Player Matchup

Anhur
Anhur
SoulStar190
Anhur
Level 28
God Stats
8W - 12L
1,423 SR
Queue Stats
99W - 96L
1,348 Elo+
Solo
Hachiman
Hachiman
clinton4u
Hachiman
Level 25
God Stats
5W - 9L
1,150 SR
Queue Stats
551W - 574L
1,500 Elo+
Solo
Anubis
Anubis
dstrainme
Anubis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 47L
1,394 Elo+
Solo
Odin
Odin
omega_pro642
Odin
Level 20
God Stats
3W - 2L
1,617 SR
Queue Stats
30W - 34L
1,450 Elo+
Party 1
Fenrir
Fenrir
zambie873
Fenrir
Level 12
God Stats
5W - 10L
1,188 SR
Queue Stats
29W - 31L
1,207 Elo+
Party 1
Team Averages
Level 23
1,376 SR
1,380 Elo+

VS

Team Averages
Level 19
1,507 SR
1,407 Elo+
Nemesis
Nemesis
LilMya
Nemesis
Level 25
God Stats
23W - 17L
1,754 SR
Queue Stats
78W - 83L
1,469 Elo+
Solo
Yemoja
Yemoja
Twins20099457
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thoth
Thoth
WealthyCrib4
Thoth
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
3W - 7L
1,305 Elo+
Solo
Thanatos
Thanatos
WrongHolePullOut
Thanatos
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Solo
Cernunnos
Cernunnos
weediagram1
Cernunnos
Level 29
God Stats
49W - 45L
1,456 SR
Queue Stats
379W - 435L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
11,564
551
11,233
15,211
5,042
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
clinton4u
Hachiman
18
8 / 7 / 8
12,286
585
8,835
13,560
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
dstrainme
Anubis
19
12 / 7 / 13
12,683
604
21,246
16,945
9,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
8 / 1 / 12
11,826
563
13,676
13,602
6,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
zambie873
Fenrir
15
9 / 3 / 11
11,190
533
7,103
13,613
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LilMya
Nemesis
18
12 / 4 / 5
12,552
598
18,693
20,674
10,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 14 / 3
7,342
350
395
11,087
2,238
14
1 / 10 / 6
9,442
450
6,946
12,312
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 11 / 5
11,125
530
12,122
18,768
5,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
weediagram1
Cernunnos
13
0 / 8 / 3
8,383
399
9,790
17,236
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
43
Kills
22
22
Deaths
47
53
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
LilMya
Nemesis
12
4
5
3.63
W
6
4
9
2.63
L
0
14
3
0.11
L
1
10
6
0.4
L
9
11
5
1.05
W
Hachiman
clinton4u
Hachiman
8
7
8
1.71
W
Anubis
dstrainme
Anubis
12
7
13
2.64
W
8
1
12
14
L
Cernunnos
weediagram1
Cernunnos
0
8
3
0.19
W
Fenrir
zambie873
Fenrir
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,093
Damage
47,946
72,931
Taken
80,077
31,610
Mitigated
23,898
21,166
Healing
14,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
LilMya
Nemesis
18,693
11,847
0
4,031
20,674
10,384
1,243
5,373
15,301
0
58,131
W
11,233
4,899
0
6,878
15,211
5,042
5,416
1,559
13,548
0
61,390
L
395
303
242
21
11,087
2,238
187
1,001
10,086
3,620
0
L
6,946
262
0
86
12,312
2,724
569
1,411
10,901
37,001
0
L
12,122
3,166
0
6,826
18,768
5,218
146
8,974
9,794
0
31,933
W
Hachiman
clinton4u
Hachiman
8,835
4,970
0
2,500
13,560
6,494
2,037
586
12,908
0
70,723
W
Anubis
dstrainme
Anubis
21,246
419
0
6,836
16,945
9,267
3,570
1,113
15,768
82,129
0
W
13,676
1,907
0
2,276
13,602
6,124
382
2,329
10,987
0
74,814
L
Cernunnos
weediagram1
Cernunnos
9,790
3,976
0
3,474
17,236
3,334
294
4,487
12,749
0
42,544
W
Fenrir
zambie873
Fenrir
7,103
892
0
2,676
13,613
4,683
86
1,020
12,379
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,549
Gold Earned
48,844
499
Minions Killed
262
0
Camps Cleared
0
1,922,641
Distance Traveled
1,705,998
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,552
598
81
4
0
423,040
1
W
Anhur
11,564
551
111
5
0
371,500
0
L
Yemoja
7,342
350
6
0
0
252,747
2
L
Thoth
9,442
450
64
3
0
363,448
0
L
Thanatos
11,125
530
39
2
0
370,518
0
W
Hachiman
12,286
585
115
5
0
318,016
5
W
Anubis
12,683
604
120
6
0
345,718
3
W
Odin
11,826
563
109
5
0
444,854
2
L
Cernunnos
8,383
399
72
3
0
296,245
2
W
Fenrir
11,190
533
44
2
0
442,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role