Player Matchup

Cabrakan
Cabrakan
Kaptan707
Cabrakan
Level 27
God Stats
4W - 5L
1,490 SR
Queue Stats
72W - 81L
1,396 Elo+
Party 2
Janus
Janus
LordDeath079
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,271 Elo+
Party 2
Sun Wukong
Sun Wukong
Paladin_Warpath
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Party 2
Hun Batz
Hun Batz
ghoster307
Hun Batz
Level 29
God Stats
3W - 5L
1,488 SR
Queue Stats
94W - 100L
1,400 Elo+
Party 2
Neith
Neith
jostinichi
Neith
Level 31
God Stats
4W - 1L
1,882 SR
Queue Stats
506W - 496L
1,505 Elo+
Solo
Team Averages
Level 22
1,572 SR
1,395 Elo+

VS

Team Averages
Level 25
1,584 SR
1,473 Elo+
Ganesha
Ganesha
CarriedByTeam
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Chansuke
Neith
Level 15
God Stats
2W - 0L
1,897 SR
Queue Stats
6W - 6L
1,409 Elo+
Party 3
Tyr
Tyr
CupCakesGalore
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,473 Elo+
Party 1
Hel
Hel
CuppieCake100
Hel
Level 24
God Stats
10W - 10L
1,500 SR
Queue Stats
140W - 165L
1,434 Elo+
Solo
Scylla
Scylla
Pitiful
Scylla
Level 26
God Stats
13W - 13L
1,523 SR
Queue Stats
44W - 32L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kaptan707
Cabrakan
9
0 / 8 / 1
5,868
419
2,602
10,753
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 9 / 1
5,248
375
1,809
8,818
2,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Paladin_Warpath
Sun Wukong
10
1 / 9 / 0
6,113
437
3,570
9,997
5,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ghoster307
Hun Batz
10
4 / 7 / 0
6,866
490
6,970
11,840
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
0 / 7 / 0
6,002
429
4,703
9,098
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
2 / 1 / 14
8,009
572
6,620
8,078
4,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Chansuke
Neith
14
9 / 0 / 1
8,347
596
5,612
5,093
1,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
12 / 1 / 2
8,899
636
10,252
10,363
5,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 9
6,430
459
3,503
6,948
1,770
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Pitiful
Scylla
13
14 / 1 / 4
8,541
610
12,229
5,679
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
5
Kills
39
40
Deaths
7
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
2
1
14
9
W
Neith
Chansuke
Neith
9
0
1
9.5
W
12
1
2
13
W
2
4
9
1.63
L
Cabrakan
Kaptan707
Cabrakan
0
8
1
0.06
L
0
9
1
0.06
L
Sun Wukong
Paladin_Warpath
Sun Wukong
1
9
0
0.11
W
Scylla
Pitiful
Scylla
14
1
4
16
L
Hun Batz
ghoster307
Hun Batz
4
7
0
0.57
L
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
38,216
50,506
Taken
36,161
22,143
Mitigated
15,641
4,289
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,620
656
0
1,190
8,078
4,998
198
1,405
6,673
25,875
0
W
Neith
Chansuke
Neith
5,612
3,145
0
2,966
5,093
1,745
498
643
4,450
0
52,715
W
10,252
2,338
0
4,692
10,363
5,420
1,815
593
9,770
0
35,159
W
3,503
820
1,001
1,250
6,948
1,770
1,240
821
6,127
11,546
0
L
Cabrakan
Kaptan707
Cabrakan
2,602
449
0
925
10,753
7,871
104
4,405
6,270
16,875
0
L
1,809
591
0
410
8,818
2,869
0
5,467
3,053
18,268
0
L
Sun Wukong
Paladin_Warpath
Sun Wukong
3,570
1,115
0
0
9,997
5,330
1,139
304
9,693
0
18,960
W
Scylla
Pitiful
Scylla
12,229
636
0
588
5,679
1,708
1,465
949
4,730
42,384
0
L
Hun Batz
ghoster307
Hun Batz
6,970
1,700
0
1,880
11,840
3,759
0
6,961
4,551
0
27,973
L
Neith
4,703
1,828
0
1,074
9,098
2,314
409
4,510
4,587
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
40,226
205
Minions Killed
300
0
Camps Cleared
0
1,131,881
Distance Traveled
1,283,934
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,009
572
14
1
0
256,957
5
W
Neith
8,347
596
107
8
0
234,568
5
W
Tyr
8,899
636
75
5
0
283,012
0
W
Hel
6,430
459
32
2
0
239,048
0
L
Cabrakan
5,868
419
30
2
0
240,123
0
L
Janus
5,248
375
27
2
0
194,464
0
L
Sun Wukong
6,113
437
33
2
0
211,778
0
W
Scylla
8,541
610
72
5
0
270,349
0
L
Hun Batz
6,866
490
50
4
0
274,962
0
L
Neith
6,002
429
65
5
0
210,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role