Player Matchup

Neith
Neith
Gleeful_Eagle
Neith
Level 18
God Stats
2W - 1L
1,363 SR
Queue Stats
243W - 172L
1,475 Elo+
Party 1
Ares
Ares
Stavie-magee
Ares
Level 157
God Stats
4W - 0L
1,897 SR
Queue Stats
58W - 25L
1,743 Elo+
Party 4
Scylla
Scylla
StealthShhits
Scylla
Level 160
God Stats
5W - 5L
1,725 SR
Queue Stats
94W - 41L
1,842 Elo+
Party 4
Artemis
Artemis
bahgoohl
Artemis
Level 157
God Stats
6W - 5L
1,662 SR
Queue Stats
299W - 240L
1,525 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xguavajuice420x
Kumbhakarna
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 12L
1,736 Elo+
Party 4
Team Averages
Level 108
1,629 SR
1,664 Elo+

VS

Team Averages
Level 77
1,496 SR
1,563 Elo+
Apollo
Apollo
Blackout8957
Apollo
Level 19
God Stats
0W - 1L
1,551 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
WaterSign
Gilgamesh
Level 155
God Stats
1W - 1L
1,469 SR
Queue Stats
21W - 15L
1,623 Elo+
Party 2
Awilix
Awilix
greensum41
Awilix
Level 64
God Stats
209W - 201L
1,470 SR
Queue Stats
222W - 218L
1,448 Elo+
Solo
Cerberus
Cerberus
sgxninjaa69
Cerberus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,739 Elo+
Party 3
Scylla
Scylla
vampmario
Scylla
Level 12
God Stats
3W - 4L
1,488 SR
Queue Stats
14W - 15L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 26
12,394
1,127
12,311
10,703
4,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 4 / 35
12,167
1,106
16,608
18,317
19,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
22 / 1 / 27
15,429
1,403
38,643
9,652
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
bahgoohl
Artemis
19
11 / 7 / 27
12,767
1,161
25,725
12,879
5,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
xguavajuice420x
Kumbhakarna
20
8 / 1 / 39
13,300
1,209
12,793
15,838
11,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 14 / 5
10,288
935
4,663
21,286
8,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
WaterSign
Gilgamesh
18
8 / 9 / 8
12,684
1,153
22,429
25,939
10,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
greensum41
Awilix
17
4 / 7 / 8
11,126
1,011
9,326
18,376
5,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
sgxninjaa69
Cerberus
18
4 / 13 / 12
12,118
1,102
19,759
30,454
12,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
vampmario
Scylla
17
1 / 14 / 8
10,271
934
5,726
17,114
5,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

211
Kill Participation
60
57
Kills
19
19
Deaths
57
154
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
14
5
0.32
W
9
6
26
3.67
W
7
4
35
6.13
W
22
1
27
35.5
L
Gilgamesh
WaterSign
Gilgamesh
8
9
8
1.33
W
Artemis
bahgoohl
Artemis
11
7
27
3.5
L
Awilix
greensum41
Awilix
4
7
8
1.14
L
Cerberus
sgxninjaa69
Cerberus
4
13
12
0.77
L
Scylla
vampmario
Scylla
1
14
8
0.36
W
Kumbhakarna
xguavajuice420x
Kumbhakarna
8
1
39
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,080
Damage
61,903
67,389
Taken
113,169
44,618
Mitigated
42,612
3,949
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,663
2,477
0
592
21,286
8,061
0
14,162
7,124
0
22,919
W
12,311
7,419
0
439
10,703
4,244
0
5,055
5,648
0
22,206
W
16,608
1,241
0
280
18,317
19,997
0
4,528
13,789
22,489
0
W
38,643
3,251
395
2,589
9,652
3,484
0
5,274
4,378
68,760
0
L
Gilgamesh
WaterSign
Gilgamesh
22,429
7,345
0
2,558
25,939
10,664
0
15,709
10,230
0
41,187
W
Artemis
bahgoohl
Artemis
25,725
18,276
0
0
12,879
5,631
0
6,623
6,256
0
36,878
L
Awilix
greensum41
Awilix
9,326
3,535
0
7
18,376
5,836
0
12,825
5,343
0
29,141
L
Cerberus
sgxninjaa69
Cerberus
19,759
474
0
4,855
30,454
12,324
0
13,010
17,444
33,595
0
L
Scylla
vampmario
Scylla
5,726
2,058
0
0
17,114
5,727
0
11,889
4,984
30,656
0
W
Kumbhakarna
xguavajuice420x
Kumbhakarna
12,793
911
0
246
15,838
11,262
0
4,005
11,833
27,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,057
Gold Earned
56,487
163
Minions Killed
198
5
Camps Cleared
6
931,438
Distance Traveled
921,657
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,288
935
29
3
1
171,482
0
W
Neith
12,394
1,127
16
1
1
158,926
0
W
Ares
12,167
1,106
11
1
1
191,942
0
W
Scylla
15,429
1,403
80
7
2
210,109
0
L
Gilgamesh
12,684
1,153
40
4
2
202,043
0
W
Artemis
12,767
1,161
31
3
0
145,732
0
L
Awilix
11,126
1,011
34
3
1
204,138
0
L
Cerberus
12,118
1,102
45
4
1
191,786
2
L
Scylla
10,271
934
50
5
1
152,208
0
W
Kumbhakarna
13,300
1,209
25
2
1
224,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role