Player Matchup

Fenrir
Fenrir
ClusterHakai
Fenrir
Level 119
God Stats
24W - 17L
1,812 SR
Queue Stats
484W - 401L
1,578 Elo+
Party 2
Anubis
Anubis
charwels
Anubis
Level 16
God Stats
65W - 20L
1,937 SR
Queue Stats
439W - 222L
1,807 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deivour
Tsukuyomi
Level 122
God Stats
22W - 14L
1,622 SR
Queue Stats
571W - 364L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
misxtakes
Cu Chulainn
Level 87
God Stats
27W - 16L
1,665 SR
Queue Stats
490W - 317L
1,485 Elo+
Party 2
Chang'e
Chang'e
satirns
Chang'e
Level 85
God Stats
35W - 15L
1,635 SR
Queue Stats
120W - 116L
1,519 Elo+
Party 2
Team Averages
Level 86
1,734 SR
1,589 Elo+

VS

Team Averages
Level 62
1,649 SR
1,582 Elo+
Hel
Hel
DHG STROOP
Hel
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Gucci Goatskin
Sun Wukong
Level 139
God Stats
82W - 56L
1,727 SR
Queue Stats
534W - 432L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
KingGeorgelll
Gilgamesh
Level 9
God Stats
19W - 8L
1,918 SR
Queue Stats
268W - 195L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
hectorzedu
Cthulhu
Level 29
God Stats
8W - 7L
1,506 SR
Queue Stats
47W - 43L
1,590 Elo+
Party 3
Loki
Loki
requepower99
Loki
Level 44
God Stats
19W - 9L
1,594 SR
Queue Stats
64W - 56L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 0
7,003
467
9,969
16,426
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
charwels
Anubis
9
1 / 4 / 2
5,965
398
4,115
6,297
2,363
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
deivour
Tsukuyomi
13
2 / 1 / 3
7,495
500
4,398
8,612
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
misxtakes
Cu Chulainn
12
0 / 7 / 0
6,668
445
5,342
13,308
5,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
satirns
Chang'e
14
1 / 3 / 2
7,856
524
4,486
9,474
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,237
549
5,062
7,649
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Gucci Goatskin
Sun Wukong
17
11 / 0 / 3
11,008
734
16,754
13,893
9,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
KingGeorgelll
Gilgamesh
13
2 / 2 / 2
8,288
553
3,686
10,030
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
hectorzedu
Cthulhu
12
2 / 1 / 3
7,650
510
6,376
8,474
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 2
7,361
491
3,740
7,761
2,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
0
2
W
2
2
3
1.75
W
Sun Wukong
Gucci Goatskin
Sun Wukong
11
0
3
12.5
W
Gilgamesh
KingGeorgelll
Gilgamesh
2
2
2
1.5
L
Anubis
charwels
Anubis
1
4
2
0.5
L
Tsukuyomi
deivour
Tsukuyomi
2
1
3
3.5
W
Cthulhu
hectorzedu
Cthulhu
2
1
3
3.5
L
Cu Chulainn
misxtakes
Cu Chulainn
0
7
0
0
W
0
3
2
0.33
L
Chang'e
satirns
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,310
Damage
35,618
54,117
Taken
47,807
19,600
Mitigated
26,161
21,231
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,969
4,164
0
9,447
16,426
5,910
0
4,752
11,618
0
40,313
W
5,062
590
1,655
3,263
7,649
3,238
536
2,434
5,215
44,248
0
W
Sun Wukong
Gucci Goatskin
Sun Wukong
16,754
3,791
0
5,034
13,893
9,413
183
2,158
11,735
0
77,181
W
Gilgamesh
KingGeorgelll
Gilgamesh
3,686
961
0
2,744
10,030
4,542
0
1,581
8,449
0
58,496
L
Anubis
charwels
Anubis
4,115
313
0
1,737
6,297
2,363
0
1,727
4,544
19,490
0
L
Tsukuyomi
deivour
Tsukuyomi
4,398
1,192
0
3,746
8,612
2,821
0
1,671
6,865
0
44,753
W
Cthulhu
hectorzedu
Cthulhu
6,376
823
706
1,505
8,474
6,507
0
1,959
6,515
21,647
0
L
Cu Chulainn
misxtakes
Cu Chulainn
5,342
808
0
2,335
13,308
5,606
0
1,287
12,013
1,775
40,463
W
3,740
670
0
209
7,761
2,461
2,380
1,013
6,748
0
41,258
L
Chang'e
satirns
Chang'e
4,486
397
318
3,648
9,474
2,900
0
1,909
7,393
50,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
42,544
369
Minions Killed
424
0
Camps Cleared
0
1,330,581
Distance Traveled
1,409,011
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,003
467
60
4
0
289,698
2
W
Hel
8,237
549
93
6
0
262,288
0
W
Sun Wukong
11,008
734
143
10
0
306,615
0
W
Gilgamesh
8,288
553
89
6
0
254,659
0
L
Anubis
5,965
398
33
2
0
142,422
0
L
Tsukuyomi
7,495
500
96
6
0
328,971
5
W
Cthulhu
7,650
510
28
2
0
290,451
3
L
Cu Chulainn
6,668
445
74
5
0
300,393
5
W
Loki
7,361
491
71
5
0
294,998
3
L
Chang'e
7,856
524
106
7
0
269,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role