Player Matchup

Danzaburou
Danzaburou
CyberGrizzly728
Danzaburou
Level 29
God Stats
34W - 49L
1,404 SR
Queue Stats
153W - 202L
1,397 Elo+
Party 1
Ravana
Ravana
GhostLocalHost
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,279 Elo+
Solo
Ra
Ra
VampireDragon
Ra
Level 15
God Stats
4W - 3L
1,602 SR
Queue Stats
116W - 151L
1,280 Elo+
Solo
Freya
Freya
makeupanddogs
Freya
Level 13
God Stats
1W - 4L
1,182 SR
Queue Stats
78W - 116L
1,246 Elo+
Party 1
Hel
Hel
xAllieKattX
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 243L
1,353 Elo+
Party 1
Team Averages
Level 23
1,438 SR
1,311 Elo+

VS

Team Averages
Level 21
1,344 SR
1,401 Elo+
Apollo
Apollo
Damicarter
Apollo
Level 28
God Stats
2W - 3L
1,317 SR
Queue Stats
120W - 150L
1,359 Elo+
Solo
Serqet
Serqet
Darkziom
Serqet
Level 30
God Stats
28W - 36L
1,591 SR
Queue Stats
370W - 405L
1,433 Elo+
Solo
Janus
Janus
Kaladin1776
Janus
Level 28
God Stats
2W - 4L
1,074 SR
Queue Stats
197W - 204L
1,281 Elo+
Solo
Ymir
Ymir
Middlemist
Ymir
Level 8
God Stats
10W - 0L
1,500 SR
Queue Stats
27W - 13L
1,343 Elo+
Party 2
Ra
Ra
lLaZyl
Ra
Level 13
God Stats
6W - 6L
1,238 SR
Queue Stats
149W - 64L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CyberGrizzly728
Danzaburou
17
2 / 6 / 7
10,870
988
10,098
19,559
7,782
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 9 / 8
11,618
1,056
11,579
17,004
7,940
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 13 / 7
10,380
944
4,991
17,713
6,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 8 / 5
9,962
906
3,371
12,518
5,052
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
6 / 4 / 5
12,328
1,121
14,163
16,965
7,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Damicarter
Apollo
19
8 / 4 / 19
11,809
1,074
13,511
10,289
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Darkziom
Serqet
18
7 / 4 / 15
11,450
1,041
9,495
11,933
5,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 19
12,171
1,106
16,855
7,561
2,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 22
13,146
1,195
18,338
9,784
9,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
18
9 / 3 / 20
12,366
1,124
17,162
9,206
3,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
135
13
Kills
40
40
Deaths
13
32
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CyberGrizzly728
Danzaburou
2
6
7
0.92
W
Apollo
Damicarter
Apollo
8
4
19
4.38
W
Serqet
Darkziom
Serqet
7
4
15
3.63
L
3
9
8
0.78
W
9
2
19
9.25
W
7
0
22
18
L
1
13
7
0.35
W
Ra
9
3
20
6.33
L
1
8
5
0.44
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,202
Damage
75,361
83,759
Taken
48,773
34,928
Mitigated
26,118
7,676
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CyberGrizzly728
Danzaburou
10,098
4,230
292
1,001
19,559
7,782
0
12,260
7,197
0
32,539
W
Apollo
Damicarter
Apollo
13,511
10,453
0
1,100
10,289
5,297
0
5,317
4,972
0
25,825
W
Serqet
Darkziom
Serqet
9,495
3,596
0
0
11,933
5,428
0
5,542
6,391
0
21,869
L
11,579
3,816
0
678
17,004
7,940
0
12,285
4,719
0
25,430
W
16,855
1,541
0
1,604
7,561
2,673
0
3,380
4,181
43,967
0
W
18,338
2,480
0
0
9,784
9,425
0
5,055
4,729
34,467
0
L
4,991
800
334
615
17,713
6,680
0
10,520
7,043
22,299
0
W
Ra
17,162
2,444
1,438
309
9,206
3,295
0
3,231
5,975
33,641
0
L
3,371
1,703
0
577
12,518
5,052
0
6,505
5,780
11,628
0
L
14,163
558
716
3,463
16,965
7,474
0
10,785
5,728
26,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,158
Gold Earned
60,942
157
Minions Killed
201
3
Camps Cleared
4
839,133
Distance Traveled
908,857
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,870
988
40
4
2
156,403
0
W
Apollo
11,809
1,074
34
3
1
152,350
0
W
Serqet
11,450
1,041
33
3
1
191,727
1
L
Ravana
11,618
1,056
28
3
0
203,631
0
W
Janus
12,171
1,106
56
5
0
206,823
0
W
Ymir
13,146
1,195
38
3
0
192,946
0
L
Ra
10,380
944
43
4
0
111,998
1
W
Ra
12,366
1,124
40
4
2
165,011
0
L
Freya
9,962
906
16
1
0
116,154
0
L
Hel
12,328
1,121
30
3
1
250,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role