Player Matchup

Gilgamesh
Gilgamesh
BioWolf115
Gilgamesh
Level 28
God Stats
9W - 11L
1,470 SR
Queue Stats
105W - 122L
1,282 Elo+
Party 1
Cthulhu
Cthulhu
SaYne_Core
Cthulhu
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
75W - 77L
1,269 Elo+
Party 1
Arachne
Arachne
YoungWeebmaster
Arachne
Level 26
God Stats
4W - 5L
1,907 SR
Queue Stats
95W - 128L
1,190 Elo+
Party 1
Team Averages
Level 23
1,705 SR
1,247 Elo+

VS

Team Averages
Level 43
1,550 SR
1,296 Elo+
Thor
Thor
HeisSevere
Thor
Level 61
God Stats
70W - 113L
1,459 SR
Queue Stats
317W - 529L
1,204 Elo+
Solo
Medusa
Medusa
IM Dzekito
Medusa
Level 43
God Stats
3W - 5L
1,692 SR
Queue Stats
314W - 345L
1,323 Elo+
Party 2
Hades
Hades
MKL Axe
Hades
Level 25
God Stats
13W - 7L
1,500 SR
Queue Stats
111W - 116L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BioWolf115
Gilgamesh
12
2 / 3 / 4
8,578
660
8,206
11,092
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SaYne_Core
Cthulhu
11
1 / 2 / 4
7,839
603
3,631
8,684
5,536
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 2
8,829
679
6,605
9,376
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
8,874
683
5,472
6,858
1,864
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
IM Dzekito
Medusa
12
3 / 1 / 3
8,845
680
6,031
7,396
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
MKL Axe
Hades
11
0 / 4 / 6
7,729
595
7,111
8,938
4,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
8
8
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BioWolf115
Gilgamesh
2
3
4
1.33
L
5
2
3
3.25
L
Medusa
IM Dzekito
Medusa
3
1
3
4.5
L
Hades
MKL Axe
Hades
0
4
6
0.75
W
Cthulhu
SaYne_Core
Cthulhu
1
2
4
1.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,442
Damage
18,614
29,152
Taken
23,192
13,887
Mitigated
8,927
8,420
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BioWolf115
Gilgamesh
8,206
1,551
795
3,849
11,092
4,626
228
2,927
8,165
0
38,075
L
5,472
1,224
282
429
6,858
1,864
782
917
5,941
0
13,423
L
Medusa
IM Dzekito
Medusa
6,031
3,604
0
0
7,396
2,322
87
974
6,422
0
34,398
L
Hades
MKL Axe
Hades
7,111
574
750
1,975
8,938
4,741
58
1,801
7,137
30,618
0
W
Cthulhu
SaYne_Core
Cthulhu
3,631
259
0
199
8,684
5,536
75
1,999
6,685
16,587
0
W
6,605
3,916
53
3,524
9,376
3,725
0
2,296
7,080
0
33,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
25,448
125
Minions Killed
125
0
Camps Cleared
0
711,177
Distance Traveled
616,003
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,578
660
57
4
0
244,104
5
L
Thor
8,874
683
16
1
0
167,773
1
L
Medusa
8,845
680
66
5
0
226,186
4
L
Hades
7,729
595
43
3
0
222,044
4
W
Cthulhu
7,839
603
19
1
0
238,142
0
W
Arachne
8,829
679
49
4
0
228,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role