Player Matchup

Set
Set
Catzy_1165
Set
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
509W - 531L
1,501 Elo+
Solo
Ah Puch
Ah Puch
DoesYourCatLift
Ah Puch
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 45L
1,387 Elo+
Party 1
Ganesha
Ganesha
Luckyluke9169
Ganesha
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PsychoPrincess69
Cupid
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
112W - 124L
1,473 Elo+
Party 1
Raijin
Raijin
RICHin2014
Raijin
Level 120
God Stats
2W - 1L
1,816 SR
Queue Stats
16W - 30L
1,416 Elo+
Party 1
Team Averages
Level 127
1,563 SR
1,456 Elo+

VS

Team Averages
Level 99
1,454 SR
1,495 Elo+
Cerberus
Cerberus
BillyFromPhlly
Cerberus
Level 102
God Stats
2W - 1L
1,242 SR
Queue Stats
241W - 239L
1,508 Elo+
Solo
Fenrir
Fenrir
ELLHO
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 130L
1,404 Elo+
Party 3
Discordia
Discordia
Megakadi
Discordia
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Sugarhill126
Jing Wei
Level 119
God Stats
7W - 7L
1,539 SR
Queue Stats
189W - 200L
1,532 Elo+
Party 2
Medusa
Medusa
Winter87871
Medusa
Level 114
God Stats
11W - 6L
1,489 SR
Queue Stats
276W - 260L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 10
10,427
695
8,105
18,662
9,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 6 / 6
10,471
698
13,499
19,400
6,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
18
1 / 6 / 16
9,867
658
15,040
22,611
27,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 6 / 12
10,068
671
5,996
15,559
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
RICHin2014
Raijin
20
9 / 5 / 7
12,583
839
11,303
16,156
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
6 / 4 / 15
11,633
776
19,477
26,874
22,988
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ELLHO
Fenrir
17
2 / 9 / 8
10,866
724
9,917
15,810
6,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Megakadi
Discordia
20
12 / 3 / 9
12,724
848
35,042
12,058
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Sugarhill126
Jing Wei
18
2 / 2 / 9
11,095
740
7,887
12,507
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
19
7 / 5 / 8
11,870
791
14,786
12,982
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
78
23
Kills
29
29
Deaths
23
51
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
4
15
3.38
L
3
6
10
1.33
L
7
6
6
1.67
W
Fenrir
ELLHO
Fenrir
2
9
8
0.67
L
Ganesha
1
6
16
1.5
W
Discordia
Megakadi
Discordia
12
3
9
5.5
L
3
6
12
1.5
L
Raijin
RICHin2014
Raijin
9
5
7
2.5
W
Jing Wei
Sugarhill126
Jing Wei
2
2
9
3.25
W
Medusa
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,943
Damage
87,109
92,388
Taken
80,231
54,495
Mitigated
42,400
27,478
Healing
31,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
19,477
1,234
1,383
11,331
26,874
22,988
0
10,401
16,223
31,410
0
L
8,105
3,854
501
1,781
18,662
9,676
0
10,414
8,096
0
19,861
L
13,499
407
1,429
5,942
19,400
6,401
0
11,375
7,950
31,566
0
W
Fenrir
ELLHO
Fenrir
9,917
2,085
1,351
1,739
15,810
6,270
1,487
5,644
10,046
0
19,315
L
Ganesha
15,040
1,358
2,046
1,674
22,611
27,072
0
9,557
12,827
23,409
0
W
Discordia
Megakadi
Discordia
35,042
1,864
1,696
3,545
12,058
5,295
287
6,103
5,869
56,747
0
L
5,996
2,719
5,974
3,267
15,559
5,547
0
10,692
4,667
0
10,955
L
Raijin
RICHin2014
Raijin
11,303
1,156
1,891
2,973
16,156
5,799
0
11,702
4,329
26,833
0
W
Jing Wei
Sugarhill126
Jing Wei
7,887
3,342
2,621
4,412
12,507
4,294
2,819
7,778
4,534
0
27,781
W
Medusa
14,786
7,222
1,512
1,914
12,982
3,553
1,830
8,970
3,717
0
34,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,416
Gold Earned
58,188
136
Minions Killed
210
0
Camps Cleared
0
1,215,094
Distance Traveled
1,331,702
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,633
776
48
3
0
238,168
1
L
Set
10,427
695
29
2
0
248,247
0
L
Ah Puch
10,471
698
43
3
0
237,860
0
W
Fenrir
10,866
724
16
1
0
267,172
2
L
Ganesha
9,867
658
1
0
0
240,324
0
W
Discordia
12,724
848
43
3
0
275,546
1
L
Cupid
10,068
671
14
1
0
242,776
2
L
Raijin
12,583
839
49
3
0
245,887
0
W
Jing Wei
11,095
740
48
3
0
287,638
0
W
Medusa
11,870
791
55
4
0
263,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role