Player Matchup

Loki
Loki
BackpackAxx
Loki
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JadedWRLD
Tsukuyomi
Level 119
God Stats
2W - 3L
1,621 SR
Queue Stats
285W - 257L
1,674 Elo+
Party 1
Eset
Eset
JuicyWacko
Eset
Level 45
God Stats
13W - 4L
1,877 SR
Queue Stats
127W - 71L
1,718 Elo+
Party 1
Ymir
Ymir
gabgbotelho
Ymir
Level 95
God Stats
1W - 0L
1,534 SR
Queue Stats
2W - 1L
1,507 Elo+
Party 1
Neith
Neith
robson11824
Neith
Level 109
God Stats
2W - 1L
1,610 SR
Queue Stats
18W - 18L
1,468 Elo+
Party 1
Team Averages
Level 95
1,629 SR
1,573 Elo+

VS

Team Averages
Level 77
1,549 SR
1,595 Elo+
Heimdallr
Heimdallr
CojoLoco
Heimdallr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
DaltracK
Athena
Level 64
God Stats
1W - 1L
1,501 SR
Queue Stats
9W - 3L
1,748 Elo+
Party 2
Janus
Janus
PiruK
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Raveen77
Amaterasu
Level 86
God Stats
1W - 1L
1,810 SR
Queue Stats
17W - 12L
1,690 Elo+
Party 2
Fenrir
Fenrir
alexxiiiii1
Fenrir
Level 45
God Stats
32W - 42L
1,434 SR
Queue Stats
395W - 375L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 1
10,572
587
11,164
12,652
6,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
JadedWRLD
Tsukuyomi
18
13 / 2 / 6
11,546
641
15,373
11,821
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 6 / 4
10,839
602
9,590
11,553
4,068
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 5
7,609
423
1,456
13,529
12,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 6
9,305
517
6,141
12,305
4,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CojoLoco
Heimdallr
15
2 / 5 / 3
8,977
499
11,107
12,585
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
DaltracK
Athena
11
2 / 5 / 4
7,648
425
4,450
11,074
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
PiruK
Janus
16
5 / 5 / 5
9,883
549
7,632
11,610
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Raveen77
Amaterasu
14
2 / 4 / 2
8,636
480
4,313
13,576
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
15
8 / 6 / 3
9,878
549
9,431
15,604
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
25
Kills
19
19
Deaths
25
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
5
1
0.9
L
Heimdallr
CojoLoco
Heimdallr
2
5
3
0.7
L
Athena
DaltracK
Athena
2
5
4
0.8
W
Tsukuyomi
JadedWRLD
Tsukuyomi
13
2
6
8
W
5
6
4
1.17
L
Janus
PiruK
Janus
5
5
5
1.5
L
Amaterasu
Raveen77
Amaterasu
2
4
2
0.75
L
Fenrir
8
6
3
1.58
W
1
3
5
1.17
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,724
Damage
36,933
61,860
Taken
64,449
32,537
Mitigated
28,482
15,847
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,164
3,872
0
3,344
12,652
6,923
428
1,007
11,645
0
71,454
L
Heimdallr
CojoLoco
Heimdallr
11,107
6,136
0
3,745
12,585
4,155
1,040
2,381
10,204
0
67,091
L
Athena
DaltracK
Athena
4,450
1,561
0
1,502
11,074
7,019
0
3,531
7,543
14,504
0
W
Tsukuyomi
JadedWRLD
Tsukuyomi
15,373
3,878
0
4,348
11,821
4,683
0
2,473
9,242
0
77,662
W
9,590
603
1,783
2,573
11,553
4,068
0
3,480
7,837
68,487
0
L
Janus
PiruK
Janus
7,632
578
202
1,924
11,610
2,881
0
1,552
10,058
56,475
0
L
Amaterasu
Raveen77
Amaterasu
4,313
1,944
0
3,135
13,576
9,052
260
1,454
12,122
0
36,010
L
Fenrir
9,431
1,219
0
5,270
15,604
5,375
350
2,128
13,476
0
61,581
W
1,456
286
0
0
13,529
12,580
0
2,400
11,061
16,964
0
W
6,141
2,334
0
3,799
12,305
4,283
854
2,270
9,990
0
61,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,871
Gold Earned
45,022
495
Minions Killed
424
0
Camps Cleared
0
1,830,271
Distance Traveled
1,629,025
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,572
587
134
7
0
322,579
3
L
Heimdallr
8,977
499
108
6
0
291,223
4
L
Athena
7,648
425
13
1
0
386,688
3
W
Tsukuyomi
11,546
641
109
6
0
421,162
4
W
Eset
10,839
602
113
6
0
328,562
2
L
Janus
9,883
549
133
7
0
350,543
9
L
Amaterasu
8,636
480
74
4
0
252,129
3
L
Fenrir
9,878
549
96
5
0
348,442
2
W
Ymir
7,609
423
28
2
0
381,291
0
W
Neith
9,305
517
111
6
0
376,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role