Player Matchup

Merlin
Merlin
FlyingRabbit367
Merlin
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
84W - 111L
1,414 Elo+
Solo
Tiamat
Tiamat
Helllllooooo
Tiamat
Level 27
God Stats
25W - 19L
1,575 SR
Queue Stats
31W - 28L
1,543 Elo+
Solo
Guan Yu
Guan Yu
HockeyCJay57
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,716 Elo+
Party 1
Sun Wukong
Sun Wukong
ObesePuppydog
Sun Wukong
Level 8
God Stats
7W - 4L
1,599 SR
Queue Stats
10W - 5L
1,531 Elo+
Solo
Cerberus
Cerberus
Young Marksman
Cerberus
Level 52
God Stats
1W - 4L
1,726 SR
Queue Stats
35W - 23L
1,443 Elo+
Party 1
Team Averages
Level 19
1,580 SR
1,529 Elo+

VS

Team Averages
Level 37
1,527 SR
1,566 Elo+
Bacchus
Bacchus
Asta175
Bacchus
Level 27
God Stats
4W - 10L
1,394 SR
Queue Stats
99W - 106L
1,457 Elo+
Solo
Pele
Pele
Meteoric_Black29
Pele
Level 7
God Stats
7W - 7L
1,683 SR
Queue Stats
23W - 22L
1,132 Elo+
Solo
Ganesha
Ganesha
Nlket821
Ganesha
Level 13
God Stats
11W - 5L
1,785 SR
Queue Stats
11W - 8L
1,651 Elo+
Party 2
Hachiman
Hachiman
TTV_Perttle
Hachiman
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
10W - 7L
1,651 Elo+
Party 2
Merlin
Merlin
sergi-h0e-
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,936 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,678
807
1,576
6,078
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
19
7 / 10 / 8
13,310
1,109
20,272
24,359
15,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
HockeyCJay57
Guan Yu
19
2 / 13 / 12
11,850
988
10,006
31,411
33,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
ObesePuppydog
Sun Wukong
18
3 / 5 / 10
12,386
1,032
10,276
26,473
22,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
19
9 / 8 / 9
13,365
1,114
19,124
32,644
21,324
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Asta175
Bacchus
19
8 / 3 / 22
12,960
1,080
16,787
14,749
19,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 12 / 21
11,703
975
10,200
17,795
4,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Nlket821
Ganesha
20
0 / 1 / 27
12,597
1,050
13,480
12,083
13,551
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
TTV_Perttle
Hachiman
20
11 / 3 / 24
14,460
1,205
37,605
14,176
5,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
sergi-h0e-
Merlin
20
20 / 2 / 12
16,173
1,348
35,912
11,896
4,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
147
21
Kills
41
41
Deaths
21
41
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Asta175
Bacchus
8
3
22
6.33
L
0
5
2
0.2
L
Tiamat
7
10
8
1.1
L
Guan Yu
HockeyCJay57
Guan Yu
2
13
12
0.62
W
2
12
21
1.04
W
Ganesha
Nlket821
Ganesha
0
1
27
13.5
L
Sun Wukong
ObesePuppydog
Sun Wukong
3
5
10
1.6
W
Hachiman
TTV_Perttle
Hachiman
11
3
24
7.67
L
Cerberus
9
8
9
1.69
W
Merlin
sergi-h0e-
Merlin
20
2
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,254
Damage
113,984
120,965
Taken
70,699
96,253
Mitigated
47,991
11,365
Healing
10,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Asta175
Bacchus
16,787
1,191
0
188
14,749
19,827
0
7,918
6,831
24,404
0
L
1,576
1,060
0
0
6,078
2,217
0
2,830
3,248
6,087
0
L
Tiamat
20,272
1,073
0
2,698
24,359
15,760
0
13,121
11,238
58,434
0
L
Guan Yu
HockeyCJay57
Guan Yu
10,006
3,601
1,543
2,517
31,411
33,972
0
17,428
13,983
27
18,727
W
10,200
3,100
0
1,294
17,795
4,726
0
12,279
5,516
0
19,066
W
Ganesha
Nlket821
Ganesha
13,480
692
0
715
12,083
13,551
0
6,382
5,295
21,423
0
L
Sun Wukong
ObesePuppydog
Sun Wukong
10,276
2,268
0
1,111
26,473
22,980
0
14,854
11,619
343
22,587
W
Hachiman
TTV_Perttle
Hachiman
37,605
26,554
0
3,398
14,176
5,540
0
6,689
7,487
0
67,956
L
Cerberus
19,124
763
498
2,998
32,644
21,324
0
17,946
14,698
25,467
0
W
Merlin
sergi-h0e-
Merlin
35,912
3,808
1,411
3,138
11,896
4,347
0
7,988
3,908
75,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
67,893
190
Minions Killed
204
4
Camps Cleared
7
969,031
Distance Traveled
1,066,275
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,960
1,080
21
2
0
241,585
0
L
Merlin
9,678
807
10
1
2
80,279
0
L
Tiamat
13,310
1,109
89
7
1
215,736
0
L
Guan Yu
11,850
988
26
2
0
219,256
0
W
Pele
11,703
975
32
3
0
156,350
0
W
Ganesha
12,597
1,050
6
1
0
238,941
0
L
Sun Wukong
12,386
1,032
39
3
1
233,382
1
W
Hachiman
14,460
1,205
53
4
4
204,262
0
L
Cerberus
13,365
1,114
26
2
0
220,378
0
W
Merlin
16,173
1,348
92
8
3
225,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role