Player Matchup

Chronos
Chronos
HerculesMWP
Chronos
Level 133
God Stats
4W - 4L
1,380 SR
Queue Stats
623W - 585L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
Jeeringlamb123
Hun Batz
Level 80
God Stats
3W - 4L
1,556 SR
Queue Stats
336W - 300L
1,619 Elo+
Party 3
Hel
Hel
c1rober
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
kushsports
Achilles
Level 103
God Stats
2W - 2L
1,528 SR
Queue Stats
53W - 50L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
scarabax
Gilgamesh
Level 156
God Stats
14W - 10L
1,650 SR
Queue Stats
370W - 363L
1,518 Elo+
Party 3
Team Averages
Level 120
1,523 SR
1,537 Elo+

VS

Team Averages
Level 93
1,585 SR
1,597 Elo+
Zeus
Zeus
DalagtamMC
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,667 Elo+
Party 1
Janus
Janus
DamonSv
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,667 Elo+
Party 1
Hachiman
Hachiman
ThatWernGod
Hachiman
Level 103
God Stats
6W - 2L
1,538 SR
Queue Stats
320W - 272L
1,564 Elo+
Party 2
Chaac
Chaac
Velmot
Chaac
Level 142
God Stats
9W - 4L
1,913 SR
Queue Stats
227W - 205L
1,546 Elo+
Party 1
Horus
Horus
WoodenWarrior10
Horus
Level 108
God Stats
6W - 7L
1,473 SR
Queue Stats
297W - 273L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HerculesMWP
Chronos
14
1 / 3 / 3
8,469
529
4,363
10,251
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
14
1 / 5 / 4
8,334
521
7,242
13,137
4,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
14
4 / 5 / 2
9,112
570
7,573
11,822
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
kushsports
Achilles
14
2 / 4 / 2
8,295
518
5,035
13,607
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
scarabax
Gilgamesh
13
3 / 1 / 4
7,962
498
8,505
16,023
5,937
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,842
553
12,823
9,840
3,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
DamonSv
Janus
15
4 / 1 / 2
9,086
568
7,799
7,537
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
ThatWernGod
Hachiman
15
1 / 2 / 2
9,220
576
8,247
9,161
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Velmot
Chaac
12
2 / 3 / 2
7,709
482
8,134
12,376
5,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 2 / 2
8,999
562
7,962
11,171
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
17
18
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Janus
DamonSv
Janus
4
1
2
5
L
Chronos
HerculesMWP
Chronos
1
3
3
0.83
L
Hun Batz
1
5
4
0.6
W
Hachiman
ThatWernGod
Hachiman
1
2
2
1
W
Chaac
Velmot
Chaac
2
3
2
1
W
7
2
2
4
L
Hel
4
5
2
1
L
Achilles
kushsports
Achilles
2
4
2
0.75
L
Gilgamesh
scarabax
Gilgamesh
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,718
Damage
44,965
64,840
Taken
50,085
26,828
Mitigated
20,121
24,688
Healing
17,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,823
3,381
0
4,057
9,840
3,821
538
961
8,554
53,688
0
W
Janus
DamonSv
Janus
7,799
543
0
1,432
7,537
2,407
0
2,921
4,616
55,041
0
L
Chronos
HerculesMWP
Chronos
4,363
1,749
0
3,794
10,251
3,020
308
759
9,492
58,597
0
L
Hun Batz
7,242
2,296
0
4,417
13,137
4,129
0
4,256
8,881
0
61,648
W
Hachiman
ThatWernGod
Hachiman
8,247
5,118
0
4,744
9,161
3,119
312
2,755
6,406
0
68,985
W
Chaac
Velmot
Chaac
8,134
664
453
3,460
12,376
5,225
0
2,042
10,259
0
36,174
W
7,962
4,435
402
2,853
11,171
5,549
0
3,257
7,839
0
59,720
L
Hel
7,573
349
4,755
5,503
11,822
3,540
23
4,409
7,413
49,915
0
L
Achilles
kushsports
Achilles
5,035
1,170
0
3,683
13,607
10,202
180
6,773
6,834
0
38,232
L
Gilgamesh
scarabax
Gilgamesh
8,505
2,683
0
2,536
16,023
5,937
449
4,425
11,598
0
24,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
43,856
415
Minions Killed
488
0
Camps Cleared
0
1,581,233
Distance Traveled
1,434,940
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,842
553
100
6
0
244,425
2
W
Janus
9,086
568
120
8
0
311,651
3
L
Chronos
8,469
529
108
7
0
293,837
8
L
Hun Batz
8,334
521
108
7
0
331,829
7
W
Hachiman
9,220
576
116
7
0
249,703
1
W
Chaac
7,709
482
67
4
0
339,611
4
W
Horus
8,999
562
85
5
0
289,550
3
L
Hel
9,112
570
86
5
0
322,313
4
L
Achilles
8,295
518
78
5
0
297,198
7
L
Gilgamesh
7,962
498
35
2
0
336,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role