Player Matchup

Horus
Horus
MerryBot
Horus
Level 82
God Stats
0W - 1L
1,300 SR
Queue Stats
90W - 59L
1,604 Elo+
Party 3
Vulcan
Vulcan
MileHighDiddly
Vulcan
Level 139
God Stats
2W - 3L
1,824 SR
Queue Stats
261W - 213L
1,666 Elo+
Party 3
Rama
Rama
SavageIiIAddict
Rama
Level 127
God Stats
5W - 4L
1,712 SR
Queue Stats
194W - 135L
1,670 Elo+
Party 3
Ao Kuang
Ao Kuang
callmelax
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
xEZPZ
Thanatos
Level 65
God Stats
31W - 33L
1,556 SR
Queue Stats
214W - 171L
1,581 Elo+
Party 2
Team Averages
Level 114
1,578 SR
1,604 Elo+

VS

Team Averages
Level 140
1,663 SR
1,659 Elo+
King Arthur
King Arthur
Abel
King Arthur
Level 159
God Stats
1W - 0L
1,514 SR
Queue Stats
34W - 11L
1,777 Elo+
Party 1
Bastet
Bastet
Max Tryn
Bastet
Level 105
God Stats
38W - 9L
1,781 SR
Queue Stats
457W - 444L
1,635 Elo+
Solo
Izanami
Izanami
Sakura
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ssalbap
Janus
Level 154
God Stats
1W - 0L
1,570 SR
Queue Stats
39W - 14L
1,752 Elo+
Party 1
Discordia
Discordia
teatamera
Discordia
Level 127
God Stats
2W - 0L
1,951 SR
Queue Stats
20W - 7L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MerryBot
Horus
12
0 / 4 / 2
6,252
625
2,897
11,384
9,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 3
7,576
758
7,607
10,150
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 3
8,963
896
5,227
10,109
3,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
callmelax
Ao Kuang
13
1 / 3 / 2
6,933
693
3,000
10,192
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
xEZPZ
Thanatos
11
0 / 4 / 4
6,122
612
3,388
6,566
2,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abel
King Arthur
15
3 / 1 / 8
8,270
827
5,857
8,417
6,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Max Tryn
Bastet
14
4 / 1 / 7
8,093
809
8,150
6,274
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Sakura
Izanami
15
7 / 1 / 5
9,257
926
12,382
6,306
2,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Ssalbap
Janus
15
4 / 1 / 8
8,666
867
10,038
4,356
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
teatamera
Discordia
12
3 / 3 / 8
8,052
805
6,891
5,830
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
7
Kills
21
21
Deaths
7
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Abel
King Arthur
3
1
8
7
W
Bastet
Max Tryn
Bastet
4
1
7
7.5
L
Horus
MerryBot
Horus
0
4
2
0.25
L
2
5
3
0.7
W
Izanami
Sakura
Izanami
7
1
5
9.5
L
4
5
3
1.1
W
Janus
Ssalbap
Janus
4
1
8
8
L
Ao Kuang
callmelax
Ao Kuang
1
3
2
0.67
W
Discordia
teatamera
Discordia
3
3
8
2.33
L
Thanatos
xEZPZ
Thanatos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
43,318
48,401
Taken
31,183
23,060
Mitigated
13,846
12,593
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Abel
King Arthur
5,857
454
0
500
8,417
6,182
23
3,631
4,786
0
25,042
W
Bastet
Max Tryn
Bastet
8,150
1,509
0
2,139
6,274
2,136
423
1,598
4,676
0
15,826
L
Horus
MerryBot
Horus
2,897
932
1,542
3,543
11,384
9,628
0
4,057
7,327
0
9,267
L
7,607
1,121
0
2,017
10,150
3,455
0
5,329
4,821
29,151
0
W
Izanami
Sakura
Izanami
12,382
7,634
0
764
6,306
2,319
2,684
755
5,551
0
37,485
L
5,227
3,752
0
1,855
10,109
3,661
0
2,248
7,861
0
25,047
W
Janus
Ssalbap
Janus
10,038
470
0
734
4,356
1,547
137
2,400
1,956
36,919
0
L
Ao Kuang
callmelax
Ao Kuang
3,000
621
0
1,979
10,192
4,079
0
3,070
7,122
21,869
0
W
Discordia
teatamera
Discordia
6,891
49
0
360
5,830
1,662
204
2,388
3,442
13,330
0
L
Thanatos
xEZPZ
Thanatos
3,388
0
0
1,657
6,566
2,237
0
2,402
4,164
0
4,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,846
Gold Earned
42,338
183
Minions Killed
238
7
Camps Cleared
8
890,715
Distance Traveled
1,041,138
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,270
827
67
7
0
214,014
4
W
Bastet
8,093
809
14
1
1
248,285
3
L
Horus
6,252
625
15
2
0
191,565
2
L
Vulcan
7,576
758
59
6
0
180,323
4
W
Izanami
9,257
926
69
7
2
180,928
0
L
Rama
8,963
896
58
6
3
156,948
3
W
Janus
8,666
867
75
8
3
203,079
0
L
Ao Kuang
6,933
693
42
4
3
196,821
1
W
Discordia
8,052
805
13
1
2
194,832
2
L
Thanatos
6,122
612
9
1
1
165,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role