Player Matchup

King Arthur
King Arthur
Gold II
 
King Arthur
Gold II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
JerseyJayDee
Ah Puch
Gold IV
Level 81
God Stats
7W - 12L
1,385 SR
Queue Stats
247W - 247L
1,342 MMR
Solo
Agni
Agni
Gold III
XxKYB3xX
Agni
Gold III
Level 111
God Stats
1W - 3L
1,135 SR
Queue Stats
446W - 445L
1,367 MMR
Party 1
Apollo
Apollo
Gold III
i B Flexinn
Apollo
Gold III
Level 109
God Stats
23W - 11L
1,731 SR
Queue Stats
162W - 163L
1,364 MMR
Solo
Nemesis
Nemesis
Gold V
miiguel04
Nemesis
Gold V
Level 104
God Stats
2W - 1L
1,479 SR
Queue Stats
34W - 35L
1,351 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,446 SR
1,385 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,478 SR
1,352 MMR
Yemoja
Yemoja
Bronze III
HelloKittyRekts
Yemoja
Bronze III
Level 63
God Stats
1W - 4L
1,278 SR
Queue Stats
4W - 13L
1,354 MMR
Solo
Anubis
Anubis
Silver II
IV ShockZz VI
Anubis
Silver II
Level 83
God Stats
64W - 52L
1,559 SR
Queue Stats
214W - 223L
1,349 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Knowlx
Ao Kuang
Silver III
Level 138
God Stats
1W - 3L
1,408 SR
Queue Stats
11W - 14L
1,364 MMR
Solo
Chang'e
Chang'e
Gold IV
MayoDeus
Chang'e
Gold IV
Level 148
God Stats
120W - 83L
1,656 SR
Queue Stats
586W - 594L
1,364 MMR
Solo
Chiron
Chiron
Gold IV
Prof_Didlo_PhD
Chiron
Gold IV
Level 142
God Stats
10W - 9L
1,489 SR
Queue Stats
306W - 298L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 3 / 9
11,024
479
7,204
24,149
18,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
JerseyJayDee
Ah Puch
18
1 / 1 / 6
11,783
512
15,749
13,656
11,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Agni
20
7 / 3 / 4
13,504
587
13,967
8,478
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
20
5 / 2 / 2
13,560
590
7,808
15,803
6,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
miiguel04
Nemesis
18
2 / 4 / 10
12,283
534
8,662
18,111
12,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatDanzaburouSetCu ChulainnTsukuyomi

VS

Bans
AthenaThanatosSkadiPeleCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,374
321
3,462
10,818
8,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 2 / 0
6,108
266
85
2,060
738
Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Knowlx
Ao Kuang
16
3 / 3 / 3
10,117
440
8,517
18,527
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
MayoDeus
Chang'e
19
7 / 4 / 1
11,625
505
17,394
18,039
14,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 5 / 2
9,936
432
9,232
17,508
6,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
16
Kills
13
13
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
9
1.83
L
0
2
3
0.75
L
0
2
0
0
W
Ah Puch
JerseyJayDee
Ah Puch
1
1
6
4
L
Ao Kuang
Knowlx
Ao Kuang
3
3
3
1.5
L
Chang'e
MayoDeus
Chang'e
7
4
1
1.88
L
3
5
2
0.8
W
Agni
7
3
4
3
W
Apollo
5
2
2
3
W
Nemesis
miiguel04
Nemesis
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,390
Damage
38,690
80,197
Taken
66,952
52,413
Mitigated
38,538
37,480
Healing
25,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,204
770
0
8,785
24,149
18,965
657
10,451
13,698
319
41,160
L
3,462
429
2,649
2,369
10,818
8,594
0
6,586
4,232
10,389
0
L
85
0
0
590
2,060
738
0
1,228
832
4,597
0
W
Ah Puch
JerseyJayDee
Ah Puch
15,749
691
958
9,154
13,656
11,056
1,071
4,949
8,707
74,462
0
L
Ao Kuang
Knowlx
Ao Kuang
8,517
1,345
0
6,251
18,527
7,642
0
7,109
11,418
64,244
0
L
Chang'e
MayoDeus
Chang'e
17,394
744
1,044
8,171
18,039
14,597
1,334
4,955
13,084
82,853
0
L
9,232
3,447
542
3,389
17,508
6,967
54
10,157
7,351
0
80,703
W
Agni
13,967
1,267
0
2,869
8,478
3,411
692
2,861
5,617
88,848
0
W
Apollo
7,808
5,268
0
9,251
15,803
6,794
6,151
3,981
11,822
0
122,553
W
Nemesis
miiguel04
Nemesis
8,662
2,912
0
6,463
18,111
12,187
1,363
8,220
9,891
0
88,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,154
Gold Earned
45,160
638
Minions Killed
442
0
Camps Cleared
0
2,197,261
Distance Traveled
1,711,718
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,024
479
76
3
0
465,843
4
L
Yemoja
7,374
321
12
1
0
427,084
4
L
Anubis
6,108
266
9
0
0
52,222
1
W
Ah Puch
11,783
512
141
6
0
432,844
3
L
Ao Kuang
10,117
440
122
5
0
477,842
3
L
Chang'e
11,625
505
145
6
0
391,630
0
L
Chiron
9,936
432
154
7
0
362,940
7
W
Agni
13,504
587
141
6
0
435,549
6
W
Apollo
13,560
590
165
7
0
430,580
10
W
Nemesis
12,283
534
115
5
0
432,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role