Player Matchup

Fenrir
Fenrir
Burgee3236
Fenrir
Level 89
God Stats
2W - 3L
1,444 SR
Queue Stats
461W - 425L
1,552 Elo+
Party 1
Hades
Hades
Dads_Diner
Hades
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 96L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
Vennie33
Guan Yu
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 171L
1,529 Elo+
Party 1
Anhur
Anhur
cooper5590
Anhur
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
110W - 103L
1,521 Elo+
Party 2
Athena
Athena
gdDucc7
Athena
Level 67
God Stats
7W - 4L
1,685 SR
Queue Stats
119W - 120L
1,579 Elo+
Party 2
Team Averages
Level 75
1,484 SR
1,555 Elo+

VS

Team Averages
Level 87
1,553 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Ivero64
Gilgamesh
Level 83
God Stats
6W - 5L
1,516 SR
Queue Stats
246W - 244L
1,542 Elo+
Party 3
Kuzenbo
Kuzenbo
LordBirdley
Kuzenbo
Level 109
God Stats
2W - 2L
1,524 SR
Queue Stats
246W - 217L
1,544 Elo+
Party 3
Cernunnos
Cernunnos
NotTheNegrodamus
Cernunnos
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
238W - 203L
1,512 Elo+
Party 3
Scylla
Scylla
UltraSacc
Scylla
Level 118
God Stats
8W - 7L
1,563 SR
Queue Stats
232W - 216L
1,518 Elo+
Party 3
Ravana
Ravana
fwordmike
Ravana
Level 62
God Stats
52W - 37L
1,663 SR
Queue Stats
310W - 265L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Burgee3236
Fenrir
16
3 / 5 / 7
9,804
467
8,164
19,865
12,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
17
7 / 4 / 3
10,743
512
13,661
16,720
10,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Vennie33
Guan Yu
12
0 / 6 / 3
7,760
370
2,432
12,494
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
16
2 / 2 / 2
9,931
473
8,177
11,388
3,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
gdDucc7
Athena
18
2 / 3 / 0
10,864
517
8,951
16,613
15,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ivero64
Gilgamesh
19
3 / 1 / 6
11,778
561
14,647
17,792
15,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
LordBirdley
Kuzenbo
15
0 / 4 / 14
9,964
474
8,577
14,191
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
18
2 / 2 / 5
12,101
576
6,635
10,545
3,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
UltraSacc
Scylla
19
10 / 3 / 2
11,908
567
14,731
8,385
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
fwordmike
Ravana
17
5 / 4 / 5
10,658
508
9,311
12,365
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
20
20
Deaths
14
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Burgee3236
Fenrir
3
5
7
1.3
L
Hades
7
4
3
2.13
W
Gilgamesh
Ivero64
Gilgamesh
3
1
6
6
W
Kuzenbo
LordBirdley
Kuzenbo
0
4
14
1.75
W
Cernunnos
2
2
5
2.25
W
Scylla
UltraSacc
Scylla
10
3
2
3.67
L
Guan Yu
Vennie33
Guan Yu
0
6
3
0.25
L
Anhur
2
2
2
1.5
W
Ravana
fwordmike
Ravana
5
4
5
1.88
L
Athena
gdDucc7
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
53,901
77,080
Taken
63,278
50,093
Mitigated
42,612
27,125
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Burgee3236
Fenrir
8,164
2,276
0
6,883
19,865
12,608
0
4,043
15,623
0
75,146
L
Hades
13,661
1,290
973
8,665
16,720
10,451
0
7,512
8,928
80,794
0
W
Gilgamesh
Ivero64
Gilgamesh
14,647
3,415
202
5,934
17,792
15,885
1,766
8,786
8,456
802
79,611
W
Kuzenbo
LordBirdley
Kuzenbo
8,577
2,712
0
2,009
14,191
13,881
194
5,999
8,177
23,969
0
W
Cernunnos
6,635
3,369
0
5,459
10,545
3,393
0
1,686
8,859
0
90,867
W
Scylla
UltraSacc
Scylla
14,731
323
0
1,961
8,385
3,174
234
3,781
4,604
73,127
0
L
Guan Yu
Vennie33
Guan Yu
2,432
0
963
2,651
12,494
7,420
0
5,207
7,119
0
28,855
L
Anhur
8,177
3,778
0
2,562
11,388
3,899
368
4,516
6,796
0
63,771
W
Ravana
fwordmike
Ravana
9,311
2,391
0
3,076
12,365
6,279
0
1,767
10,570
0
80,534
L
Athena
gdDucc7
Athena
8,951
2,548
0
4,428
16,613
15,715
0
2,126
13,843
73,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,102
Gold Earned
56,409
627
Minions Killed
609
0
Camps Cleared
0
2,030,375
Distance Traveled
2,050,377
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,804
467
127
6
0
402,892
1
L
Hades
10,743
512
164
8
0
370,864
6
W
Gilgamesh
11,778
561
156
7
0
410,462
4
W
Kuzenbo
9,964
474
27
1
0
423,782
3
W
Cernunnos
12,101
576
165
8
0
378,802
4
W
Scylla
11,908
567
134
6
0
395,647
1
L
Guan Yu
7,760
370
39
2
0
408,420
10
L
Anhur
9,931
473
135
6
0
413,009
2
W
Ravana
10,658
508
127
6
0
441,684
8
L
Athena
10,864
517
162
8
0
435,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role