Player Matchup

Rama
Rama
Almetyevsk
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,753 Elo+
Party 2
Ares
Ares
Gerri38
Ares
Level 7
God Stats
1W - 1L
1,270 SR
Queue Stats
6W - 5L
1,494 Elo+
Solo
Zeus
Zeus
SaKurasong1
Zeus
Level 29
God Stats
5W - 3L
1,558 SR
Queue Stats
95W - 102L
1,466 Elo+
Party 2
Guan Yu
Guan Yu
fearwizard1
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,370 Elo+
Party 2
Nemesis
Nemesis
woyaoshani
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,517 Elo+

VS

Team Averages
Level 8
1,178 SR
1,142 Elo+
Cthulhu
Cthulhu
Alnaixmi
Cthulhu
Level 8
God Stats
0W - 3L
992 SR
Queue Stats
0W - 3L
978 Elo+
Party 1
Tiamat
Tiamat
KBAQ6R
Tiamat
Level 8
God Stats
0W - 2L
1,053 SR
Queue Stats
0W - 2L
1,048 Elo+
Party 1
Hou Yi
Hou Yi
KBMQ6R
Hou Yi
Level 12
God Stats
0W - 2L
1,103 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
Neith
Neith
SLAYQ6R
Neith
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 1
Scylla
Scylla
TBRH
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
22 / 0 / 8
13,720
762
25,636
16,851
7,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
Gerri38
Ares
15
6 / 3 / 18
10,504
584
8,982
13,788
13,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
14 / 0 / 10
11,326
629
20,488
9,187
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
fearwizard1
Guan Yu
13
3 / 1 / 19
9,072
504
5,354
13,039
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
woyaoshani
Nemesis
15
5 / 0 / 10
10,146
564
5,213
14,030
6,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alnaixmi
Cthulhu
11
1 / 9 / 3
7,059
392
5,295
21,825
12,277
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
KBAQ6R
Tiamat
10
1 / 14 / 2
6,809
378
6,056
15,704
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
KBMQ6R
Hou Yi
11
1 / 7 / 0
7,071
393
4,988
15,050
8,471
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
SLAYQ6R
Neith
10
0 / 7 / 1
6,256
348
5,770
11,353
3,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TBRH
Scylla
9
0 / 14 / 0
5,924
329
2,429
13,460
3,216
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
9
50
Kills
3
4
Deaths
51
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
22
0
8
26
L
Cthulhu
Alnaixmi
Cthulhu
1
9
3
0.28
W
Ares
Gerri38
Ares
6
3
18
5
L
Tiamat
KBAQ6R
Tiamat
1
14
2
0.14
L
Hou Yi
KBMQ6R
Hou Yi
1
7
0
0.14
L
Neith
SLAYQ6R
Neith
0
7
1
0.07
W
14
0
10
19
L
Scylla
TBRH
Scylla
0
14
0
0
W
Guan Yu
fearwizard1
Guan Yu
3
1
19
12.5
W
Nemesis
woyaoshani
Nemesis
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,673
Damage
24,538
66,895
Taken
77,392
43,934
Mitigated
33,846
31,935
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,636
22,409
0
12,377
16,851
7,617
6,907
3,410
13,167
0
124,932
L
Cthulhu
Alnaixmi
Cthulhu
5,295
156
353
500
21,825
12,277
58
7,510
13,958
25,574
0
W
Ares
Gerri38
Ares
8,982
310
0
1,816
13,788
13,545
425
2,688
11,100
36,006
0
L
Tiamat
KBAQ6R
Tiamat
6,056
1,098
87
890
15,704
6,062
50
7,162
8,209
24,024
0
L
Hou Yi
KBMQ6R
Hou Yi
4,988
1,909
0
290
15,050
8,471
370
5,519
9,087
0
31,044
L
Neith
SLAYQ6R
Neith
5,770
2,504
0
688
11,353
3,820
350
4,432
6,637
0
24,395
W
20,488
1,455
0
4,021
9,187
3,670
3,106
3,359
5,828
80,093
0
L
Scylla
TBRH
Scylla
2,429
832
0
417
13,460
3,216
0
3,588
9,595
15,457
0
W
Guan Yu
fearwizard1
Guan Yu
5,354
704
2,219
4,136
13,039
12,828
279
3,390
9,649
0
19,815
W
Nemesis
woyaoshani
Nemesis
5,213
2,293
0
7,366
14,030
6,274
70
933
13,097
0
59,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,768
Gold Earned
33,119
521
Minions Killed
191
0
Camps Cleared
0
1,676,506
Distance Traveled
1,373,400
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,720
762
193
11
0
306,787
2
L
Cthulhu
7,059
392
30
2
0
333,295
0
W
Ares
10,504
584
34
2
0
349,390
7
L
Tiamat
6,809
378
37
2
0
264,339
1
L
Hou Yi
7,071
393
53
3
0
275,952
1
L
Neith
6,256
348
44
2
0
259,083
0
W
Zeus
11,326
629
147
8
0
328,128
1
L
Scylla
5,924
329
27
2
0
240,731
2
W
Guan Yu
9,072
504
42
2
0
337,071
4
W
Nemesis
10,146
564
105
6
0
355,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role