Player Matchup

Hercules
Hercules
HunKThis365
Hercules
Level 59
God Stats
12W - 8L
1,591 SR
Queue Stats
34W - 47L
1,389 Elo+
Party 1
Neith
Neith
JebBushesWeiner
Neith
Level 84
God Stats
39W - 40L
1,617 SR
Queue Stats
323W - 314L
1,466 Elo+
Solo
Ares
Ares
Ponejoloco1
Ares
Level 109
God Stats
2W - 3L
1,589 SR
Queue Stats
440W - 444L
1,439 Elo+
Solo
Zeus
Zeus
Tůring
Zeus
Level 116
God Stats
231W - 169L
1,626 SR
Queue Stats
514W - 521L
1,430 Elo+
Solo
Nemesis
Nemesis
delightfulcream6
Nemesis
Level 82
God Stats
20W - 18L
1,545 SR
Queue Stats
69W - 67L
1,440 Elo+
Party 1
Team Averages
Level 90
1,594 SR
1,433 Elo+

VS

Team Averages
Level 112
1,585 SR
1,432 Elo+
Loki
Loki
Anbu Red Op
Loki
Level 148
God Stats
8W - 1L
1,385 SR
Queue Stats
21W - 13L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Jarit_ortega
Gilgamesh
Level 124
God Stats
58W - 53L
1,552 SR
Queue Stats
1,134W - 1,311L
1,437 Elo+
Party 2
Hades
Hades
Laffuerty
Hades
Level 105
God Stats
79W - 49L
1,652 SR
Queue Stats
686W - 642L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
anwabuk
Baron Samedi
Level 81
God Stats
39W - 27L
1,624 SR
Queue Stats
359W - 402L
1,377 Elo+
Party 2
Artemis
Artemis
xThePunisher17x
Artemis
Level 104
God Stats
10W - 13L
1,713 SR
Queue Stats
447W - 512L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HunKThis365
Hercules
13
0 / 8 / 0
8,250
413
5,638
17,294
13,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 8 / 2
10,084
504
13,398
16,050
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 0
8,172
409
4,313
23,630
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Tůring
Zeus
15
7 / 10 / 3
9,824
491
15,949
14,995
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 2
10,020
501
8,767
16,147
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 8
12,210
611
17,240
13,268
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Jarit_ortega
Gilgamesh
17
6 / 3 / 11
10,829
541
11,535
18,151
15,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Laffuerty
Hades
20
9 / 0 / 4
12,745
637
12,037
14,515
8,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
anwabuk
Baron Samedi
15
1 / 6 / 15
10,051
503
7,893
13,643
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
8 / 3 / 5
11,124
556
17,001
14,109
5,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
15
Kills
37
37
Deaths
15
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
13
3
8
5.67
L
Hercules
HunKThis365
Hercules
0
8
0
0
W
Gilgamesh
Jarit_ortega
Gilgamesh
6
3
11
3.83
L
5
8
2
0.75
W
Hades
Laffuerty
Hades
9
0
4
11
L
1
7
0
0.14
L
Zeus
Tůring
Zeus
7
10
3
0.85
W
Baron Samedi
anwabuk
Baron Samedi
1
6
15
1.42
L
2
4
2
0.75
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,065
Damage
65,706
88,116
Taken
73,686
45,411
Mitigated
40,879
19,316
Healing
26,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,240
7,158
0
1,725
13,268
5,355
0
3,553
9,715
0
79,508
L
Hercules
HunKThis365
Hercules
5,638
2,980
0
2,523
17,294
13,974
0
8,064
9,230
0
44,776
W
Gilgamesh
Jarit_ortega
Gilgamesh
11,535
3,056
0
718
18,151
15,283
865
4,544
13,607
0
55,879
L
13,398
5,945
0
4,010
16,050
5,887
1,272
650
15,400
0
68,198
W
Hades
Laffuerty
Hades
12,037
231
697
13,079
14,515
8,200
996
910
13,605
98,249
0
L
4,313
470
330
5,989
23,630
12,847
0
4,167
19,463
33,243
0
L
Zeus
Tůring
Zeus
15,949
754
0
4,035
14,995
5,011
0
3,990
11,005
57,313
0
W
Baron Samedi
anwabuk
Baron Samedi
7,893
375
908
2,487
13,643
6,805
820
7,628
6,015
47,619
0
L
8,767
4,187
0
2,429
16,147
7,692
0
3,059
13,088
433
64,164
W
17,001
11,081
672
5,940
14,109
5,236
4,318
4,060
10,049
0
58,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
56,959
459
Minions Killed
586
0
Camps Cleared
0
1,740,028
Distance Traveled
1,811,705
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,210
611
113
6
0
422,637
1
L
Hercules
8,250
413
104
5
0
348,137
2
W
Gilgamesh
10,829
541
88
4
0
364,949
13
L
Neith
10,084
504
105
5
0
347,870
2
W
Hades
12,745
637
212
11
0
347,379
0
L
Ares
8,172
409
36
2
0
339,844
4
L
Zeus
9,824
491
84
4
0
320,258
3
W
Baron Samedi
10,051
503
85
4
0
329,975
0
L
Nemesis
10,020
501
130
7
0
383,919
5
W
Artemis
11,124
556
88
4
0
346,765
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role