Player Matchup

Gilgamesh
Gilgamesh
BlazedONI420
Gilgamesh
Level 25
God Stats
0W - 1L
1,490 SR
Queue Stats
13W - 22L
1,439 Elo+
Solo
Chang'e
Chang'e
Shadow2478
Chang'e
Level 29
God Stats
3W - 7L
1,326 SR
Queue Stats
295W - 315L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tenèbræ
Tsukuyomi
Level 15
God Stats
1W - 2L
1,782 SR
Queue Stats
6W - 9L
1,457 Elo+
Solo
Artio
Artio
WeezyFgoat
Artio
Level 16
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
iPraised
Danzaburou
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
223W - 226L
1,501 Elo+
Solo
Team Averages
Level 22
1,471 SR
1,484 Elo+

VS

Team Averages
Level 26
1,580 SR
1,430 Elo+
Cthulhu
Cthulhu
ApeX Confusion
Cthulhu
Level 28
God Stats
45W - 44L
1,542 SR
Queue Stats
57W - 72L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
Fxndii Brikz
Gilgamesh
Level 25
God Stats
12W - 7L
1,705 SR
Queue Stats
22W - 25L
1,525 Elo+
Solo
Danzaburou
Danzaburou
IcyDuzIt
Danzaburou
Level 33
God Stats
20W - 10L
1,737 SR
Queue Stats
70W - 67L
1,457 Elo+
Party 1
Scylla
Scylla
THEB0T 001
Scylla
Level 16
God Stats
9W - 10L
1,376 SR
Queue Stats
23W - 17L
1,335 Elo+
Party 1
Terra
Terra
dextzu
Terra
Level 27
God Stats
43W - 26L
1,540 SR
Queue Stats
216W - 188L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazedONI420
Gilgamesh
19
6 / 6 / 5
12,588
484
13,771
22,367
23,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Shadow2478
Chang'e
16
3 / 11 / 5
11,006
423
19,105
25,302
10,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Tenèbræ
Tsukuyomi
18
11 / 8 / 1
12,428
478
27,693
27,574
16,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artio
18
5 / 3 / 8
11,673
449
10,697
25,512
27,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
iPraised
Danzaburou
15
2 / 11 / 5
10,452
402
14,985
23,491
9,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 14
10,952
421
12,266
22,127
19,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Fxndii Brikz
Gilgamesh
20
17 / 6 / 9
14,773
568
23,647
26,943
18,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
IcyDuzIt
Danzaburou
20
10 / 5 / 11
14,466
556
22,536
22,785
9,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
THEB0T 001
Scylla
18
5 / 6 / 6
12,210
470
11,773
16,862
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
dextzu
Terra
18
6 / 4 / 13
12,403
477
19,968
25,037
16,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
27
Kills
39
39
Deaths
28
24
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
7
14
1.14
L
Gilgamesh
BlazedONI420
Gilgamesh
6
6
5
1.42
W
Gilgamesh
Fxndii Brikz
Gilgamesh
17
6
9
3.58
W
Danzaburou
IcyDuzIt
Danzaburou
10
5
11
3.1
L
Chang'e
Shadow2478
Chang'e
3
11
5
0.5
W
Scylla
THEB0T 001
Scylla
5
6
6
1.33
L
Tsukuyomi
Tenèbræ
Tsukuyomi
11
8
1
1.44
L
Artio
5
3
8
3
W
Terra
dextzu
Terra
6
4
13
3.13
L
Danzaburou
iPraised
Danzaburou
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,251
Damage
90,190
124,246
Taken
113,754
87,138
Mitigated
69,257
35,091
Healing
37,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,266
733
1,948
1,083
22,127
19,359
767
8,261
13,512
47,817
0
L
Gilgamesh
BlazedONI420
Gilgamesh
13,771
2,654
0
5,321
22,367
23,121
398
5,093
17,274
0
80,186
W
Gilgamesh
Fxndii Brikz
Gilgamesh
23,647
5,651
0
3,687
26,943
18,275
2,427
6,150
20,623
0
67,429
W
Danzaburou
IcyDuzIt
Danzaburou
22,536
10,783
1,056
7,570
22,785
9,539
6,372
6,699
15,870
0
95,496
L
Chang'e
Shadow2478
Chang'e
19,105
1,731
498
6,520
25,302
10,571
576
8,646
16,434
71,618
0
W
Scylla
THEB0T 001
Scylla
11,773
533
773
1,136
16,862
5,554
1,378
3,378
13,262
59,734
0
L
Tsukuyomi
Tenèbræ
Tsukuyomi
27,693
6,902
0
8,702
27,574
16,519
46
7,895
19,609
0
87,924
L
Artio
10,697
641
758
9,254
25,512
27,089
448
11,364
13,967
38,918
0
W
Terra
dextzu
Terra
19,968
2,111
10,020
10,108
25,037
16,530
1,472
4,302
20,685
54,533
0
L
Danzaburou
iPraised
Danzaburou
14,985
7,929
0
4,038
23,491
9,838
785
10,490
12,955
0
73,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,147
Gold Earned
64,804
503
Minions Killed
495
0
Camps Cleared
0
2,120,155
Distance Traveled
2,369,991
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,952
421
73
3
0
501,443
0
L
Gilgamesh
12,588
484
108
4
0
438,175
4
W
Gilgamesh
14,773
568
89
3
0
430,007
0
W
Danzaburou
14,466
556
120
5
0
456,723
0
L
Chang'e
11,006
423
109
4
0
367,176
1
W
Scylla
12,210
470
125
5
0
423,348
1
L
Tsukuyomi
12,428
478
117
5
0
429,432
0
L
Artio
11,673
449
61
2
0
507,711
0
W
Terra
12,403
477
88
3
0
558,470
1
L
Danzaburou
10,452
402
108
4
0
377,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role