Player Matchup

Geb
Geb
Krvpted
Geb
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 164L
1,515 Elo+
Party 1
Ra
Ra
MarshalMarker92
Ra
Level 121
God Stats
7W - 4L
1,512 SR
Queue Stats
170W - 173L
1,520 Elo+
Party 1
Mulan
Mulan
Prospect54
Mulan
Level 68
God Stats
1W - 1L
1,538 SR
Queue Stats
43W - 36L
1,527 Elo+
Party 1
Medusa
Medusa
RrippieTedd
Medusa
Level 127
God Stats
4W - 3L
1,271 SR
Queue Stats
147W - 128L
1,525 Elo+
Party 1
Pele
Pele
iAtoKs
Pele
Level 102
God Stats
1W - 2L
1,238 SR
Queue Stats
122W - 104L
1,513 Elo+
Party 1
Team Averages
Level 106
1,412 SR
1,520 Elo+

VS

Team Averages
Level 80
1,647 SR
1,593 Elo+
Aphrodite
Aphrodite
KawaiiKris
Aphrodite
Level 80
God Stats
35W - 27L
1,671 SR
Queue Stats
232W - 197L
1,589 Elo+
Party 2
Jing Wei
Jing Wei
Mangouwu
Jing Wei
Level 103
God Stats
11W - 8L
1,569 SR
Queue Stats
277W - 238L
1,643 Elo+
Party 2
Ares
Ares
PocketMidget
Ares
Level 27
God Stats
3W - 2L
1,594 SR
Queue Stats
48W - 47L
1,602 Elo+
Party 2
Bellona
Bellona
SparkleSenpai
Bellona
Level 68
God Stats
12W - 10L
1,696 SR
Queue Stats
106W - 100L
1,537 Elo+
Party 2
Ao Kuang
Ao Kuang
bèrsèrk
Ao Kuang
Level 123
God Stats
6W - 2L
1,705 SR
Queue Stats
312W - 307L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
0 / 1 / 16
10,684
486
7,562
12,892
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 1 / 10
13,703
623
23,379
12,627
6,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
20
5 / 1 / 5
13,346
607
12,769
19,135
12,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
20
6 / 4 / 7
13,316
605
15,002
18,704
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
iAtoKs
Pele
20
6 / 2 / 3
12,648
575
14,162
18,159
7,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KawaiiKris
Aphrodite
14
0 / 7 / 2
8,864
403
5,021
15,251
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Mangouwu
Jing Wei
19
4 / 5 / 1
12,394
563
14,433
17,765
6,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 9 / 2
8,278
376
6,440
20,306
12,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
15
1 / 3 / 1
9,658
439
10,531
24,804
18,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
bèrsèrk
Ao Kuang
19
3 / 3 / 2
11,501
523
11,437
20,233
8,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
27
Kills
9
9
Deaths
27
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
KawaiiKris
Aphrodite
0
7
2
0.14
W
Geb
0
1
16
8
L
Jing Wei
Mangouwu
Jing Wei
4
5
1
0.9
W
10
1
10
15
L
1
9
2
0.22
W
Mulan
5
1
5
7.5
W
Medusa
6
4
7
2.38
L
Bellona
1
3
1
0.5
L
Ao Kuang
bèrsèrk
Ao Kuang
3
3
2
1.33
W
Pele
iAtoKs
Pele
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,874
Damage
47,862
81,517
Taken
98,359
45,799
Mitigated
52,753
38,652
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
KawaiiKris
Aphrodite
5,021
493
2,143
6,681
15,251
7,001
0
5,647
9,604
58,547
0
W
Geb
7,562
843
0
1,885
12,892
11,312
234
4,177
8,615
22,592
0
L
Jing Wei
Mangouwu
Jing Wei
14,433
10,800
0
6,781
17,765
6,537
1,124
6,064
11,701
0
102,422
W
23,379
1,652
4,396
7,861
12,627
6,231
0
5,295
7,257
125,459
0
L
6,440
552
365
576
20,306
12,882
0
9,462
10,844
29,112
0
W
Mulan
12,769
1,546
0
7,338
19,135
12,422
754
7,024
11,586
2,039
80,043
W
Medusa
15,002
6,954
0
8,084
18,704
8,383
2,846
4,071
14,608
0
119,620
L
Bellona
10,531
2,971
0
7,383
24,804
18,280
0
7,029
17,775
0
50,526
L
Ao Kuang
bèrsèrk
Ao Kuang
11,437
3,641
0
7,201
20,233
8,053
1,406
2,986
17,247
88,935
0
W
Pele
iAtoKs
Pele
14,162
4,072
0
9,088
18,159
7,451
0
6,505
11,554
0
105,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,697
Gold Earned
50,695
697
Minions Killed
574
0
Camps Cleared
0
2,124,267
Distance Traveled
2,054,673
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,864
403
108
5
0
375,547
7
W
Geb
10,684
486
14
1
0
450,910
4
L
Jing Wei
12,394
563
175
8
0
376,610
5
W
Ra
13,703
623
176
8
0
428,271
4
L
Ares
8,278
376
42
2
0
420,021
7
W
Mulan
13,346
607
170
8
0
410,267
2
W
Medusa
13,316
605
180
8
0
372,543
8
L
Bellona
9,658
439
111
5
0
430,315
7
L
Ao Kuang
11,501
523
138
6
0
452,180
3
W
Pele
12,648
575
157
7
0
462,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role