Player Matchup

Medusa
Medusa
JACKMENOS
Medusa
Level 6
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 4L
1,425 Elo+
Party 1
Tiamat
Tiamat
LORDJOSEPH01
Tiamat
Level 44
God Stats
5W - 5L
1,447 SR
Queue Stats
131W - 248L
1,266 Elo+
Party 1
Terra
Terra
Solferian
Terra
Level 71
God Stats
13W - 5L
1,943 SR
Queue Stats
71W - 41L
1,605 Elo+
Solo
Team Averages
Level 40
1,610 SR
1,432 Elo+

VS

Team Averages
Level 34
1,544 SR
1,372 Elo+
Olorun
Olorun
CopenHatin
Olorun
Level 33
God Stats
4W - 5L
1,584 SR
Queue Stats
11W - 30L
1,369 Elo+
Party 2
Cupid
Cupid
IceWyte
Cupid
Level 62
God Stats
2W - 5L
1,548 SR
Queue Stats
624W - 711L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
gamer294
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JACKMENOS
Medusa
7
0 / 3 / 0
5,351
595
1,819
4,738
1,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
1
0 / 0 / 0
3,468
385
0
0
0
Terra
Solferian
Terra
10
0 / 2 / 0
6,277
697
4,707
9,816
8,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CopenHatin
Olorun
10
3 / 0 / 2
7,113
790
4,950
7,589
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
IceWyte
Cupid
10
2 / 0 / 3
6,714
746
5,500
6,042
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
gamer294
Sun Wukong
9
0 / 0 / 4
6,237
693
1,249
4,891
1,799
Boots

Boots

+6%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
CopenHatin
Olorun
3
0
2
4
W
Cupid
IceWyte
Cupid
2
0
3
3.5
L
Medusa
JACKMENOS
Medusa
0
3
0
0
L
Tiamat
0
0
0
0
L
Terra
Solferian
Terra
0
2
0
0
W
Sun Wukong
gamer294
Sun Wukong
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,526
Damage
11,699
14,554
Taken
18,522
9,747
Mitigated
5,948
2,290
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CopenHatin
Olorun
4,950
2,098
939
4,586
7,589
2,376
1,380
1,732
5,857
25,760
0
W
Cupid
IceWyte
Cupid
5,500
2,856
558
2,384
6,042
1,773
748
1,379
4,663
0
27,591
L
Medusa
JACKMENOS
Medusa
1,819
787
0
250
4,738
1,734
0
1,311
3,427
0
9,822
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Terra
Solferian
Terra
4,707
77
382
1,658
9,816
8,013
0
3,671
6,145
15,810
0
W
Sun Wukong
gamer294
Sun Wukong
1,249
242
0
2,302
4,891
1,799
35
1,644
3,247
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,096
Gold Earned
20,064
37
Minions Killed
89
0
Camps Cleared
0
249,410
Distance Traveled
419,677
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,113
790
40
4
0
134,846
1
W
Cupid
6,714
746
27
3
0
147,336
0
L
Medusa
5,351
595
11
1
0
98,319
0
L
Tiamat
3,468
385
0
0
0
0
0
L
Terra
6,277
697
26
3
0
151,091
3
W
Sun Wukong
6,237
693
22
2
0
137,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role