
W
Chronos
PepeHoyos88
Chronos
2
0
6
5
L
Jing Wei
STSDokeshi
Jing Wei
0
2
0
0
L
Chang'e
adriansoo
Chang'e
2
4
1
0.63
W
Hun Batz
dííegóóó
Hun Batz
3
2
5
2.75
W
Ganesha
rehuman
Ganesha
0
0
11
5.5
W
Ah Muzen Cab
theriderthe
Ah Muzen Cab
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,972
Damage
27,429
47,434
Taken
61,474
23,221
Mitigated
26,328
22,595
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
EMPSpotty
Achilles
7,097
1,428
0
1,011
9,999
5,708
0
628
9,371
0
37,594
L
Athena
Jaosn17
Athena
4,401
559
0
2,282
17,982
8,891
0
7,167
10,815
18,351
0
L
4,310
1,416
0
2,708
12,145
5,175
0
1,752
10,393
38,754
0
W
Bellona
8,153
2,986
0
6,492
11,939
7,905
98
1,924
9,987
0
58,371
W
Chronos
PepeHoyos88
Chronos
7,101
3,383
0
2,447
5,947
2,232
720
1,379
4,568
66,456
0
L
Jing Wei
STSDokeshi
Jing Wei
4,778
3,482
0
3,782
10,623
3,738
0
2,902
7,721
0
61,291
L
Chang'e
adriansoo
Chang'e
6,843
719
2,353
4,239
10,725
2,816
0
2,314
8,411
43,981
0
W
Hun Batz
dííegóóó
Hun Batz
6,558
2,504
0
3,205
8,503
3,372
0
2,653
5,730
0
56,622
W
Ganesha
rehuman
Ganesha
7,662
620
0
2,480
8,614
5,082
241
3,865
4,531
25,257
0
W
Ah Muzen Cab
theriderthe
Ah Muzen Cab
14,498
6,583
0
7,971
12,431
4,630
1,194
5,033
7,064
0
68,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
37,293
516
Minions Killed
414
0
Camps Cleared
0
1,580,768
Distance Traveled
1,362,718
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,656
510
74
5
0
299,943
2
L
Athena
7,230
482
26
2
0
299,880
5
L
Ymir
6,718
448
73
5
0
238,257
5
W
Bellona
9,109
607
133
9
0
318,807
4
W
Chronos
8,651
577
121
8
0
305,566
3
L
Jing Wei
8,399
560
132
9
0
251,480
5
L
Chang'e
7,290
486
109
7
0
273,158
1
W
Hun Batz
8,549
570
111
7
0
313,067
5
W
Ganesha
7,977
532
12
1
0
323,170
2
W
Ah Muzen Cab
9,248
617
139
9
0
320,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role