Player Matchup

Jing Wei
Jing Wei
Bronze III
BoardingPoppy71
Jing Wei
Bronze III
Level 84
God Stats
4W - 2L
1,129 SR
Queue Stats
4W - 7L
1,400 MMR
Party 1
Fenrir
Fenrir
Bronze III
ScentedJanitor8
Fenrir
Bronze III
Level 80
God Stats
3W - 2L
1,538 SR
Queue Stats
3W - 7L
1,458 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
coxcomb
Aphrodite
Bronze III
Level 88
God Stats
2W - 0L
1,346 SR
Queue Stats
4W - 3L
1,458 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 84
1,338 SR
1,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,569 SR
1,375 MMR
Kuzenbo
Kuzenbo
Silver I
CassTete
Kuzenbo
Silver I
Level 138
God Stats
8W - 8L
1,467 SR
Queue Stats
40W - 43L
1,256 MMR
Party 2
Ah Puch
Ah Puch
Silver I
Hkblais
Ah Puch
Silver I
Level 144
God Stats
8W - 7L
1,426 SR
Queue Stats
55W - 54L
1,319 MMR
Party 2
Chiron
Chiron
Gold V
thaskill
Chiron
Gold V
Level 142
God Stats
6W - 4L
1,815 SR
Queue Stats
39W - 39L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
5 / 1 / 9
13,906
632
10,790
22,397
7,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 3 / 6
14,714
669
19,374
27,585
23,141
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
coxcomb
Aphrodite
17
1 / 2 / 12
13,079
595
12,084
21,992
9,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChaacZeusTsukuyomiDanzaburouBacchus

VS

Bans
MulanCerberusAresBakasuraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CassTete
Kuzenbo
16
2 / 3 / 3
13,395
609
14,429
15,471
25,762
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Hkblais
Ah Puch
16
2 / 7 / 4
12,858
584
25,255
20,040
8,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
thaskill
Chiron
16
2 / 5 / 3
13,093
595
18,692
15,891
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
15
Kills
6
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
1
9
9.5
L
Kuzenbo
CassTete
Kuzenbo
2
3
3
1.17
L
Ah Puch
Hkblais
Ah Puch
2
7
4
0.57
W
9
3
6
4
W
Aphrodite
coxcomb
Aphrodite
1
2
12
3.5
L
Chiron
thaskill
Chiron
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,248
Damage
58,376
71,974
Taken
51,402
40,809
Mitigated
41,277
47,721
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,790
10,606
0
10,754
22,397
7,986
1,645
12,392
9,442
0
58,700
L
Kuzenbo
CassTete
Kuzenbo
14,429
5,062
0
1,740
15,471
25,762
14
3,875
11,596
37,785
0
L
Ah Puch
Hkblais
Ah Puch
25,255
326
1,279
6,225
20,040
8,630
0
5,217
14,823
84,110
0
W
19,374
3,484
0
4,200
27,585
23,141
0
12,381
14,626
231
57,788
W
Aphrodite
coxcomb
Aphrodite
12,084
1,009
17,012
15,755
21,992
9,682
182
13,356
8,077
82,325
0
L
Chiron
thaskill
Chiron
18,692
8,533
1,592
4,432
15,891
6,885
275
3,326
12,544
0
69,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
39,346
342
Minions Killed
231
0
Camps Cleared
0
1,228,079
Distance Traveled
1,169,255
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,906
632
126
6
0
391,044
0
L
Kuzenbo
13,395
609
37
2
0
424,181
3
L
Ah Puch
12,858
584
110
5
0
362,776
4
W
Fenrir
14,714
669
55
3
0
439,891
2
W
Aphrodite
13,079
595
161
7
0
397,144
0
L
Chiron
13,093
595
84
4
0
382,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role