Player Matchup

Arachne
Arachne
Al3xMp017
Arachne
Level 26
God Stats
6W - 3L
1,607 SR
Queue Stats
58W - 70L
1,350 Elo+
Party 3
Danzaburou
Danzaburou
DEATHERAGE4339
Danzaburou
Level 43
God Stats
11W - 10L
1,483 SR
Queue Stats
39W - 56L
1,355 Elo+
Party 1
Cerberus
Cerberus
IssaDraco
Cerberus
Level 72
God Stats
5W - 6L
1,454 SR
Queue Stats
38W - 49L
1,370 Elo+
Party 1
Bellona
Bellona
Ziggurat30
Bellona
Level 40
God Stats
37W - 35L
1,434 SR
Queue Stats
215W - 272L
1,405 Elo+
Party 3
Raijin
Raijin
laneberle
Raijin
Level 86
God Stats
7W - 9L
1,422 SR
Queue Stats
38W - 52L
1,360 Elo+
Party 1
Team Averages
Level 53
1,480 SR
1,368 Elo+

VS

Team Averages
Level 41
1,433 SR
1,356 Elo+
Freya
Freya
IndyAllen21
Freya
Level 61
God Stats
1W - 1L
1,235 SR
Queue Stats
233W - 235L
1,375 Elo+
Party 2
Bakasura
Bakasura
MCbecorn
Bakasura
Level 47
God Stats
5W - 5L
1,531 SR
Queue Stats
312W - 291L
1,551 Elo+
Solo
Poseidon
Poseidon
RaMpAgE4318
Poseidon
Level 28
God Stats
16W - 17L
1,447 SR
Queue Stats
200W - 214L
1,272 Elo+
Party 2
Hercules
Hercules
sk8erpunk_97
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 125L
1,196 Elo+
Party 2
Ymir
Ymir
taebyoung
Ymir
Level 44
God Stats
18W - 18L
1,452 SR
Queue Stats
372W - 370L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Al3xMp017
Arachne
9
2 / 0 / 3
5,220
653
770
1,990
662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
DEATHERAGE4339
Danzaburou
8
0 / 1 / 1
4,957
620
2,413
2,840
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
IssaDraco
Cerberus
8
1 / 1 / 1
4,949
619
2,962
4,584
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Ziggurat30
Bellona
10
3 / 0 / 1
5,721
715
3,418
3,853
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
laneberle
Raijin
8
2 / 2 / 1
5,004
626
3,116
3,669
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,690
461
895
1,715
337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
MCbecorn
Bakasura
9
3 / 0 / 0
5,103
638
1,947
3,721
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
RaMpAgE4318
Poseidon
6
0 / 3 / 0
3,902
488
523
3,955
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
sk8erpunk_97
Hercules
6
0 / 4 / 0
3,912
489
1,632
5,265
2,885
Boots

Boots

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

Ymir
7
1 / 1 / 1
4,500
563
1,292
6,117
2,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Al3xMp017
Arachne
2
0
3
3.5
W
Danzaburou
DEATHERAGE4339
Danzaburou
0
1
1
0.5
L
0
0
2
1
W
Cerberus
IssaDraco
Cerberus
1
1
1
1.5
L
Bakasura
MCbecorn
Bakasura
3
0
0
3
L
Poseidon
RaMpAgE4318
Poseidon
0
3
0
0
W
Bellona
Ziggurat30
Bellona
3
0
1
3.5
W
Raijin
laneberle
Raijin
2
2
1
1.25
L
Hercules
sk8erpunk_97
Hercules
0
4
0
0
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,679
Damage
6,289
16,936
Taken
20,773
5,789
Mitigated
7,815
5,603
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Al3xMp017
Arachne
770
500
0
768
1,990
662
425
114
1,796
0
19,608
W
Danzaburou
DEATHERAGE4339
Danzaburou
2,413
1,491
135
436
2,840
730
1,246
683
1,980
0
26,902
L
895
493
0
556
1,715
337
0
509
1,206
8,129
0
W
Cerberus
IssaDraco
Cerberus
2,962
353
135
1,601
4,584
1,542
362
1,504
3,080
15,542
0
L
Bakasura
MCbecorn
Bakasura
1,947
1,249
0
2,149
3,721
1,496
0
32
3,665
0
19,380
L
Poseidon
RaMpAgE4318
Poseidon
523
82
0
770
3,955
1,026
0
2,641
974
9,998
0
W
Bellona
Ziggurat30
Bellona
3,418
1,371
0
2,028
3,853
2,037
336
0
3,762
0
26,018
W
Raijin
laneberle
Raijin
3,116
92
0
500
3,669
818
383
263
3,169
20,151
0
L
Hercules
sk8erpunk_97
Hercules
1,632
697
0
1,259
5,265
2,885
0
0
5,265
0
8,716
L
Ymir
1,292
396
0
1,260
6,117
2,071
0
2,484
3,585
13,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
21,107
236
Minions Killed
157
0
Camps Cleared
0
789,568
Distance Traveled
701,452
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,220
653
59
7
0
176,002
2
W
Danzaburou
4,957
620
55
7
0
132,424
0
L
Freya
3,690
461
24
3
0
91,228
0
W
Cerberus
4,949
619
28
4
0
155,491
3
L
Bakasura
5,103
638
63
8
0
179,862
1
L
Poseidon
3,902
488
27
3
0
150,611
0
W
Bellona
5,721
715
59
7
0
176,236
2
W
Raijin
5,004
626
35
4
0
149,415
3
L
Hercules
3,912
489
17
2
0
122,942
0
L
Ymir
4,500
563
26
3
0
156,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role