Player Matchup

Scylla
Scylla
Gold II
AshtonB23
Scylla
Gold II
Level 98
God Stats
10W - 12L
1,521 SR
Queue Stats
518W - 517L
1,623 MMR
Party 1
Sobek
Sobek
Gold III
E500
Sobek
Gold III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,602 MMR
Party 2
Skadi
Skadi
Gold IV
KidD4vid
Skadi
Gold IV
Level 48
God Stats
0W - 1L
1,859 SR
Queue Stats
47W - 45L
1,549 MMR
Party 2
Tyr
Tyr
Gold III
Paanz
Tyr
Gold III
Level 103
God Stats
4W - 3L
1,540 SR
Queue Stats
120W - 116L
1,562 MMR
Solo
Pele
Pele
Gold III
TBPDJ
Pele
Gold III
Level 116
God Stats
6W - 7L
1,535 SR
Queue Stats
493W - 489L
1,517 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,591 SR
1,570 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,594 SR
1,552 MMR
Apollo
Apollo
Gold I
MyVinylscratch
Apollo
Gold I
Level 157
God Stats
26W - 24L
1,591 SR
Queue Stats
321W - 322L
1,560 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Picorr
Hou Yi
Gold IV
Level 99
God Stats
10W - 17L
1,879 SR
Queue Stats
167W - 172L
1,487 MMR
Party 3
Odin
Odin
Gold III
PląyMaker
Odin
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
Smakel15
Chronos
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
TrillVille
Fafnir
Gold V
Level 126
God Stats
26W - 19L
1,500 SR
Queue Stats
123W - 116L
1,714 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AshtonB23
Scylla
18
2 / 2 / 0
11,389
542
6,148
9,126
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
E500
Sobek
13
0 / 4 / 4
9,676
461
7,567
19,203
20,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
KidD4vid
Skadi
18
0 / 5 / 2
11,360
541
8,490
13,250
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
Paanz
Tyr
17
5 / 3 / 3
12,096
576
16,939
19,787
18,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
TBPDJ
Pele
18
6 / 3 / 2
11,746
559
10,441
16,046
11,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
Guan YuTsukuyomiAthenaTiamatSet

VS

Bans
YemojaRatatoskrJanusKing ArthurThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
11,488
547
13,605
15,893
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
Picorr
Hou Yi
17
1 / 1 / 7
10,213
486
10,614
11,393
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 7 / 6
12,071
575
10,384
18,269
15,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Smakel15
Chronos
18
3 / 3 / 6
11,464
546
11,079
18,821
8,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
TrillVille
Fafnir
17
3 / 0 / 10
11,645
555
7,634
13,803
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
17
17
Deaths
13
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Scylla
AshtonB23
Scylla
2
2
0
1
L
Sobek
E500
Sobek
0
4
4
0.5
L
Skadi
KidD4vid
Skadi
0
5
2
0.2
W
5
2
9
4.75
L
Tyr
Paanz
Tyr
5
3
3
2.17
W
Hou Yi
Picorr
Hou Yi
1
1
7
4.5
W
5
7
6
1.14
W
Chronos
Smakel15
Chronos
3
3
6
2
L
Pele
TBPDJ
Pele
6
3
2
2.33
W
Fafnir
TrillVille
Fafnir
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,585
Damage
53,316
77,412
Taken
78,179
59,600
Mitigated
55,113
25,411
Healing
31,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AshtonB23
Scylla
6,148
613
0
2,790
9,126
4,003
0
3,851
5,275
78,840
0
L
Sobek
E500
Sobek
7,567
283
0
5,520
19,203
20,488
0
5,694
13,509
27,878
0
L
Skadi
KidD4vid
Skadi
8,490
4,815
0
3,143
13,250
5,017
5,670
2,161
11,089
0
97,176
W
13,605
9,098
0
7,117
15,893
7,805
2,407
2,115
13,738
0
93,297
L
Tyr
Paanz
Tyr
16,939
3,619
0
8,480
19,787
18,920
108
3,647
16,140
0
76,733
W
Hou Yi
Picorr
Hou Yi
10,614
5,578
0
5,474
11,393
4,324
2,066
2,183
9,210
0
73,399
W
10,384
1,916
341
4,963
18,269
15,872
2,459
2,086
16,151
0
67,867
W
Chronos
Smakel15
Chronos
11,079
4,525
0
8,153
18,821
8,585
2,820
5,740
12,877
94,837
0
L
Pele
TBPDJ
Pele
10,441
1,403
0
5,478
16,046
11,172
0
3,692
12,354
0
94,939
W
Fafnir
TrillVille
Fafnir
7,634
1,478
0
5,899
13,803
18,527
142
3,289
10,470
24,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,267
Gold Earned
56,881
658
Minions Killed
572
0
Camps Cleared
0
2,001,617
Distance Traveled
2,091,221
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,389
542
161
8
0
372,229
12
L
Sobek
9,676
461
40
2
0
384,883
7
L
Skadi
11,360
541
173
8
0
355,813
5
W
Apollo
11,488
547
161
8
0
497,775
10
L
Tyr
12,096
576
130
6
0
424,781
1
W
Hou Yi
10,213
486
109
5
0
387,331
4
W
Odin
12,071
575
110
5
0
372,475
5
W
Chronos
11,464
546
161
8
0
413,182
9
L
Pele
11,746
559
154
7
0
463,911
3
W
Fafnir
11,645
555
31
1
0
420,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role