Player Matchup

Izanami
Izanami
Bigmatiassen
Izanami
Level 26
God Stats
28W - 26L
1,563 SR
Queue Stats
85W - 101L
1,387 Elo+
Party 2
Discordia
Discordia
DemonKiwi
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MlkCrisposo
Cerberus
Level 27
God Stats
19W - 21L
1,374 SR
Queue Stats
98W - 126L
1,359 Elo+
Party 2
Guan Yu
Guan Yu
Tedas1552
Guan Yu
Level 22
God Stats
10W - 6L
1,638 SR
Queue Stats
179W - 186L
1,397 Elo+
Solo
Fenrir
Fenrir
iSemNome
Fenrir
Level 15
God Stats
1W - 0L
1,288 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,473 SR
1,429 Elo+

VS

Team Averages
Level 17
1,395 SR
1,477 Elo+
Set
Set
EnzoSebad
Set
Level 29
God Stats
76W - 109L
1,469 SR
Queue Stats
335W - 401L
1,429 Elo+
Solo
Neith
Neith
JIRAYA-C137
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Jehsorriso
Yemoja
Level 8
God Stats
0W - 2L
1,282 SR
Queue Stats
4W - 6L
1,480 Elo+
Solo
Hades
Hades
MadaraMerlin
Hades
Level 17
God Stats
4W - 3L
1,321 SR
Queue Stats
39W - 27L
1,547 Elo+
Solo
Janus
Janus
SirGatosor
Janus
Level 26
God Stats
13W - 10L
1,404 SR
Queue Stats
68W - 64L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigmatiassen
Izanami
14
7 / 2 / 7
8,539
569
10,133
7,344
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DemonKiwi
Discordia
12
1 / 4 / 1
7,251
483
1,176
4,277
1,500
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MlkCrisposo
Cerberus
13
5 / 1 / 8
8,640
576
5,159
9,670
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Tedas1552
Guan Yu
15
1 / 3 / 3
8,180
545
6,206
10,805
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Fenrir
iSemNome
Fenrir
17
13 / 0 / 2
9,941
663
15,299
8,442
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,759
517
5,880
10,190
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 1
6,749
450
5,494
10,874
3,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Jehsorriso
Yemoja
8
1 / 6 / 0
6,008
401
2,559
8,542
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 3 / 1
7,658
511
5,677
9,924
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
13
3 / 7 / 0
7,884
526
3,993
10,887
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
27
Kills
10
10
Deaths
27
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bigmatiassen
Izanami
7
2
7
5.25
W
Discordia
DemonKiwi
Discordia
1
4
1
0.38
L
4
4
0
1
L
1
7
1
0.21
L
Yemoja
Jehsorriso
Yemoja
1
6
0
0.17
L
1
3
1
0.5
W
Cerberus
MlkCrisposo
Cerberus
5
1
8
9
L
Janus
3
7
0
0.43
W
Guan Yu
Tedas1552
Guan Yu
1
3
3
0.83
W
Fenrir
iSemNome
Fenrir
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
23,603
40,538
Taken
50,417
23,041
Mitigated
18,628
13,061
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bigmatiassen
Izanami
10,133
6,694
0
3,266
7,344
2,609
2,863
1,853
5,443
0
60,591
W
Discordia
DemonKiwi
Discordia
1,176
42
0
91
4,277
1,500
302
2,250
1,870
32,768
0
L
5,880
3,110
0
2,616
10,190
3,680
0
0
10,115
0
43,229
L
5,494
3,922
0
1,804
10,874
3,595
423
3,131
7,743
0
34,369
L
Yemoja
Jehsorriso
Yemoja
2,559
857
495
423
8,542
4,756
44
2,497
6,045
11,490
0
L
5,677
833
130
3,800
9,924
3,397
529
278
9,321
39,876
0
W
Cerberus
MlkCrisposo
Cerberus
5,159
306
0
2,921
9,670
7,365
63
2,984
6,608
21,544
0
L
Janus
3,993
459
0
857
10,887
3,200
214
429
10,458
48,289
0
W
Guan Yu
Tedas1552
Guan Yu
6,206
1,328
0
2,091
10,805
7,488
0
4,089
6,716
0
43,912
W
Fenrir
iSemNome
Fenrir
15,299
4,702
0
4,692
8,442
4,079
192
770
7,672
0
62,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,551
Gold Earned
36,058
410
Minions Killed
355
0
Camps Cleared
0
1,404,032
Distance Traveled
1,245,095
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,539
569
115
8
0
252,661
3
W
Discordia
7,251
483
63
4
0
277,871
0
L
Set
7,759
517
94
6
0
273,978
0
L
Neith
6,749
450
62
4
0
253,716
0
L
Yemoja
6,008
401
12
1
0
164,083
0
L
Hades
7,658
511
81
5
0
264,481
5
W
Cerberus
8,640
576
47
3
0
243,518
4
L
Janus
7,884
526
106
7
0
288,837
1
W
Guan Yu
8,180
545
93
6
0
255,894
0
W
Fenrir
9,941
663
92
6
0
374,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role