Player Matchup

Sobek
Sobek
Blushhy
Sobek
Level 159
God Stats
7W - 7L
1,643 SR
Queue Stats
321W - 318L
1,523 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Keifdabit
Ah Muzen Cab
Level 66
God Stats
21W - 14L
1,725 SR
Queue Stats
107W - 104L
1,627 Elo+
Party 3
Kukulkan
Kukulkan
N1netbattler27
Kukulkan
Level 120
God Stats
7W - 1L
1,828 SR
Queue Stats
44W - 43L
1,540 Elo+
Party 1
Loki
Loki
Noaa7
Loki
Level 68
God Stats
7W - 5L
1,687 SR
Queue Stats
157W - 165L
1,482 Elo+
Solo
Nike
Nike
SkinnyTurd
Nike
Level 95
God Stats
5W - 6L
1,897 SR
Queue Stats
148W - 121L
1,532 Elo+
Party 1
Team Averages
Level 102
1,756 SR
1,541 Elo+

VS

Team Averages
Level 122
1,506 SR
1,466 Elo+
Set
Set
FallenTempest
Set
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 22L
1,206 Elo+
Party 2
Ah Puch
Ah Puch
Gr8Zel
Ah Puch
Level 125
God Stats
3W - 4L
1,520 SR
Queue Stats
105W - 109L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
Mesiasfox
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
RecluesiveGhost
Rama
Level 143
God Stats
9W - 7L
1,511 SR
Queue Stats
347W - 326L
1,624 Elo+
Party 2
Hercules
Hercules
iKozxx
Hercules
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
132W - 137L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blushhy
Sobek
11
0 / 0 / 6
7,363
433
6,933
12,424
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Keifdabit
Ah Muzen Cab
17
8 / 3 / 2
9,865
580
11,567
10,670
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
2 / 3 / 2
8,317
489
2,794
6,963
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Noaa7
Loki
17
5 / 4 / 0
9,510
559
8,614
13,284
4,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 2
9,099
535
3,950
12,864
7,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
9,002
530
5,257
13,552
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Gr8Zel
Ah Puch
15
1 / 4 / 1
9,123
537
6,874
7,163
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Mesiasfox
Cthulhu
16
0 / 1 / 2
9,141
538
9,861
9,791
9,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 5 / 2
9,721
572
6,801
11,871
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
iKozxx
Hercules
14
4 / 2 / 2
8,877
522
4,883
9,509
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
10
10
Deaths
16
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Blushhy
Sobek
0
0
6
3
W
3
4
3
1.13
W
Ah Puch
Gr8Zel
Ah Puch
1
4
1
0.38
L
Ah Muzen Cab
Keifdabit
Ah Muzen Cab
8
3
2
3
W
Cthulhu
Mesiasfox
Cthulhu
0
1
2
1
L
Kukulkan
2
3
2
1
L
Loki
Noaa7
Loki
5
4
0
1.25
W
2
5
2
0.6
L
1
0
2
2
W
Hercules
iKozxx
Hercules
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
33,676
56,205
Taken
51,886
28,714
Mitigated
30,192
16,148
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Blushhy
Sobek
6,933
664
0
7,162
12,424
9,054
0
3,345
9,054
26,266
0
W
5,257
3,123
0
5,069
13,552
5,858
0
982
12,570
0
55,724
W
Ah Puch
Gr8Zel
Ah Puch
6,874
147
0
1,494
7,163
2,863
300
3,299
3,864
79,004
0
L
Ah Muzen Cab
Keifdabit
Ah Muzen Cab
11,567
6,513
0
4,706
10,670
3,947
900
784
9,861
0
68,318
W
Cthulhu
Mesiasfox
Cthulhu
9,861
504
0
2,564
9,791
9,673
0
533
9,258
56,762
0
L
Kukulkan
2,794
247
0
627
6,963
3,045
192
1,286
5,677
42,830
0
L
Loki
Noaa7
Loki
8,614
3,708
0
1,273
13,284
4,673
0
5,400
7,809
0
79,283
W
6,801
5,752
0
4,344
11,871
3,780
202
2,093
9,778
0
68,864
L
3,950
747
0
2,380
12,864
7,995
0
5,220
7,069
86
57,634
W
Hercules
iKozxx
Hercules
4,883
1,801
0
3,059
9,509
8,018
0
2,906
6,603
0
10,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
45,864
539
Minions Killed
587
0
Camps Cleared
0
1,591,120
Distance Traveled
1,638,462
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,363
433
34
2
0
339,274
4
W
Set
9,002
530
119
7
0
341,392
2
W
Ah Puch
9,123
537
167
10
0
286,569
1
L
Ah Muzen Cab
9,865
580
117
7
0
331,755
3
W
Cthulhu
9,141
538
127
7
0
367,175
5
L
Kukulkan
8,317
489
111
7
0
282,744
2
L
Loki
9,510
559
138
8
0
331,183
4
W
Rama
9,721
572
156
9
0
290,034
4
L
Nike
9,099
535
139
8
0
306,164
1
W
Hercules
8,877
522
18
1
0
353,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role