Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dugason
Ah Muzen Cab
Level 124
God Stats
11W - 6L
1,489 SR
Queue Stats
191W - 137L
1,688 Elo+
Party 2
Zeus
Zeus
Nixvin
Zeus
Level 81
God Stats
10W - 9L
1,478 SR
Queue Stats
508W - 296L
1,671 Elo+
Party 2
Cerberus
Cerberus
RANGER CM68
Cerberus
Level 103
God Stats
21W - 9L
1,607 SR
Queue Stats
558W - 323L
1,683 Elo+
Party 2
Team Averages
Level 103
1,524 SR
1,681 Elo+

VS

Team Averages
Level 103
1,449 SR
1,548 Elo+
Chernobog
Chernobog
Angelset
Chernobog
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 352L
1,631 Elo+
Party 1
Artio
Artio
Ragnros9
Artio
Level 122
God Stats
1W - 5L
1,347 SR
Queue Stats
395W - 371L
1,622 Elo+
Party 1
Ah Puch
Ah Puch
shakingchaos247
Ah Puch
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 10L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dugason
Ah Muzen Cab
13
4 / 2 / 5
9,763
751
11,161
8,298
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Nixvin
Zeus
12
3 / 3 / 5
9,465
728
8,082
8,075
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
RANGER CM68
Cerberus
12
2 / 3 / 6
9,599
738
7,144
15,916
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Angelset
Chernobog
14
2 / 5 / 5
9,302
716
8,846
11,778
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Ragnros9
Artio
13
6 / 4 / 2
10,140
780
14,105
18,251
15,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
6,632
510
1,291
917
191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
8
8
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Angelset
Chernobog
2
5
5
0.9
W
Ah Muzen Cab
Dugason
Ah Muzen Cab
4
2
5
3.25
W
Zeus
Nixvin
Zeus
3
3
5
1.83
W
Cerberus
RANGER CM68
Cerberus
2
3
6
1.67
L
Artio
Ragnros9
Artio
6
4
2
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,387
Damage
24,242
32,289
Taken
30,946
17,667
Mitigated
20,297
11,403
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Angelset
Chernobog
8,846
4,466
0
381
11,778
4,474
1,482
6,460
5,049
0
44,547
W
Ah Muzen Cab
Dugason
Ah Muzen Cab
11,161
5,882
0
2,406
8,298
2,944
2,220
3,918
4,380
0
47,984
W
Zeus
Nixvin
Zeus
8,082
1,150
0
1,443
8,075
2,591
687
5,024
3,051
31,480
0
W
Cerberus
RANGER CM68
Cerberus
7,144
534
0
7,554
15,916
12,132
457
6,548
9,368
26,880
0
L
Artio
Ragnros9
Artio
14,105
2,025
1,573
4,050
18,251
15,632
311
7,558
10,165
26,319
0
L
1,291
56
0
308
917
191
0
403
486
3,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
26,074
192
Minions Killed
116
0
Camps Cleared
0
660,647
Distance Traveled
471,571
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,302
716
90
7
0
195,138
1
W
Ah Muzen Cab
9,763
751
77
6
0
205,660
0
W
Zeus
9,465
728
62
5
0
218,025
4
W
Cerberus
9,599
738
53
4
0
236,962
2
L
Artio
10,140
780
19
1
0
242,843
2
L
Ah Puch
6,632
510
7
1
0
33,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role